Software Control Teleoperation Engineer

Software Control Teleoperation Engineer

Full-Time 70000 - 90000 £ / year (est.) On-site
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At a Glance

  • Tasks: Create immersive VR experiences for humanoid robots and enhance human-robot interaction.
  • Company: Leading robotics firm in London with a focus on innovation and collaboration.
  • Benefits: Generous leave, private healthcare, equity options, and daily meals provided.
  • Other info: Work alongside top engineers and enjoy significant career growth opportunities.
  • Why this job: Join a cutting-edge team and shape the future of VR teleoperation technology.
  • Qualifications: Advanced degree in relevant field and extensive experience in VR/AR development.

The predicted salary is between 70000 - 90000 £ per year.

About The Role

We're hiring a Software Control Teleoperation Engineer to join our Control team based in London. We are seeking a Teleoperation Software Engineer to build the next generation of VR-based, low-latency teleoperation for humanoid robots. You will design and implement real-time communication and visualization software that connects human operators to robots through VR headsets, motion tracking systems, and wireless video streaming - enabling fluid, natural, and data-rich human-robot interaction. The role combines immersive VR development, wireless networking, and real-time data integration, with the goal of creating high-fidelity, data-collection-centric teleoperation experiences that allow humans to intuitively control robots while generating valuable learning data.

What You’ll Do

  • Develop immersive VR control experiences using head-mounted displays (HMDs), motion-tracked controllers, and full-body capture systems.
  • Architect and implement ultra-low-latency wireless communication pipelines for synchronized video, depth, and motion data streaming.
  • Design and optimize encoding, compression, and transmission of multi-camera video feeds for real-time operation.
  • Integrate stereo video and depth data into Unity-based VR environments, ensuring accurate spatial alignment and responsiveness.
  • Implement sensor fusion and motion filtering to achieve stable, high-fidelity human-to-robot motion mapping.
  • Own the UX design and interaction logic for the VR teleoperation experience — ensuring comfort, precision, and intuitiveness.
  • Build tools for session recording, data annotation, and synchronization to support scalable data-collection workflows.
  • Validate performance under realistic wireless-network conditions (latency, bandwidth, and signal variability).

What We’re Looking For

  • M.S. or Ph.D. in Computer Engineering, Robotics, Computer Science, or related field.
  • 5+ years of experience in VR/AR, real-time communication, or interactive 3D application development.
  • Proficiency in C++ and Python, with experience in Unity (C#) or similar VR/AR development environments.
  • Strong understanding of low-latency video and depth streaming, wireless networking, and real-time synchronization.
  • Hands-on experience with VR headsets (e.g., Meta Quest, Vive), motion capture (e.g. OptiTrack), and tracking systems (Xsense suit).
  • Proven ability to design and implement intuitive, high-performance user experiences in immersive environments.
  • Nice to have:
    • Experience integrating VR-based teleoperation or remote-presence control systems.
    • Familiarity with WebRTC, ROS 2, or custom real-time communication protocols.
    • Understanding of stereo vision, 3D reconstruction, and multi-sensor calibration.
    • Background in human-computer interaction, spatial UX design, or mixed-reality visualization.
    • Strong analytical and debugging skills for real-time, distributed systems.

What We Offer

  • Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.
  • Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.
  • Equity included–we believe builders should share in what they build.
  • Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.
  • Free daily breakfast, catered lunch, and snacks in‑office.
  • Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.
  • Freedom to influence the product and own key initiatives.

Software Control Teleoperation Engineer employer: Thehumanoid

Thehumanoid is an exceptional employer that prioritises employee well-being and professional growth, offering a dynamic work culture in vibrant locations like London, Boston, and Vancouver. With competitive equity, over 30 days of time off, and comprehensive private healthcare, we empower our team to thrive both personally and professionally while leading innovative supply chain solutions.

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Contact Details:

Thehumanoid Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Software Control Teleoperation Engineer

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✨Contribute to Open Source Projects

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We think you need these skills to ace Software Control Teleoperation Engineer

VR Development
Real-Time Communication
C++
Python
Unity (C#)
Low-Latency Video Streaming
Wireless Networking

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Thehumanoid.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Thehumanoid and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Thehumanoid

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Thehumanoid uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.