At a Glance
- Tasks: Design and iterate immersive game levels in Unity, from concept to polished spaces.
- Company: TruePlayers, an ambitious indie game studio based in beautiful Cornwall.
- Benefits: Fully remote work, creative ownership, and a supportive team culture.
- Other info: Join a small, agile team with excellent career growth and a vibrant creative scene.
- Why this job: Shape player experiences and environments in exciting, systems-driven games.
- Qualifications: 3+ years in game design, strong Unity skills, and a passion for creativity.
The predicted salary is between 35000 - 45000 € per year.
Based on the beautiful coast of Cornwall, TruePlayers is an ambitious UK studio building systems-driven games for PC and console. We offer fully remote working across the UK. Applicants are preferably based (or relocate) within a comfortable commuting distance to our office.
Can you create spaces players instinctively understand, remember, and want to master? We’re looking for a Mid-Senior Level Designer to help shape the environments, pacing, and player experience across our projects. You'll own the design, layout and iteration of levels across our projects, from initial blockout through to shipped, polished spaces.
This role is ideal for someone who enjoys wearing multiple hats, part designer, part world builder, part problem solver, and wants meaningful creative ownership rather than being siloed into a narrow production pipeline.
What you'll do:
- Design, blockout and iterate on levels in Unity, from first sketch through to ship.
- Build and edit environments using a mix of in-house and third-party assets.
- Own pacing, flow, encounter design and player guidance across your spaces.
- Profile and optimise levels for performance, draw calls, memory, streaming and frame budgets.
- Build and adapt tools in your workflow using coding LLM’s, speeding up repetitive work and unlocking the rest of the team.
- Collaborate closely with design, art and engineering on the feel and fidelity of every space.
Experience:
- 3+ years of production experience shipping real-time games or interactive experiences.
- Strong command of Unity, scenes, prefabs, lighting, and the moving parts that make a level run well.
- A solid grasp of performance and how level design decisions affect it on target hardware.
- Comfort working with assets from external sources, importing, adapting, and integrating cleanly.
- Working knowledge of modelling and texturing, enough to edit and adjust assets yourself when needed.
- Experience using AI coding tools in your day-to-day workflow, and ideally building small tools or utilities with AI to speed up Unity work.
- Confident use of Git in a team environment, branches, PRs, resolving conflicts without panic.
- A portfolio, shipped title or repo you can walk us through.
Nice to have:
- One or more shipped titles as a level designer with demonstrable output.
- Experience across multiple art styles or genres.
- Contributions to open-source Unity tools, assets or projects.
TruePlayers is an independent game studio focused on building ambitious, systems-driven games for PC and console. We develop original titles that combine deep gameplay, strong atmosphere, and technically demanding mechanics, with current projects including Firehawk FPV alongside several unannounced titles in development.
We operate as a small, highly agile team where developers are trusted with real ownership over their work. Designers at TruePlayers are expected to help shape the game itself, not simply execute tickets. We value initiative, experimentation, and people who enjoy solving difficult creative and technical problems collaboratively.
Our work leans heavily into immersive simulation, emergent gameplay, and large-scale open environments. We move quickly, iterate constantly, and maintain a development culture built around direct communication, creative freedom, and low bureaucracy.
The studio is based in Falmouth on the Cornish coast, though this role is fully remote across the UK. For those interested, Cornwall offers an exceptional quality of life with a strong creative scene, coastline, and outdoor culture that continues to inspire the studio’s work.
How we work:
We're fully remote with a UK base, and we operate in UK-friendly hours. The team is small and senior by design, you'll have autonomy, context and a direct line to the people making product calls. We value careful, deliberate work over heroics, and we protect focus time fiercely.
How to apply:
Send a CV, a short note on why this role and a link to something you've built to jobs@trueplayers.co.uk. If you've got a personal site, a GitHub, a reel or a shipped title, send that too. We read every application.
Unity Level Designer in Cornwall employer: TruePlayers
TruePlayers is an exceptional employer located on the stunning Cornish coast, offering a fully remote working environment that fosters creativity and collaboration. With a strong emphasis on employee ownership and initiative, our agile team encourages designers to shape the game experience while enjoying a balanced work-life dynamic in a region known for its vibrant creative scene and outdoor lifestyle. Join us to be part of a culture that values experimentation, direct communication, and meaningful contributions to ambitious gaming projects.
StudySmarter Expert Advice🤫
We think this is how you could land Unity Level Designer in Cornwall
✨Tip Number 1
Get your portfolio in shape! Make sure it showcases your best work, especially any levels you've designed in Unity. Highlight the projects that demonstrate your ability to create engaging spaces and solve design challenges.
✨Tip Number 2
Network like a pro! Connect with other designers and developers in the industry. Join online forums, attend virtual meetups, or engage on social media. You never know who might have a lead on your dream job at TruePlayers!
✨Tip Number 3
Prepare for interviews by practising your pitch. Be ready to discuss your design process, how you tackle performance issues, and your experience with AI coding tools. Show us your passion for creating immersive environments!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Don’t forget to include a personal note about why you’re excited about working with us at TruePlayers and what unique skills you bring to the table.
We think you need these skills to ace Unity Level Designer in Cornwall
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience with Unity and any shipped titles in your CV. We want to see what you've created, so don’t hold back on showcasing your best work!
Tailor Your Application:Craft a short note that connects your skills and experiences directly to the role. Let us know why you're excited about designing levels for our ambitious projects and how you can contribute to our team.
Include Your Portfolio:Link to your portfolio or GitHub in your application. We love seeing your past projects and how you approach level design, so make it easy for us to check out your work!
Be Yourself:Don’t be afraid to let your personality shine through in your application. We value creativity and initiative, so show us who you are and why you’d be a great fit for our team!
How to prepare for a job interview at TruePlayers
✨Showcase Your Portfolio
Make sure to bring your portfolio to the interview and be ready to walk them through your best work. Highlight specific projects that demonstrate your skills in Unity, level design, and how you've tackled performance issues. This is your chance to show off your creativity and problem-solving abilities!
✨Understand Their Games
Do your homework on TruePlayers and their current projects like Firehawk FPV. Familiarise yourself with their design philosophy and the types of environments they create. This will help you tailor your answers and show that you're genuinely interested in contributing to their vision.
✨Prepare for Technical Questions
Expect questions about your experience with Unity, performance optimisation, and asset integration. Brush up on your knowledge of Git and coding tools, as they may ask how you've used these in past projects. Being able to discuss your technical skills confidently will set you apart.
✨Emphasise Collaboration Skills
Since TruePlayers values teamwork, be prepared to discuss how you've collaborated with designers, artists, and engineers in previous roles. Share examples of how you’ve contributed to a team environment and solved creative challenges together. This will show that you’re a great fit for their agile team culture.