At a Glance
- Tasks: Create stunning concepts for immersive worlds in AAA games like Rainbow Six.
- Company: Join Ubisoft, a leader in gaming, committed to inclusivity and creativity.
- Benefits: Enjoy flexible hours, remote work options, generous leave, and mental health support.
- Why this job: Collaborate with talented peers and see your artistic contributions come to life.
- Qualifications: Strong portfolio, knowledge of 3D modelling software, and experience with Photoshop required.
- Other info: Visa sponsorship not available; candidates must be eligible to work in the UK.
The predicted salary is between 28800 - 43200 £ per year.
At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered, and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.
Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
As a Concept Artist, you are passionate about developing artistic ideas that bring immersive worlds to life. You have an ability to adapt to varying briefs and enjoy the artistic and design responsibilities of iteration for realistic AAA games, such as the Rainbow Six brand. You enjoy collaborating with 3D Artists to understand features, environments, props, and characters, allowing you to sketch and render when delivering the best quality concepts. Being passionate about your craft, you’ll thrive on conducting in-depth research and receiving and giving constructive feedback through peer review sessions to continuously improve the quality and consistency of your work. This role offers the opportunity to work on established and renowned projects, build connections with global teams, and contribute to the bigger picture of our game development efforts. You understand the importance of collaboration and clear communication. As our next Concept Artist, you’ll learn from talented peers and see your contributions come to life in our games.
What you’ll bring:
- Ability to create interesting and visually appealing concepts.
- A portfolio demonstrating a passion for creating immersive worlds, including concepts in environments, props, characters, and/or UI.
- Good working knowledge of industry-leading 3D modeling packages (such as Blender).
- Experience working with Photoshop or similar software.
- Ability to adapt to new processes and pipelines.
What we’ll provide:
- We prioritize our people’s creativity and wellbeing through a hybrid working model, flexible hours, generous leave, and support for remote work within the EU.
- Our benefits include life and income insurance, private healthcare, professional development resources, paid volunteering days, fun activities, and relocation support if needed.
- We are committed to positive mental health and wellbeing, being a Gold Employer in the Mind Workplace Wellbeing Index, and partnering with Safe in Our World.
- We offer training and resources to support mental health discussions and management.
Ready to Apply? We encourage diverse applications and look forward to learning about your background. For more information, contact Luke Murtagh, our Talent Acquisition Partner managing this vacancy.
Concept Artist (FTC) [Rainbow Six] employer: Ubisoft Entertainment
Contact Detail:
Ubisoft Entertainment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Concept Artist (FTC) [Rainbow Six]
✨Tip Number 1
Familiarise yourself with the Rainbow Six franchise and its artistic style. Understanding the game's themes, characters, and environments will help you tailor your concepts to fit seamlessly within the established universe.
✨Tip Number 2
Build a strong portfolio that showcases your ability to create immersive worlds. Include a variety of concepts such as environments, props, and characters, ensuring each piece reflects your unique artistic vision and adaptability.
✨Tip Number 3
Network with other artists and professionals in the gaming industry. Attend events, join online forums, and engage on social media platforms to connect with potential colleagues and mentors who can provide insights and support.
✨Tip Number 4
Prepare for collaborative discussions by practising how to give and receive constructive feedback. Being open to critique and demonstrating your willingness to iterate on your designs will show your commitment to quality and teamwork.
We think you need these skills to ace Concept Artist (FTC) [Rainbow Six]
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of a Concept Artist at Ubisoft. Familiarise yourself with the Rainbow Six brand and the type of artistic work expected.
Showcase Your Portfolio: Your portfolio is crucial for this role. Include a variety of concepts that demonstrate your ability to create immersive worlds, focusing on environments, props, characters, and UI. Make sure it reflects your passion and creativity.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your knowledge of 3D modelling software and any collaborative projects you've worked on.
Craft a Compelling Cover Letter: Write a cover letter that expresses your enthusiasm for the role and the company. Discuss your artistic vision, your adaptability to different briefs, and how you value collaboration and feedback in your creative process.
How to prepare for a job interview at Ubisoft Entertainment
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work. Focus on pieces that demonstrate your ability to create immersive worlds, especially those related to environments, props, and characters relevant to the Rainbow Six brand.
✨Research the Company
Familiarise yourself with Ubisoft's values, particularly their commitment to equity and inclusivity. Understanding their culture will help you align your answers with their mission and show that you're a good fit for their team.
✨Prepare for Collaboration Questions
Since collaboration is key in this role, be ready to discuss your experiences working with 3D artists and other team members. Share specific examples of how you've successfully communicated and iterated on concepts in past projects.
✨Emphasise Adaptability
Highlight your ability to adapt to new processes and pipelines. Discuss any experiences where you've had to learn new software or techniques quickly, as this will demonstrate your flexibility and eagerness to grow within the role.