At a Glance
- Tasks: Design innovative learning experiences that empower students in IT professions.
- Company: Join TripleTen, a leader in accessible and engaging education.
- Benefits: Enjoy remote work, flexible hours, and paid parental/sick leave.
- Why this job: Shape the future of adaptive learning and make a real impact.
- Qualifications: Experience in design that influences product direction and user engagement.
- Other info: Collaborative team culture with opportunities for mentorship and growth.
The predicted salary is between 36000 - 60000 £ per year.
At TripleTen, we’re creating innovative learning products that empower people to master IT professions like software engineering, data science, business intelligence, and QA — no matter their prior experience. Our AI-driven and thoughtfully designed platform helps students build real skills and access meaningful career opportunities. We’re passionate about making education accessible, engaging, and empowering for everyone.
We’re looking for a Staff Product Designer to define experience for learners. This is a 0→1 role. We’re not refining an existing learning pattern - we’re building a new one. You’ll help define how adaptive learning will work in practice. This role will report to the Head of Design and partner across the business with product, engineers, curriculum developers, and commercial teams.
What success looks like within 6-12 months:
- Delivery of a novel learner experience model that introduces adaptive learning in a way that’s distinct from existing platforms.
- Clear, well-defined core interaction patterns or system designs that may be eligible for patent or IP protection.
- High learner adoption of new patterns, with users integrating them into their routine.
- A design system that supports experimentation and fast iteration without compromising quality.
- A collaborative reference for product and engineering teams, ensuring consistent design principles across features.
What you will do:
- Work in a 0→1 build, major pivot, or new-market entry, where requirements were fluid and the right experience was not obvious upfront.
- Co‑own the Learner Experience with the Head of Design, shaping the UX across all learner‑facing surfaces.
- Design adaptive learning systems that evolve based on individual needs, moving beyond static flows.
- Collaborate with cross‑functional teams to define, iterate, and deliver impactful design solutions.
- Drive rapid experimentation and iteration, ensuring quality while adapting to product evolution.
- Ensure the design system scales and supports flexibility without compromising consistency.
- Mentor and influence other designers, fostering a collaborative and growth‑focused environment.
- Communicate design intent clearly to stakeholders using prototypes, presentations, and documentation.
This role may not be a good fit if you need clear requirements, prefer to work within established patterns, prioritise polish over innovation, avoid conflict when quality or ambition are at stake, require a structured process, communicate only within specific teams, or expect a narrow scope in a small design team.
Requirements:
- Experience in shaping design outcomes that go beyond just visuals — influencing product direction, system architecture, and user behaviour.
- A history of shipped work that introduced new ways for users to engage with a product.
- Comfort in fast-moving, ambiguous environments, where you must refine your designs iteratively.
- Ability to deliver coherent cross‑platform experiences while making thoughtful trade‑offs between mobile and web.
- Expertise in influencing senior leadership, product teams, and engineers with clear, evidence-based design decisions.
- Fluency in English (C1 level) with strong communication skills, able to clearly explain design intent to diverse teams.
What we can offer you:
- Fully remote, full-time role with flexible hours to balance work and personal life.
- Paid parental leave and paid sick leave to ensure your well‑being.
- A supportive and inclusive team where empathy, respect, and open communication are valued.
- Opportunities for learning, mentorship, and professional growth.
- Competitive compensation with transparent working conditions.
- A suite of thoughtfully chosen collaboration tools: Miro, Notion, Google Workspace.
Staff Product Designer employer: TripleTen
Contact Detail:
TripleTen Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Staff Product Designer
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, attend design meetups, and connect with people on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.
✨Tip Number 2
Show off your work! Create a portfolio that highlights your best projects, especially those that demonstrate your ability to innovate and adapt. Make sure it’s easy to navigate and visually appealing—first impressions matter!
✨Tip Number 3
Prepare for interviews by practising your storytelling skills. Be ready to discuss your design process, how you tackle ambiguity, and how you’ve influenced product direction in past roles. We want to see your passion and thought process!
✨Tip Number 4
Don’t just apply anywhere—apply through our website! Tailor your application to show how your experience aligns with our mission at TripleTen. Let us know why you’re excited about shaping the future of learning with us!
We think you need these skills to ace Staff Product Designer
Some tips for your application 🫡
Show Your Passion for Learning: When you’re writing your application, let your enthusiasm for education and innovative design shine through. We want to see how you can contribute to making learning accessible and engaging for everyone!
Tailor Your Experience: Make sure to highlight your experience in shaping design outcomes that go beyond just visuals. We’re looking for someone who can influence product direction and user behaviour, so share specific examples of your past work that demonstrate this.
Embrace the Ambiguity: Since this role is all about building something new, don’t shy away from discussing your comfort with fluid requirements and fast-moving environments. Share how you’ve thrived in similar situations and what you learned from them.
Apply Through Our Website: We encourage you to apply directly through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity to shape the future of learning.
How to prepare for a job interview at TripleTen
✨Understand the 0→1 Challenge
Get your head around what a 0→1 role means. TripleTen is looking for someone who can build from scratch, so be ready to discuss how you've tackled ambiguity in past projects. Think about examples where you’ve defined new experiences or systems and be prepared to share those stories.
✨Showcase Your Design Philosophy
Be ready to articulate your design philosophy and how it aligns with adaptive learning. Discuss how you approach user experience beyond just visuals, focusing on influencing product direction and user behaviour. Bring along examples of your work that demonstrate innovative engagement strategies.
✨Collaboration is Key
TripleTen values collaboration across teams, so highlight your experience working with cross-functional groups. Prepare to discuss how you’ve communicated design intent to stakeholders and how you’ve mentored other designers. Share specific instances where your collaborative efforts led to successful outcomes.
✨Prepare for Rapid Iteration
Since this role involves rapid experimentation, be ready to talk about how you handle fast-moving environments. Discuss your iterative design process and how you ensure quality while adapting to changes. Bring examples of how you’ve successfully navigated shifting requirements in previous roles.