Expert Animator [Rainbow Six] in Newcastle upon Tyne

Expert Animator [Rainbow Six] in Newcastle upon Tyne

Newcastle upon Tyne Full-Time 45000 - 60000 £ / year (est.) No home office possible
Ubisoft Entertainment

At a Glance

  • Tasks: Shape animation practices and create high-impact assets for Rainbow Six.
  • Company: Join Ubisoft, a global leader in gaming innovation.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Why this job: Make your mark on iconic games and push the boundaries of animation.
  • Qualifications: Expertise in 3D software, motion capture, and a strong portfolio.
  • Other info: Collaborative studio culture with a focus on quality and innovation.

The predicted salary is between 45000 - 60000 £ per year.

Newcastle upon Tyne, United Kingdom - Office-based. Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

As an Expert Animator, you’ll play a key role in shaping animation practices across the studio, acting as a recognised authority within your discipline. You will champion animation excellence for the Rainbow Six brand and the wider organisation, defining standards, improving workflows, and supporting teams in delivering high-quality, scalable animation systems.

Alongside your strategic influence, you will contribute directly to the creation of complex and high-impact animation assets. Your expertise in hand-keyed and motion-capture animation enables you to tackle technically demanding work, resolve challenging animation problems, and set the quality bar by example. By leading through craft, your work will help establish visual benchmarks and guide teams in delivering consistent, high-quality gameplay animation across characters, weapons, and other gameplay elements.

Working closely with Directors, Technical Leaders, and cross-discipline teams, you’ll help translate creative vision into cohesive animation standards across features, including characters, weapons, and gameplay elements. Through research, feedback, and innovation, you will identify opportunities to improve pipelines and raise the overall quality of animation output.

This role extends beyond production. You will contribute to studio-wide initiatives, support multiple projects where needed, and help shape the long-term direction of animation within a globally recognised franchise. Your influence will support collaboration, strengthen craft knowledge, and elevate animation quality across the studio.

What you’ll bring:

  • A portfolio/showreel that demonstrates solid fundamentals of human kinetics.
  • Ability to translate mocap across a variety of game genre styles (photorealism, fantasy, stylised etc).
  • Mastery of industry-standard 3D software, such as 3DS Max or Maya.
  • Highly proficient in MotionBuilder.
  • Ability to mentor Artists and Animators.
  • Strong understanding of game engines, both proprietary and commercial.
  • Experienced in full development life-cycles within a gameplay environment.
  • Evidence of process & documentation of your work.

Expert Animator [Rainbow Six] in Newcastle upon Tyne employer: Ubisoft Entertainment

Ubisoft is an exceptional employer, offering a vibrant work culture in Newcastle upon Tyne that fosters creativity and innovation. As a leader in the gaming industry, we provide our employees with opportunities for professional growth, collaboration on exciting projects, and the chance to influence the future of beloved franchises like Rainbow Six. Join us to be part of a diverse team that values your unique perspective and supports your journey in pushing the boundaries of entertainment.
Ubisoft Entertainment

Contact Detail:

Ubisoft Entertainment Recruiting Team

We think you need these skills to ace Expert Animator [Rainbow Six] in Newcastle upon Tyne

Animation Excellence
Hand-Keyed Animation
Motion-Capture Animation
3D Software Mastery (3DS Max, Maya)
Highly Proficient in MotionBuilder
Game Engine Knowledge (Proprietary and Commercial)
Mentoring Skills
Understanding of Human Kinetics
Experience in Full Development Life-Cycles
Process Documentation
Collaboration Skills
Creative Vision Translation
Workflow Improvement

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a killer portfolio or showreel that highlights your animation skills. We want to see your best work, especially anything that showcases your understanding of human kinetics and different game styles!

Tailor Your Application: When applying, tailor your application to reflect the specific requirements of the Expert Animator role. Highlight your experience with 3D software like 3DS Max or Maya, and don’t forget to mention your proficiency in MotionBuilder!

Be Clear and Concise: Keep your written application clear and to the point. We appreciate well-structured applications that get straight to the heart of your experience and how it relates to the role. Avoid fluff and focus on what makes you a great fit!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the position. Plus, it shows you’re serious about joining our team at Ubisoft!

How to prepare for a job interview at Ubisoft Entertainment

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio or showreel that highlights your best animation work. Focus on pieces that demonstrate your understanding of human kinetics and your ability to translate motion capture across different styles, as this is crucial for the role.

✨Know Your Software

Brush up on your skills with industry-standard 3D software like 3DS Max or Maya, and be prepared to discuss your proficiency in MotionBuilder. Being able to talk about specific projects where you used these tools will show your technical expertise.

✨Understand the Game Development Cycle

Familiarise yourself with the full development life-cycle within a gameplay environment. Be ready to discuss how your animation work fits into this cycle and how you’ve contributed to previous projects from start to finish.

✨Be Ready to Mentor

Since mentoring is part of the role, think about examples where you've guided other artists or animators. Share your approach to collaboration and how you’ve helped elevate the quality of work in your previous teams.

Expert Animator [Rainbow Six] in Newcastle upon Tyne
Ubisoft Entertainment
Location: Newcastle upon Tyne

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