Immersive (Model and Texture) - ILM London

Immersive (Model and Texture) - ILM London

London Full-Time 40000 - 55000 £ / year (est.) Home office (partial)
The Walt Disney Company (Germany) GmbH

At a Glance

  • Tasks: Create stunning photorealistic digital humans and collaborate on exciting filmmaking projects.
  • Company: Join ILM London, a leader in visual effects and immersive experiences.
  • Benefits: Hybrid work model, competitive salary, and opportunities for professional growth.
  • Other info: Dynamic team environment with a focus on innovation and collaboration.
  • Why this job: Be part of groundbreaking projects that push the boundaries of creativity and technology.
  • Qualifications: Experience in digital doubles creation and strong skills in modeling and texturing.

The predicted salary is between 40000 - 55000 £ per year.

We are looking for a Digital Human Artist who reflects the creative talent, photorealism, and collaborative mindset for great filmmaking and special projects that define ILM. The Digital Human Artist is responsible for the creation and management of photorealistic human assets. They deliver high quality portraiture renders as well as asset hand off to other departments.

What You’ll Do

  • Generate photorealistic hero digital doubles, taking ownership of modeling, texturing, and look-development workflows.
  • Achieve accurate portraiture likenesses from any type of reference for conceptual approval.
  • Work seamlessly with scan data or sculpt assets by hand to produce high-quality results.
  • Explore and implement hybrid workflows, bridging VFX and real-time pipelines.
  • Collaborate closely with Show supervision and creature technical directors to ensure consistency and excellence in achieving a photorealistic finish.
  • Contribute to team development by sharing knowledge, supporting others, and helping refine workflows and best practices.

What We’re Looking For

  • Proven experience in digital doubles creation, which could come from VFX, games, or other relevant industries.
  • Strong modeling and texturing skills with an eye for presentation and lighting aesthetics.
  • Capable of managing static facial expression poses.
  • Familiarity with photogrammetry workflows and data processing.
  • Grooming experience is a significant plus.
  • Strong understanding of anatomy and proportion for human likeness.
  • Able to manage complex texture maps and multi-frequency displacement to achieve photorealistic surface detail.
  • Collaborative mindset with excellent communication skills, able to work across departments.
  • Self-motivated and proactive, with the ability to troubleshoot, optimize, and maintain high-quality standards under tight production timelines.
  • Open to exploring new technologies and approaches, while actively sharing knowledge and best practices with the team.

Preferred Skills:

  • Production experience with Mari preferred.
  • Advanced understanding of skin shading workflows.
  • Knowledge of real-time engines a plus.
  • Experience with zbrush, mudbox or equivalent software.
  • Working knowledge of Katana and Nuke.
  • Skill sets with xgen or houdini groom toolset a plus.
  • Background in real time digital humans a plus.

This role is Hybrid, which means the employee will be required to work 2 days on-site per week at a Company designated location, and occasionally from home.

Immersive (Model and Texture) - ILM London employer: The Walt Disney Company (Germany) GmbH

At ILM London, we pride ourselves on being an exceptional employer that fosters creativity and collaboration in the heart of the vibrant film industry. Our work culture encourages innovation and personal growth, offering employees the chance to develop their skills while working on groundbreaking projects alongside some of the best talents in the field. With a hybrid work model, competitive benefits, and a commitment to excellence, ILM is the perfect place for passionate Digital Human Artists to thrive and make a meaningful impact.

The Walt Disney Company (Germany) GmbH

Contact Details:

The Walt Disney Company (Germany) GmbH Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Immersive (Model and Texture) - ILM London

Tip Number 1

Network like a pro! Reach out to industry professionals on LinkedIn or attend local meetups. We all know that sometimes it’s not just what you know, but who you know that can help you land that dream role.

Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best work in digital doubles and photorealism. We recommend using platforms like ArtStation to showcase your projects and get noticed by recruiters.

Tip Number 3

Prepare for interviews by practising common questions and showcasing your collaborative mindset. We suggest doing mock interviews with friends or mentors to build confidence and refine your responses.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive about their job search!

We think you need these skills to ace Immersive (Model and Texture) - ILM London

Digital Human Artistry
Photorealistic Modelling
Texturing Skills
Look-Development Workflows
Portraiture Likeness Accuracy
Scan Data Management
Hybrid Workflow Implementation

Some tips for your application 🫡

Show Off Your Skills:When you're putting together your application, make sure to highlight your experience with digital doubles and any relevant projects you've worked on. We want to see your modelling and texturing skills shine through!

Tailor Your Portfolio:Your portfolio should reflect the kind of work we do at ILM. Include examples that showcase your photorealistic human assets and any collaborative projects. This is your chance to impress us with your creativity!

Be Clear and Concise:In your written application, keep it straightforward. We appreciate clarity, so avoid jargon and get straight to the point about your skills and experiences. Let us know why you’re the perfect fit for this role!

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensure you’re considered for the role. We can’t wait to see what you bring to the table!

How to prepare for a job interview at The Walt Disney Company (Germany) GmbH

Know Your Craft Inside Out

Make sure you’re well-versed in the specifics of digital human artistry. Brush up on your modelling and texturing skills, and be ready to discuss your past projects in detail. Bring examples that showcase your ability to create photorealistic assets and highlight your understanding of anatomy and proportion.

Familiarise Yourself with Hybrid Workflows

Since the role involves bridging VFX and real-time pipelines, it’s crucial to understand how these workflows operate. Research the latest technologies and tools used in the industry, especially those mentioned in the job description like Mari, ZBrush, and Katana. Being able to discuss how you’ve implemented or could implement these workflows will set you apart.

Show Off Your Collaborative Spirit

ILM values teamwork, so be prepared to share examples of how you’ve collaborated with others in past roles. Think about times when you’ve supported colleagues or contributed to team development. Highlight your communication skills and how you’ve worked across departments to achieve a common goal.

Prepare for Technical Questions

Expect to face technical questions related to photogrammetry workflows, texture maps, and skin shading. Brush up on these topics and be ready to explain your thought process when tackling complex challenges. Demonstrating your problem-solving skills and proactive approach will show that you can maintain high-quality standards under tight timelines.