At a Glance
- Tasks: Architect and build game features using C# and Unity, driving projects from concept to execution.
- Company: Join Tripledot, a leading mobile games company with a vibrant culture.
- Benefits: Enjoy 25 days holiday, hybrid working, free daily lunch, and professional development opportunities.
- Why this job: Make a real impact on game development and shape the future of gaming globally.
- Qualifications: Expertise in Unity UGUI, C# coding, and translating designs into functional game objects.
- Other info: Be part of a dynamic team with exciting career growth and regular company events.
The predicted salary is between 36000 - 60000 £ per year.
Tripledot is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of – one filled with driven, incredibly smart and detail‑oriented people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within the Reactor Team. We are the architectural backbone of Tripledot Studios, building the systems and pipelines that power every studio globally. We proactively identify friction and engineer solutions that allow hundreds of developers to ship faster. If you want to define how games are made at a global scale and own your impact from day one, this is your team.
Role Overview
We’re looking for a Game Developer who owns features end-to-end; architecting the logic (C#), building the visuals (Unity), and driving the execution from Product alignment to QA.
Key Responsibilities
- Feature architecture – "slicing" complex features from design into technical implementation plans.
- Building C# tools that automate workflows and validate assets for game teams.
- Identifying pipeline friction and fixing it without waiting for tickets ("Fix‑it‑now" mentality).
- Taking ownership of large‑scale technical initiatives with minimal supervision.
Required Skills, Knowledge and Expertise
- Expertise in Unity UGUI – ability to architect clean, performant hierarchies with precise anchor/layout logic. Mastery of Prefab Variants, custom layouts, and enforcing scalable architectural standards.
- Ability to write production-level C# code, tools, and editor extensions (not just scripting).
- Proven ability to design and translate complex UX flows and high‑fidelity designs from Figma into functional, logic‑ready game objects in Unity.
- Experience sequencing complex animations via code/internal systems (beyond just Timeline/Animator).
Working at Tripledot
- 25 days paid holiday in addition to bank holidays to relax and refresh throughout the year.
- Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
- 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- Daily Free Lunch: when in the office you get £12 every day to order from JustEat.
- Regular company events and rewards: quarterly on‑site and off‑site events that celebrate cultural events, our achievements and our team spirit.
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- Family Forming Support: Receive vital support on your family forming/fertility journey with our support program [subject to policy].
- Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
- Continuous Professional Development: Propel your career with continuous opportunities for professional development.
- Private Medical Cover & Health Cash Plan: Opt‑in (P11d benefit) comprehensive private medical cover with Bupa and cash plan with Medicash.
- Dental Cover: Opt‑in (P11d benefit).
- Cycle to Work Scheme: Salary sacrifice bike purchase scheme.
- Pension Plan: Qualifying earnings or opt‑in 4% contributory match schemes offered.
Senior Technical Artist (Reactor Team) employer: Tripledot Studios
Contact Detail:
Tripledot Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist (Reactor Team)
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Tripledot. A friendly chat can open doors and give you insights that a job description just can't.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in Unity and C#. Make sure it’s easy to navigate and showcases your ability to tackle complex features and UX flows.
✨Tip Number 3
Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss your past projects and how you've solved problems in real-time. We love a 'Fix-it-now' mentality!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of the Tripledot family.
We think you need these skills to ace Senior Technical Artist (Reactor Team)
Some tips for your application 🫡
Show Your Passion for Gaming: When you're writing your application, let your love for games shine through! We want to see how your enthusiasm aligns with our mission at Tripledot. Share any personal projects or experiences that highlight your passion for game development.
Tailor Your Application: Make sure to customise your CV and cover letter for the Senior Technical Artist role. Highlight your experience with Unity and C#, and don’t forget to mention any relevant projects that showcase your skills in feature architecture and UX design.
Be Clear and Concise: We appreciate clarity! Keep your application straightforward and to the point. Use bullet points where possible to make it easy for us to see your key achievements and skills. Remember, we’re looking for detail-oriented folks!
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it shows you’re keen on joining our team at Tripledot!
How to prepare for a job interview at Tripledot Studios
✨Know Your Tech Inside Out
Make sure you brush up on your Unity and C# skills before the interview. Be ready to discuss how you've architected clean hierarchies and built tools that automate workflows. They’ll want to see your mastery in action, so prepare examples of your past work that showcase your technical prowess.
✨Showcase Your Problem-Solving Skills
Tripledot values a 'Fix-it-now' mentality, so come prepared with stories about how you've identified and resolved pipeline friction in previous projects. Think of specific instances where you took ownership of a challenge and engineered a solution without waiting for someone else to step in.
✨Translate Designs into Reality
Be ready to demonstrate your ability to take complex UX flows from Figma and turn them into functional game objects in Unity. Bring along a portfolio or examples that highlight your process from design to implementation, showcasing your attention to detail and understanding of user experience.
✨Cultural Fit Matters
Tripledot is all about passion for gaming and teamwork. Research their company culture and be prepared to discuss how your values align with theirs. Share what you love about making games and how you can contribute to their ambitious goals, showing that you’re not just a fit technically, but also culturally.