At a Glance
- Tasks: Create and optimise UI for exciting simulation games in a fun, creative environment.
- Company: Join Two Point Studios, part of the Sega family, known for innovative and accessible games.
- Benefits: Flexible work-life balance, supportive team culture, and opportunities for personal growth.
- Other info: Diverse and inclusive workplace that values your unique contributions.
- Why this job: Be a key player in shaping engaging gaming experiences while having fun at work.
- Qualifications: 5 years in game development, strong Unity and C# skills, and a passion for gaming.
The predicted salary is between 45000 - 60000 £ per year.
About Two Point: Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call "Two Point County", and in 2022 our latest game Two Point Campus was released. With us being a part of the Sega family, and with the success of Two Point Hospital and Two Point Campus, we're now pushing forward with our next games to continue to make our "Two Point County" dream a reality!
Life at Two Point Studios is exactly as we believe it should be: fun, flexible and super creative! Everyone in our lovely team gets stuck in. You've got some awesome ideas? You can bet we want to hear them! We're a second family here, we all look out for each other, and we love what we do, but we understand that your real family needs you too, so we aim to strike the perfect work life balance enabling you to have fun at the office and get home to your loved ones with time to spare.
About the Principal UI Programmer role: We are looking for an experienced, competent programmer to join the team, to take ownership of UI architecture and technical implementation on our upcoming sim management games. The role will involve system architecture, implementing new UI components, creating best practices for UI assets and prefab layout, and being responsible overall for UI robustness and optimisation. You’ll need to work closely with the 2D art team, and design team - but on a small team like ours, there’s plenty of room to be creative yourself! You’ll have experience of and value supporting and mentoring other team members and be able to positively impact and influence the team by communicating effectively. We’re thinking at least 5 years’ professional experience, but this is flexible depending on talent. You do need enough knowledge to be quite self-sufficient to begin with.
You’ll be responsible for:
- Develop Best practices
- Oversee implementation
- Communicate with art, design and code
- Driving quality and fidelity
- Championing dual joypad/mouse+keyboard UI controls
- Planning your own work as part of an agile team
The ideal candidate would have:
- 5 years’ game industry experience (or less if you’re amazing!)
- Strong working knowledge of Unity and C#
- Experience with Unity UI systems
- All the typical programming skills: source control, code architecture, debugging, testing, optimisation
- All the typical soft skills: problem solving, teamwork, communication, organisation, time management, self-motivation, desire to learn
- Of course, a love for games!
Not essential, but it helps if you have:
- History of shipped high quality games
- Experience with console development
- Experience with UI animation and VFX
- Deep experience with CPU/GPU/memory optimisation
Our Commitment to Equity, Diversity, Inclusion & Belonging: As an employer, we aim to create a diverse and inclusive environment that actively encourages the development and advancement of underrepresented groups, whilst promoting diversity of thought and experience. We want our employees to feel happy, accepted, and valued within the workplace, encouraging our employees to bring their true selves to work. We welcome people regardless of age, race, ethnicity, disability, gender identity and expression, sexual orientation, neurotype, or socioeconomic background.
Senior UI Programmer in Farnham employer: Two Point Studios
Contact Detail:
Two Point Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior UI Programmer in Farnham
✨Tip Number 1
Get your networking game on! Reach out to folks in the industry, especially those at Two Point Studios. A friendly chat can go a long way, and who knows, they might even drop your name when it comes to hiring!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work, especially any UI projects you've tackled. Make sure it's easy to navigate – just like the UI you’d be designing for us!
✨Tip Number 3
Prepare for the interview by brushing up on your Unity and C# knowledge. Be ready to discuss how you’ve implemented UI components in past projects. We love hearing about your creative solutions!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always excited to see passionate candidates who want to join our little family!
We think you need these skills to ace Senior UI Programmer in Farnham
Some tips for your application 🫡
Show Your Passion for Games: When you're writing your application, let your love for games shine through! Share your experiences and what excites you about game development, especially in simulation games. We want to see that spark!
Tailor Your Application: Make sure to customise your CV and cover letter to highlight your relevant experience with Unity and C#. Mention specific projects where you've implemented UI components or optimised performance. This helps us see how you fit into our team!
Be Yourself: We’re all about creativity and individuality at Two Point Studios. Don’t be afraid to let your personality come through in your application. Share your unique ideas and how you can contribute to our fun and flexible environment!
Apply Through Our Website: For the best chance of getting noticed, make sure to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands!
How to prepare for a job interview at Two Point Studios
✨Know Your Stuff
Make sure you brush up on your Unity and C# skills before the interview. Be ready to discuss your experience with UI systems and any projects you've worked on that showcase your programming prowess. They’ll want to see that you can hit the ground running!
✨Show Off Your Creativity
Two Point Studios values creativity, so don’t hold back! Prepare to share your ideas on UI architecture and how you would approach implementing new components. Think about how you can bring a fresh perspective to their little people games.
✨Communicate Like a Pro
Since you'll be working closely with the art and design teams, practice articulating your thoughts clearly. Be ready to discuss how you’ve collaborated in the past and how you can positively influence team dynamics. Good communication is key!
✨Embrace the Fun Factor
Remember, Two Point Studios is all about having fun while creating amazing games. Bring your passion for gaming into the conversation and show them that you’re not just a programmer, but someone who genuinely loves what they do. Let your enthusiasm shine through!