At a Glance
- Tasks: Create engaging 2D game assets for educational products and collaborate with developers.
- Company: Join Twinkl, a leading provider of teaching resources with a fun, supportive culture.
- Benefits: Enjoy flexible working, 33 days annual leave, and a friendly team environment.
- Other info: Diversity-focused workplace with excellent career growth opportunities and a vibrant company culture.
- Why this job: Make a real impact in education by designing fun, intuitive game experiences for young learners.
- Qualifications: 2-4 years in illustration, strong 2D skills, and familiarity with game design principles.
The predicted salary is between 30000 - 40000 £ per year.
Location: Remote UK
Contract: Permanent
Hours: 37.5 hours (Core hours 10:00am - 2:00pm Monday - Friday)
We're here to help those who teach. It's what brings us to work every day. At Twinkl, we’ve been providing educators across the world with high quality, trusted teaching and learning resources for over a decade now. They’re all written and checked by our wonderful team of experienced educators, and there are hundreds of thousands of resources to download, with new ones added daily.
We are looking for a creative and technically proficient Asset Creator to join our Game Design team. You will be responsible for producing consistent, game-ready assets to be used in 2D interactive products. Your work will directly support our developers and help bring characters, environments, and educational content to life across our web-based and mobile digital products. You will contribute to shaping rewarding, age-appropriate experiences with intuitive mechanics that support learning outcomes.
How you’ll spend your day:
- Creating game-ready visuals: Design and illustrate 2D assets including characters, backgrounds, UI elements, and basic game prototypes.
- Optimising for Production: Structure and export visuals optimized for lightweight delivery on web and mobile, ensuring correct sizes, formats, and compression to avoid overloading builds.
- Owning the Visual Identity: Work across multiple small games, collaborating with developers and educators to define the right visual style paired with the right educational setup.
- Iterating on Feedback: Respond to feedback from developers, educators, and stakeholders to ensure visuals meet both aesthetic and curriculum-aligned guidelines.
- Contributing to Gameplay Design: Design interaction patterns and feedback loops that enhance engagement through intuitive game mechanics.
To succeed in the role, you will:
- Be technically precise: Deliver clean, production-ready files suited for integration into 2D game engines.
- Be user-centric: Have a deep empathy for young users, creating visuals and experiences that are intuitive, accessible, and fun.
- Be collaborative: Feel comfortable working in a cross-functional team of developers, educators, and product managers.
- Be adaptable: Work within existing brand guidelines or define light visual identities for new game types.
We're interested in people that have:
- 2-4 years of experience in illustration, ideally with a focus on educational content or games.
- Strong 2D illustration skills with a portfolio showcasing characters, environments, and other elements suitable for children.
- Proficiency in standard tools such as Adobe Illustrator and Photoshop. Proficiency in Figma is a plus.
- A good understanding of game design theory and player engagement strategies.
- A good understanding of basic UI design principles, accessibility standards and inclusive game design practices.
- Familiarity with file organisation and export practices for production pipelines.
- Bonus: Familiarity with 2D game engines like Unity or Godot, animation experience, or light scripting knowledge.
If you require a reasonable adjustment to the application/selection process to enable you to demonstrate your ability to perform the job requirements please include this at the foot of your covering letter. This will help us to understand any modifications we may need to make to support you throughout our selection process.
Benefits:
- In return for everything you can bring, we can offer you an exciting role in a fast-growing and dynamic business, with plenty of career opportunities.
- A friendly, welcoming and supportive culture. We believe work should be fun and always put people before the process.
- Diversity, inclusion and belonging - our Employee Network Program includes working groups for LGBTQ+, People of Colour, Disabilities (visible and invisible), Women in Tech and Working Parents.
- From day 1 - Westfield Health, 33 annual leave days per year (pro-rata) inclusive bank holidays, a "Me" day each year, a charity day each year, flexible working policy with opportunities to work from home and Twinkl subscriptions.
- Quarterly company awards programme.
- Seasonal events.
- Referral scheme.
- Cervical and Prostate screening.
- Company sick pay after 3 months of service.
- After probation - cycle-to-work scheme.
- Long-term service reward - Life insurance, enhanced pension contribution, enhanced maternity pay, enhanced adoption pay and enhanced paternity pay, long service award, long service annual leave.
Contact Details:
Twinkl Educational Publishing Recruitment Team
StudySmarter Expert Advice🤫
We think this is how you could land Asset Creator (Game Design) in Birmingham
✨Show Off Your Skills with a Killer Portfolio
As a graphic designer, your portfolio is your secret weapon! Make sure it's not just a collection of your work but showcases your creative process too. Use platforms like Behance or Dribbble to share your designs and gain visibility within the design community.
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When you’re applying for a full-time role at a creative company like Twinkl Educational Publishing, don’t go for a one-size-fits-all approach. Ensure your application highlights specific projects or styles that align with their brand image, showing that you’re a perfect fit for their team.
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We think you need these skills to ace Asset Creator (Game Design) in Birmingham
Some tips for your application 🫡
Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work Twinkl Educational Publishing does, so they can see you in action.
Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at Twinkl Educational Publishing.
Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Twinkl Educational Publishing. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!
Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at Twinkl Educational Publishing.
How to prepare for a job interview at Twinkl Educational Publishing
✨Get Your Portfolio Ready
Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.
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Familiarity with software like Adobe Creative Suite is a must! Brush up on your skills with Photoshop, Illustrator, and InDesign, as interviewers might dive into specific technical questions or ask for your workflow. If you’ve worked with any innovative tools or techniques, don't hesitate to showcase that expertise!
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Some companies may throw a design challenge your way during the interview! This might involve sketching out ideas or solving a branding issue on the spot. Practising these quick thinking exercises beforehand can help us show off our creativity and adaptability.
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For a full-time position, showing genuine enthusiasm for design is key! Talk about your inspirations, the projects you're excited about, and why you're drawn to Twinkl Educational Publishing. They want to see not just a skilled designer, but someone who'll bring passion and fresh ideas to the team.