Senior Technical Artist in London

Senior Technical Artist in London

London Full-Time 36000 - 60000 Β£ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and implement game features in Unity, optimising performance and visuals.
  • Company: Join Tripledot Studios, a leading mobile games company with a vibrant culture.
  • Benefits: Enjoy 25 days holiday, hybrid working, free lunch, and professional development opportunities.
  • Why this job: Be part of a diverse team creating top-charting games loved by millions.
  • Qualifications: Expertise in Unity, C# coding, and experience with animations and shaders required.
  • Other info: Dynamic environment with exciting career growth and regular company events.

The predicted salary is between 36000 - 60000 Β£ per year.

Tripledot Studios is on track to become one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, and following our recent acquisition announcement, we are preparing to grow into a global 2,500+ strong team across 12 studios. Our expanded portfolio is set to include some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot's guiding principle remains the same: when people love what they do, what they do will be loved by others. We are building a company we are proud of – one filled with driven, incredibly smart and detail-oriented people, who love making games. Our ambition is to become the most successful games company in the world, and we are just getting started.

The role is working within our studio: Tripledot Games, a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top 10 titles including Woodoku, Woodoku Blast, Solitaire and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.

Role Overview

As the Senior Technical Artist, you will work alongside a skilled team for one of our leading games. This position requires a strong technical background and collaboration across various departments, to ensure optimal game performance and excellent visuals.

Key Responsibilities

  • Design and implement the 'Unity layer' linking art and animation with the programmers' codebase
  • Construct new game features within Unity, including Unity UI, following internal technical workflow
  • Write custom C# components for complex visual elements
  • Optimise new and existing features
  • Create animations, particle effects, and custom shaders

Skills, Knowledge & Expertise

  • Expertise in the Unity engine, especially Unity UI
  • Experience with different architectural approaches to game development
  • Ability to write clean, performant C# code
  • Experience working with Git and knowledge of its best practices
  • Ability to create animations, particle effects and custom shaders
  • Experience optimising games for smooth performance on various devices

Job Benefits

  • 25 days paid holiday in addition to bank holidays
  • Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH.
  • Daily Free Lunch: Β£12 every day to order from JustEat when in the office.
  • Regular company events and rewards: quarterly on-site and off-site events that celebrate cultural events, our achievements and our team spirit.
  • Employee Assistance Program: Confidential support available anytime.
  • Family Forming Support: Vital support on your family forming/fertility journey.
  • Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
  • Continuous Professional Development: Opportunities for professional development.
  • Private Medical Cover & Health Cash Plan: Opt-in comprehensive private medical cover with Bupa.
  • Dental Cover: Opt-in benefit.
  • Cycle to Work Scheme: Salary sacrifice bike purchase scheme.
  • Pension Plan: Qualifying earnings or opt-in 4% contributory match schemes offered.

Senior Technical Artist in London employer: Tripledot Studios

Tripledot Studios is an exceptional employer, offering a vibrant and collaborative work culture in the heart of London. With a strong focus on employee growth, we provide continuous professional development opportunities, hybrid working arrangements, and generous benefits such as daily free lunches and family forming support. Join our diverse team of passionate individuals who are dedicated to creating engaging mobile games that resonate with millions worldwide.
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Contact Detail:

Tripledot Studios Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Senior Technical Artist in London

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Tripledot Studios. A friendly chat can open doors and give you insights that a job description just can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in Unity and C#. Make sure it’s easy to navigate and showcases your animations and custom shaders – this is your chance to shine!

✨Tip Number 3

Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss your experience with Git and how you've optimised game performance in the past. Confidence is key!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team.

We think you need these skills to ace Senior Technical Artist in London

Unity Engine
Unity UI
C# Programming
Game Development
Animation Creation
Particle Effects
Custom Shaders
Performance Optimisation
Git Version Control
Collaboration Skills
Technical Problem-Solving
Attention to Detail
Architectural Approaches in Game Development

Some tips for your application 🫑

Show Your Passion: When you're writing your application, let your love for games shine through! We want to see your enthusiasm for the industry and how it drives you to create amazing experiences.

Tailor Your CV: Make sure your CV is tailored to the Senior Technical Artist role. Highlight your experience with Unity, C#, and any relevant projects that showcase your skills. We love seeing how your background fits with what we do!

Be Clear and Concise: Keep your application clear and to the point. Use bullet points where possible to make it easy for us to read. We appreciate a well-structured application that gets straight to the good stuff!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Tripledot Studios

✨Know Your Unity Inside Out

Make sure you brush up on your Unity skills before the interview. Be ready to discuss your experience with Unity UI and how you've implemented features in past projects. They’ll want to see that you can not only use Unity but also understand its architecture.

✨Showcase Your C# Skills

Prepare to talk about your experience writing clean and performant C# code. Bring examples of custom components you've created, especially those that relate to visual elements. This will demonstrate your technical prowess and problem-solving abilities.

✨Collaboration is Key

Tripledot values teamwork, so be ready to discuss how you've collaborated with artists and programmers in previous roles. Share specific examples of how you’ve bridged the gap between art and code, ensuring optimal game performance and visuals.

✨Be Ready for Technical Questions

Expect some technical questions or even a practical test related to optimising games and creating animations or particle effects. Brush up on best practices for using Git as well, as they may ask about version control in your workflow.

Senior Technical Artist in London
Tripledot Studios
Location: London
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