At a Glance
- Tasks: Design and improve rigging systems for character elements in AAA games.
- Company: Join Ubisoft, a global leader in gaming with iconic franchises.
- Benefits: Flexible hours, 25 days leave, remote work options, and wellness support.
- Other info: Collaborative environment with opportunities for personal and professional growth.
- Why this job: Shape the future of gaming with your creativity and technical skills.
- Qualifications: Experience in character rigging and proficiency in 3D software like Maya.
The predicted salary is between 50000 - 70000 £ per year.
Company Overview
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, including Assassin’s Creed, Rainbow Six, Just Dance, and more. We believe diverse perspectives help both players and teams thrive. Join us to push entertainment boundaries and create the unknown.
Job Overview
As a Senior Technical Animator on the Rainbow Six brand, you’ll design, prototype, and improve rigging systems supporting high‑quality assets, maintain a cohesive visual style across character elements, and translate mock‑ups into integrated visualisations. You’ll work closely with multidisciplinary team members to ensure the visual identity of AAA games and mentor peers. Eligible candidates must have current authority to live and work in the UK; visa sponsorship is not available.
Responsibilities
- Design, prototype, and improve rigging systems for gameplay character elements such as skinning, physics, and modelling;
- Translate mock‑ups into high‑quality visualisations;
- Conduct research, review peers, and provide constructive feedback;
- Collaborate with artists, animators, and directors to communicate creative vision;
- Support the Rainbow Six legacy through realistic character movement.
What You'll Bring
- A portfolio/showreel of character rigging, ideally showing deformation and scene structure.
- Working knowledge of industry‑standard 3D software such as 3DS Max or Maya.
- 3D Modelling experience.
- Ability to mentor artists and animators.
- Attention to detail.
- Experience in a full development life‑cycle.
Benefits
- Flexible core hours, 25 days of annual leave, Christmas shutdown, and the ability to work from anywhere in the EU for up to four weeks per year.
- Life insurance, income insurance, private healthcare, and an annual well‑being allowance.
- Generous resources for personal and professional development.
- Paid volunteering days.
- Free games, activities, and celebrations.
- Generous relocation support when needed.
Senior Technical Animator [Rainbow Six] in Newcastle upon Tyne employer: Ubisoft Reflections
Contact Detail:
Ubisoft Reflections Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Animator [Rainbow Six] in Newcastle upon Tyne
✨Tip Number 1
Network like a pro! Reach out to current or former Ubisoft employees on LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.
✨Tip Number 2
Show off your skills! Make sure your portfolio is up-to-date and highlights your best character rigging work. Include a variety of projects that showcase your creativity and technical prowess.
✨Tip Number 3
Prepare for the interview by brushing up on your knowledge of the Rainbow Six franchise. Understand its visual style and gameplay mechanics so you can discuss how your skills align with their vision.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of the Ubisoft family.
We think you need these skills to ace Senior Technical Animator [Rainbow Six] in Newcastle upon Tyne
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio or showreel that highlights your character rigging skills. We want to see your best work, especially anything that showcases deformation and scene structure!
Tailor Your Application: When applying, take a moment to tailor your CV and cover letter to the Senior Technical Animator role. Highlight your experience with 3D software like 3DS Max or Maya, and mention any relevant projects that align with our vision for Rainbow Six.
Be Clear and Concise: Keep your application clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and how you can contribute to our team.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, we love seeing candidates who follow the process!
How to prepare for a job interview at Ubisoft Reflections
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio or showreel that highlights your character rigging work. Focus on showcasing deformation and scene structure, as this is crucial for the role. Be prepared to discuss specific projects and the techniques you used.
✨Know Your Software
Brush up on your knowledge of industry-standard 3D software like 3DS Max or Maya. Be ready to discuss how you've used these tools in past projects, especially in relation to rigging systems and character movement. This will demonstrate your technical expertise.
✨Collaborate and Communicate
Since the role involves working closely with artists, animators, and directors, practice articulating your creative vision and how you collaborate with others. Think of examples where you’ve successfully communicated ideas or provided constructive feedback to peers.
✨Emphasise Mentorship Experience
Highlight any experience you have in mentoring other artists and animators. Discuss how you approach mentorship and the impact it has had on your team. This shows that you’re not just a skilled animator but also a valuable team player.