At a Glance
- Tasks: Lead the design of engaging educational games for web and mobile platforms.
- Company: Join Twinkl, a dynamic company dedicated to supporting educators worldwide.
- Benefits: Enjoy flexible working, 33 days annual leave, and a fun, inclusive culture.
- Why this job: Make a real impact on children's learning through innovative game design.
- Qualifications: 5+ years in game design with strong illustration skills and user-centric mindset.
- Other info: Mentor junior designers and collaborate with a passionate, cross-functional team.
The predicted salary is between 40000 - 50000 £ per year.
Location: Remote UK
Contract: Permanent
Hours: 37.5 hours (Core hours 10:00am - 2:00pm Monday - Friday)
We’re here to help those who teach. It’s what brings us to work every day. At Twinkl, we’ve been providing educators across the world with high quality, trusted teaching and learning resources for over a decade now. They’re all written and checked by our wonderful team of experienced educators, and there are hundreds of thousands of resources to download, with new ones added daily.
About the Role:
Our games are small in scope and designed to be delivered quickly, but there’s no shortage of challenges to make them more engaging, polished, and playful. We’re looking for an experienced Senior Game Designer to help evolve our portfolio of learning games across web and mobile platforms. You will play a key role in visual design and asset creation, shaping game concepts, and mechanics that inspire children, support educators, and deliver measurable learning outcomes. As a senior member of the team, you will lead design on more complex projects, mentor junior designers, and advocate for best practices in game design. If you’re someone who enjoys designing meaningful, visually rich, fun experiences—and you love seeing your work go live regularly—this could be a great fit.
What You’ll Be Doing:
- Game design leadership: Own the end-to-end design of complex educational games, from concept and visual asset creation through to release and iteration.
- Design exploration: Lead ideation and prototyping workshops with cross-functional teams to explore innovative gameplay ideas.
- Visual and interaction direction: Partner with illustrators and animators to ensure consistency, polish, and age-appropriate aesthetics.
- Cross-functional collaboration: Work closely with engineering, education, and product teams to deliver fun, lightweight, production-ready games at pace.
- Player insights: Collaborate with UXR and education specialists to gather insights, run playtests, and translate findings into design improvements.
- Design systems & standards: Contribute to shared libraries of mechanics, UI conventions, and design documentation that scale across the game portfolio.
- Mentoring: Support and guide junior and mid-level game designers, sharing knowledge, feedback, and best practices.
What We’re Looking For:
- Strong 2D illustration skills — Able to design and draw characters, environments, and UI suitable for children.
- Experience designing for games — You’ve contributed with visuals to shipped games.
- Basic understanding of user experience in games — You know how to design interactions that support clarity, accessibility, flow, and player engagement.
- Practical understanding of game-ready assets — You know how to prepare and export visuals that are optimised for small 2D games (correct sizes, formats, compression), and won’t overload the build, preferably for both web and mobile.
- User-centric - Have a deep empathy for young users and a strong commitment to creating visuals and experiences that are intuitive, accessible, and fun.
- Collaborative mindset — Comfortable working with developers, educators, and other artists in a cross-functional team.
- Proficiency in standard illustration tools — Adobe Illustrator, Photoshop, or similar.
- Ideal but optional: Familiarity with 2D game engines like Unity or Godot; animation experience; or light scripting knowledge.
We’re interested in people who have:
- Bachelor’s degree in Game Design, Computer Arts, Illustration, or a related field.
- 5+ years of experience in game design, ideally with a focus on educational, serious, or interactive learning games.
- Strong understanding of game design theory, player psychology, and engagement strategies.
- Strong illustration skills and flexibility across multiple styles.
- Proven experience shipping games across web and/or mobile platforms.
- A portfolio showcasing game design work, including concept development, game mechanics, and user testing insights.
- Familiarity with game design tools such as Unity, Godot, or similar platforms is a plus.
- Proficiency in Adobe Photoshop and Illustrator.
- Excellent communication and collaboration skills.
- Knowledge of accessibility standards and inclusive game design practices.
- Experience mentoring or guiding junior game designers.
If you require a reasonable adjustment to the application/selection process to enable you to demonstrate your ability to perform the job requirements please include this at the foot of your covering letter. This will help us to understand any modifications we may need to make to support you throughout our selection process.
Benefits:
- In return for everything you can bring, we can offer you an exciting role in a fast-growing and dynamic business, with plenty of career opportunities.
- A friendly, welcoming and supportive culture. We believe work should be fun and always put people before the process.
- Diversity, inclusion and belonging - our Employee Network Program includes working groups for LGBTQ+, People of Colour, Disabilities (visible and invisible), Women in Tech and Working Parents.
- From day 1 - Westfield Health, 33 annual leave days per year (pro-rata) inclusive bank holidays, a "Me" day each year, a charity day each year, flexible working policy with opportunities to work from home and Twinkl subscriptions.
- Quarterly company awards programme.
- Seasonal events.
- Referral scheme.
- Cervical and Prostate screening.
- Company sick pay after 3 months of service.
- After probation - cycle-to-work scheme.
- Long-term service reward - Life insurance, enhanced pension contribution, enhanced maternity pay, enhanced adoption pay and enhanced paternity pay, long service award, long service annual leave.
Senior Game Designer in Bristol employer: Twinkl Educational Publishing
Contact Detail:
Twinkl Educational Publishing Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Game Designer in Bristol
✨Tip Number 1
Network like a pro! Reach out to fellow game designers and educators on LinkedIn or Twitter. Join relevant groups and forums where you can share your passion for game design and learn from others in the field.
✨Tip Number 2
Show off your portfolio! Make sure it’s up-to-date with your best work, especially projects that highlight your skills in educational games. A strong portfolio can really set you apart when you’re chatting with potential employers.
✨Tip Number 3
Prepare for interviews by practising common game design questions. Think about how you can showcase your experience with user-centric design and collaboration. We want to see your passion and expertise shine through!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are proactive and engaged with our mission at Twinkl.
We think you need these skills to ace Senior Game Designer in Bristol
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your game design work, especially anything that showcases your 2D illustration skills and how you've contributed to shipped games.
Tailor Your Cover Letter: When writing your cover letter, highlight your experience with educational games and your understanding of player psychology. We love seeing how your background aligns with our mission to create engaging learning experiences.
Be Clear and Concise: Keep your application clear and to the point. We appreciate straightforward communication, so make sure to articulate your ideas and experiences without unnecessary fluff.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at Twinkl Educational Publishing
✨Showcase Your Portfolio
Make sure to bring along a well-organised portfolio that highlights your best game design work. Include examples of your character designs, environments, and any educational games you've contributed to. This will give the interviewers a clear idea of your skills and style.
✨Understand Their Mission
Familiarise yourself with Twinkl's mission to support educators and enhance learning through games. Be prepared to discuss how your design philosophy aligns with their goals and how you can contribute to creating engaging educational experiences for children.
✨Prepare for Collaboration Questions
Since the role involves working closely with cross-functional teams, think of examples from your past experiences where you successfully collaborated with developers, educators, or other designers. Highlight your communication skills and how you handle feedback.
✨Demonstrate User-Centric Design Thinking
Be ready to discuss your approach to user experience in game design, especially for young audiences. Share insights on how you gather player feedback and iterate on designs to ensure accessibility and engagement. This shows your commitment to creating fun and intuitive experiences.