At a Glance
- Tasks: Lead the design of engaging educational games for web and mobile platforms.
- Company: Join Twinkl, a dynamic company dedicated to supporting educators worldwide.
- Benefits: Enjoy flexible working, 33 days annual leave, and a supportive culture.
- Why this job: Make a real impact on children's learning through innovative game design.
- Qualifications: 5+ years in game design with strong illustration skills and experience mentoring.
- Other info: Diverse and inclusive workplace with excellent career growth opportunities.
The predicted salary is between 40000 - 50000 £ per year.
Location: Remote UK
Contract: Permanent
Hours: 37.5 hours (Core hours 10:00am - 2:00pm Monday - Friday)
We’re here to help those who teach. At Twinkl, we’ve been providing educators across the world with high quality, trusted teaching and learning resources for over a decade now. Our games are small in scope and designed to be delivered quickly, but there’s no shortage of challenges to make them more engaging, polished, and playful.
We’re looking for an experienced Senior Game Designer to help evolve our portfolio of learning games across web and mobile platforms. You will play a key role in visual design and asset creation, shaping game concepts, and mechanics that inspire children, support educators, and deliver measurable learning outcomes.
As a senior member of the team, you will lead design on more complex projects, mentor junior designers, and advocate for best practices in game design.
- Game design leadership: Own the end-to-end design of complex educational games, from concept and visual asset creation through to release and iteration.
- Design exploration: Partner with illustrators and animators to ensure consistency, polish, and age-appropriate aesthetics.
- Work closely with engineering, education, and product teams to deliver fun, lightweight, production-ready games at pace.
- Collaborate with UXR and education specialists to gather insights, run playtests, and translate findings into design improvements.
- Design systems & standards: Contribute to shared libraries of mechanics, UI conventions, and design documentation that scale across the game portfolio.
- Support and guide junior and mid-level game designers, sharing knowledge, feedback, and best practices.
Requirements:
- Strong 2D illustration skills — Able to design and draw characters, environments, and UI suitable for children.
- Experience designing for games — You’ve contributed with visuals to shipped games.
- Basic understanding of user experience in games — You know how to design interactions that support clarity, accessibility, flow, and player engagement.
- Practical understanding of game-ready assets — You know how to prepare and export visuals that are optimised for small 2D games (correct sizes, formats, compression), and won’t overload the build, preferably for both web and mobile.
- Proficiency in standard illustration tools — Adobe Illustrator, Photoshop, or similar.
- Familiarity with 2D game engines like Unity or Godot; animation experience; Bachelor’s degree in Game Design, Computer Arts, Illustration, or a related field.
- ~5+ years of experience in game design, ideally with a focus on educational, serious, or interactive learning games.
- Strong understanding of game design theory, player psychology, and engagement strategies.
- Strong illustration skills and flexibility across multiple styles.
- Proven experience shipping games across web and/or mobile platforms.
- A portfolio showcasing game design work, including concept development, game mechanics, and user testing insights.
- Familiarity with game design tools such as Unity, Godot, or similar platforms is a plus.
- Proficiency in Adobe Photoshop and Illustrator.
- Knowledge of accessibility standards and inclusive game design practices.
- Experience mentoring or guiding junior game designers.
This will help us to understand any modifications we may need to make to support you throughout our selection process.
In return for everything you can bring, we can offer you an exciting role in a fast-growing and dynamic business, with plenty of career opportunities.
A friendly, welcoming and supportive culture. Diversity, inclusion and belonging - our Employee Network Program includes working groups for LGBTQ+, People of Colour, Disabilities (visible and invisible), Women in Tech and Working Parents.
From day 1 - Westfield Health, 33 annual leave days per year (pro-rata) inclusive bank holidays, a "Me" day each year, a charity day each year, flexible working policy with opportunities to work from home and Twinkl subscriptions.
Quarterly company awards programme, seasonal events, referral scheme, company sick pay after 3 months of service, after probation - cycle-to-work scheme, long-term service reward - Life insurance, enhanced pension contribution, enhanced maternity pay, enhanced adoption pay and enhanced paternity pay, long service award, long service annual leave.
Technical Designer/Game Designer in Preston employer: Twinkl Educational Publishing
Contact Detail:
Twinkl Educational Publishing Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Designer/Game Designer in Preston
✨Tip Number 1
Network like a pro! Reach out to fellow designers, join game design forums, and connect with industry folks on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.
✨Tip Number 2
Show off your portfolio! Make sure it’s up-to-date and highlights your best work, especially projects that align with educational games. A strong portfolio can speak volumes about your skills and creativity.
✨Tip Number 3
Prepare for interviews by practising common game design questions and scenarios. Think about how you’d tackle design challenges and be ready to discuss your past experiences in detail. Confidence is key!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to engage directly with us. Don’t miss out!
We think you need these skills to ace Technical Designer/Game Designer in Preston
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio showcasing your game design work. We want to see your creativity and how you've contributed to shipped games, so let your best projects shine!
Tailor Your Application: When applying, take a moment to tailor your application to the role. Highlight your experience with educational games and any relevant skills that match what we're looking for. It helps us see why you're a great fit!
Be Clear and Concise: Keep your written application clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points if it helps convey your experience and skills more effectively.
Apply Through Our Website: We encourage you to apply through our website for a smoother process. It helps us keep everything organised and ensures your application gets the attention it deserves. Plus, it's super easy!
How to prepare for a job interview at Twinkl Educational Publishing
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best game design work. Include examples of your visual assets, game mechanics, and any user testing insights. This will give the interviewers a clear idea of your skills and experience.
✨Understand Their Games
Before the interview, play some of Twinkl's games to get a feel for their style and educational focus. This will help you discuss how your design philosophy aligns with their goals and how you can contribute to their portfolio.
✨Prepare for Technical Questions
Brush up on your knowledge of game design theory, player psychology, and engagement strategies. Be ready to discuss how you’ve applied these concepts in your previous projects, especially in educational or interactive learning games.
✨Demonstrate Leadership Skills
As a senior designer, you'll be expected to mentor junior designers. Prepare examples of how you've guided others in the past, shared best practices, or contributed to team projects. This will show that you're not just a great designer, but also a valuable team player.