At a Glance
- Tasks: Create stunning 3D environments for film and episodic projects.
- Company: Join ILM, a leader in visual effects since 1975, shaping cinematic experiences.
- Benefits: Enjoy a hybrid work model with flexibility and creative collaboration.
- Why this job: Be part of a team that pushes the boundaries of visual storytelling.
- Qualifications: Experience in photorealistic CG landscapes and proficiency in 3D asset creation required.
- Other info: Work with cutting-edge technology and contribute to iconic films.
The predicted salary is between 28800 - 43200 £ per year.
Environment Artist (All Levels) – ILM London
Environment Artist (All Levels) – ILM London
Apply Now Apply Later Job ID 10124766 Location London, United Kingdom Business Industrial Light & Magic Date postedJun. 18, 2025
Job Summary:
Position Summary
Environment Artists work closely with multiple departments to conceptualise, model, set dress, texture and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects.
What you\’ll do:
- Responsible for creating 3D environments, both photorealistic and stylized.
- Performing layout and set dressing of environments using 3D assets.
- Ensuring published environments function correctly in the pipeline.
- Work with the lighting department to ensure environments render efficiently and without errors.
- Creation of individual assets including modelling, texturing, look dev, and publishing.
- Sourcing suitable reference materials for required assets.
- Responsible for presenting lit and shaded environments for feedback.
- Working with lead environment artists to address any creative or technical feedback.
- Participating in team reviews of work under development.
- Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving.
What we\’re looking for:
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Proven track record contributing to photorealistic CG landscapes.
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Proficiency with procedural set dressing and scattering systems, including Layout.
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Familiarity with 3D asset creation.
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Strong understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.
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Technically proficient, self-motivated, proactive, and enjoys problem-solving.
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Engages in the creative process with an inclusive and encouraging approach.
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Excellent time keeping skills, attention to targets and deadlines.
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Experience with Houdini.
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Experience with USD and Solaris.
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Experience working with photogrammetry.
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Experience with Katana.
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Experience with 2.5D projection techniques in Nuke or similar packages.
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Experience with scripting/automation.
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Basic lighting skills.
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.
JoinILM
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Discover How We Challenge the Impossible Every Day. Learn More About Our Projects
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Visit Our Latest News to Learn How Story Drives Everything We Do
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Step Inside Our World of Stories to Learn More About Us at ILM
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.
About The Walt Disney Company:
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with ILM (UK) Ltd. , which is part of a business we call Industrial Light & Magic .
ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
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Environment Artist (All Levels) - ILM London employer: The Walt Disney Company
Contact Detail:
The Walt Disney Company Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Environment Artist (All Levels) - ILM London
✨Tip Number 1
Familiarise yourself with the latest trends in environment art and visual effects. Follow industry leaders on social media and engage with their content to stay updated on techniques and tools that are currently in demand.
✨Tip Number 2
Build a strong portfolio showcasing your best work, particularly focusing on photorealistic environments. Make sure to include a variety of styles and techniques, as this will demonstrate your versatility and skill set to potential employers.
✨Tip Number 3
Network with professionals in the industry by attending events, workshops, or online forums. Connecting with current ILM employees or alumni can provide valuable insights and potentially lead to referrals for job openings.
✨Tip Number 4
Prepare for interviews by practising common questions related to environment art and technical skills. Be ready to discuss your creative process and how you approach problem-solving in your projects, as this will showcase your fit for the role.
We think you need these skills to ace Environment Artist (All Levels) - ILM London
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Environment Artist position. Familiarise yourself with the skills needed, such as proficiency in 3D asset creation and experience with software like Houdini and Katana.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your work on photorealistic CG landscapes and any specific projects that showcase your abilities in creating stunning environments.
Craft a Compelling Cover Letter: Write a cover letter that not only expresses your passion for the role but also demonstrates your understanding of ILM's creative process. Mention how your background and skills can contribute to their projects and how you engage in the creative process.
Showcase Your Portfolio: Include a link to your portfolio that features your best work related to environment art. Make sure to highlight projects that demonstrate your technical proficiency and creativity, especially those that involve procedural set dressing and photogrammetry.
How to prepare for a job interview at The Walt Disney Company
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work as an Environment Artist. Include a variety of projects that demonstrate your skills in creating photorealistic and stylised environments, as well as your proficiency with different software like Houdini and Katana.
✨Understand the Pipeline
Familiarise yourself with the production pipeline at ILM. Be prepared to discuss how your role as an Environment Artist fits into the larger picture and how you can collaborate effectively with other departments, such as lighting and technical teams.
✨Prepare for Technical Questions
Expect to answer technical questions related to 3D asset creation, procedural set dressing, and rendering techniques. Brush up on your knowledge of tools like USD, Solaris, and Nuke, and be ready to explain your problem-solving approach in past projects.
✨Demonstrate Your Creative Process
Be ready to discuss your creative process and how you source reference materials for your work. Show that you engage in collaboration and feedback, and highlight any experiences where you’ve successfully addressed creative or technical challenges in your projects.