At a Glance
- Tasks: Design Unity layers, implement features, and create animations for popular mobile games.
- Company: Exciting mobile gaming company with a talented and supportive team.
- Benefits: 25 days holiday, hybrid working options, and various employee perks.
- Why this job: Join a creative team and enhance game performance and visuals in a fun environment.
- Qualifications: Expertise in Unity, C# coding, and strong collaboration skills.
The predicted salary is between 36000 - 60000 £ per year.
A mobile gaming company is seeking a Senior Technical Artist to work with a talented team on popular games. The role requires expertise in Unity, C# coding, and collaboration to ensure optimal game performance and visuals.
Responsibilities include:
- Designing Unity layers
- Implementing features
- Creating animations
Enjoy a supportive environment with 25 days holiday, hybrid working options, and various employee benefits.
Senior Technical Artist: Unity UI, Shaders & Performance in London employer: Tripledot Studios
Contact Detail:
Tripledot Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist: Unity UI, Shaders & Performance in London
✨Tip Number 1
Network like a pro! Reach out to fellow artists and developers in the gaming industry. Join forums, attend meetups, or connect on LinkedIn. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work with Unity, shaders, and animations. Make sure it’s easy to navigate and showcases your technical prowess. We love seeing creativity in action!
✨Tip Number 3
Prepare for interviews by brushing up on your C# coding skills and understanding game performance optimisation. Practice common technical questions and be ready to discuss your past projects. Confidence is key!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always looking for passionate individuals to join our team!
We think you need these skills to ace Senior Technical Artist: Unity UI, Shaders & Performance in London
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your expertise in Unity and C# coding right from the get-go. We want to see how your skills can contribute to our games, so don’t hold back on showcasing your best work!
Tailor Your Application: Take a moment to customise your application for this role. Mention specific projects where you’ve designed Unity layers or implemented features, as it shows us you’re a perfect fit for the Senior Technical Artist position.
Be Collaborative: Since collaboration is key in our team, share examples of how you’ve worked with others in past projects. We love seeing how you communicate and contribute to a supportive environment!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures you don’t miss out on any important updates!
How to prepare for a job interview at Tripledot Studios
✨Know Your Unity Inside Out
Make sure you brush up on your Unity skills before the interview. Be ready to discuss your experience with Unity layers, C# coding, and any specific projects where you've optimised performance or visuals. Having concrete examples will show your expertise.
✨Showcase Your Collaboration Skills
Since this role involves working closely with a talented team, be prepared to talk about your past experiences collaborating with others. Share specific instances where your teamwork led to successful project outcomes, especially in game development.
✨Prepare for Technical Questions
Expect some technical questions related to shaders and animations. Brush up on the latest techniques and be ready to explain your thought process when designing features. This will demonstrate your depth of knowledge and problem-solving abilities.
✨Ask Insightful Questions
At the end of the interview, don’t forget to ask questions! Inquire about the company’s approach to game performance and visuals, or how they support their artists. This shows your genuine interest in the role and helps you gauge if it’s the right fit for you.