At a Glance
- Tasks: Create stunning photorealistic digital humans and collaborate on exciting filmmaking projects.
- Company: Join ILM London, a leader in visual effects and immersive storytelling.
- Benefits: Hybrid work model, competitive salary, and opportunities for professional growth.
- Other info: Dynamic team environment with a focus on innovation and collaboration.
- Why this job: Be part of groundbreaking projects and push the boundaries of digital artistry.
- Qualifications: Experience in digital doubles creation and strong skills in modeling and texturing.
The predicted salary is between 50000 - 70000 € per year.
We are looking for a Digital Human Artist who reflects the creative talent, photorealism, and collaborative mindset for great filmmaking and special projects that define ILM. The Digital Human Artist is responsible for the creation and management of photorealistic human assets. They deliver high quality portraiture renders as well as asset hand off to other departments.
What You’ll Do
- Generate photorealistic hero digital doubles, taking ownership of modeling, texturing, and look-development workflows.
- Achieve accurate portraiture likenesses from any type of reference for conceptual approval.
- Work seamlessly with scan data or sculpt assets by hand to produce high-quality results.
- Explore and implement hybrid workflows, bridging VFX and real-time pipelines.
- Collaborate closely with Show supervision and creature technical directors to ensure consistency and excellence in achieving a photorealistic finish.
- Contribute to team development by sharing knowledge, supporting others, and helping refine workflows and best practices.
What We’re Looking For
- Proven experience in digital doubles creation, which could come from VFX, games, or other relevant industries.
- Strong modeling and texturing skills with an eye for presentation and lighting aesthetics.
- Capable of managing static facial expression poses.
- Familiarity with photogrammetry workflows and data processing.
- Grooming experience is a significant plus.
- Strong understanding of anatomy and proportion for human likeness.
- Able to manage complex texture maps and multi-frequency displacement to achieve photorealistic surface detail.
- Collaborative mindset with excellent communication skills, able to work across departments.
- Self-motivated and proactive, with the ability to troubleshoot, optimize, and maintain high-quality standards under tight production timelines.
- Open to exploring new technologies and approaches, while actively sharing knowledge and best practices with the team.
Preferred Skills:
- Production experience with Mari preferred.
- Advanced understanding of skin shading workflows.
- Knowledge of real-time engines a plus.
- Experience with zbrush, mudbox or equivalent software.
- Working knowledge of Katana and Nuke.
- Skill sets with xgen or houdini groom toolset a plus.
- Background in real time digital humans a plus.
This role is Hybrid, which means the employee will be required to work 2 days on-site per week at a Company designated location, and occasionally from home.
Immersive (Model and Texture) - ILM London employer: The Walt Disney Company (Germany) GmbH
At ILM London, we pride ourselves on being an exceptional employer that fosters creativity and collaboration in the heart of the vibrant film industry. Our hybrid work model offers flexibility while ensuring our Digital Human Artists thrive in a supportive environment that encourages professional growth and innovation. With access to cutting-edge technology and a culture that values knowledge sharing, you'll be part of a team dedicated to pushing the boundaries of visual effects and filmmaking.
Contact Detail:
The Walt Disney Company (Germany) GmbH Recruiting Team
StudySmarter Expert Advice🤫
We think this is how you could land Immersive (Model and Texture) - ILM London
✨Tip Number 1
Network like a pro! Reach out to industry professionals on LinkedIn or attend local meetups. We can’t stress enough how important it is to make connections that could lead to job opportunities.
✨Tip Number 2
Show off your work! Create an online portfolio showcasing your best digital doubles and texturing projects. We recommend using platforms like ArtStation or your own website to grab attention.
✨Tip Number 3
Prepare for interviews by practising common questions in the VFX and gaming industries. We suggest doing mock interviews with friends or mentors to boost your confidence and refine your answers.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.
We think you need these skills to ace Immersive (Model and Texture) - ILM London
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience in creating digital doubles and your strong modelling and texturing skills. Use specific examples from your past work to demonstrate how you’ve achieved photorealistic results.
Tailor Your Application:Don’t just send a generic application! Tailor your CV and cover letter to reflect the requirements mentioned in the job description. Show us how your skills align with what we’re looking for at ILM.
Be Collaborative:Since collaboration is key, mention any experiences where you worked closely with other departments or team members. This will show us that you have the collaborative mindset we value.
Apply Through Our Website:We encourage you to apply through our website for a smoother process. It’s the best way for us to receive your application and ensure it gets the attention it deserves!
How to prepare for a job interview at The Walt Disney Company (Germany) GmbH
✨Showcase Your Portfolio
Make sure to bring a well-curated portfolio that highlights your best work in digital doubles and photorealistic assets. Include a variety of projects that demonstrate your skills in modelling, texturing, and look-development. Be ready to discuss the techniques you used and the challenges you overcame.
✨Know Your Anatomy
Brush up on your understanding of human anatomy and proportion before the interview. Being able to discuss how you apply this knowledge in your work will show your depth of expertise. Prepare to explain how you achieve accurate likenesses and what reference materials you find most useful.
✨Familiarise with Hybrid Workflows
Since the role involves bridging VFX and real-time pipelines, it’s crucial to understand hybrid workflows. Research the latest technologies and tools used in the industry, and be prepared to discuss how you’ve implemented these in past projects or how you plan to do so.
✨Emphasise Collaboration Skills
ILM values a collaborative mindset, so be ready to share examples of how you've worked with other departments in previous roles. Highlight any experiences where you supported team development or refined workflows, as this will demonstrate your ability to contribute positively to their creative environment.