Principal Scene Generation Engineer in Stevenage
Principal Scene Generation Engineer

Principal Scene Generation Engineer in Stevenage

Stevenage Full-Time 48000 - 72000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead innovative projects in modelling and simulation for real-world environments.
  • Company: Join a cutting-edge team in the aviation and aerospace industry.
  • Benefits: Enjoy flexible working, generous leave, and a company bonus.
  • Why this job: Make a real impact with advanced technology in a dynamic environment.
  • Qualifications: Strong background in physics, software development, or simulation required.
  • Other info: Collaborate with multidisciplinary teams and grow your career.

The predicted salary is between 48000 - 72000 ÂŁ per year.

We’re looking for a Principal Scene Generation Engineer to join a growing team developing advanced modelling and simulation capabilities that replicate real‑world environments for electro‑optical (EO) sensors and next generation weapon systems. You’ll play a key role in delivering high‑fidelity scene generation tools used for real‑time hardware integration, high‑volume simulation, and mission‑level experimentation.

Key Responsibilities

  • Lead delivery of multiple modelling and simulation projects across small, multidisciplinary teams
  • Develop and enhance physical models of real‑world environments for scene generation
  • Build and maintain high‑performance software tools for large‑scale simulation and sensor experimentation
  • Work closely with systems engineers, software developers, and modelling specialists to deliver high‑quality solutions
  • Shape future modelling toolsets, workflows, and technical capability across the team
  • Apply agile and lean engineering practices, including version control, task management, and CI workflows

Qualifications

  • Strong background in one or more of the following: physics, software development, modelling, simulation, or game engine‑based environments
  • Excellent systems engineering awareness and project delivery skills
  • Experienced working across multidisciplinary teams and managing complex technical work packages
  • Skills in Windows and Linux native software development (C/C++)
  • Experience with dynamic languages such as Python
  • Knowledge of GPU acceleration and 3D graphics pipelines (OpenGL, GLSL, CUDA, Vulkan)
  • Strong software engineering foundations: software architecture, concurrency, synchronisation, database design
  • Appreciation of or interest in learning physics related to EM radiation propagation, coherent phenomena, and thermal analysis
  • Creative problem‑solver able to design and deliver innovative modelling approaches
  • Strong communicator, able to collaborate across multiple projects and engineering areas

Benefits

  • Company bonus
  • Pension: up to 14% total contribution
  • Paid overtime opportunities
  • Up to an additional 15 days flexi‑leave
  • Flexible working arrangements
  • Enhanced parental leave
  • Excellent on‑site facilities including subsidised meals and free parking

Seniority Level: Mid‑Senior level

Employment Type: Full‑time

Job Function: Manufacturing, Information Technology, and Product Management

Industries: Aviation and Aerospace, Component Manufacturing, Defense and Space Manufacturing, and Software Development

Principal Scene Generation Engineer in Stevenage employer: The ONE Group Ltd

At The ONE Group Ltd, we pride ourselves on being an exceptional employer, offering a dynamic work culture that fosters innovation and collaboration among multidisciplinary teams. Our commitment to employee growth is evident through flexible working arrangements, generous benefits including a company bonus and enhanced parental leave, and opportunities to lead cutting-edge projects in the aviation and aerospace sector. Join us in a location that boasts excellent on-site facilities and a supportive environment, where your contributions will directly impact the development of advanced modelling and simulation capabilities.
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Contact Detail:

The ONE Group Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Scene Generation Engineer in Stevenage

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, attend meetups, and connect with people on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.

✨Tip Number 2

Show off your skills! Create a portfolio showcasing your modelling and simulation projects. This is your chance to demonstrate your expertise in high-fidelity scene generation tools and real-time hardware integration.

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with C/C++, Python, and GPU acceleration. We want to see how you tackle complex problems and collaborate with multidisciplinary teams.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who are genuinely interested in joining our team.

We think you need these skills to ace Principal Scene Generation Engineer in Stevenage

Modelling and Simulation
Software Development
Physics
Game Engine-based Environments
Systems Engineering
Project Delivery
Windows and Linux Native Software Development (C/C++)
Dynamic Languages (Python)
GPU Acceleration
3D Graphics Pipelines (OpenGL, GLSL, CUDA, Vulkan)
Software Architecture
Concurrency
Synchronisation
Database Design
Creative Problem-Solving
Communication Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV reflects the skills and experiences that match the job description. Highlight your background in physics, software development, and any relevant projects you've led. We want to see how you can contribute to our team!

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to explain why you're passionate about scene generation and how your experience aligns with our needs. Be sure to mention any specific tools or methodologies you’ve used that relate to the role.

Showcase Your Projects: If you've worked on modelling or simulation projects, don’t hold back! Include links or descriptions of your work that demonstrate your ability to deliver high-quality solutions. We love seeing real examples of your creativity and problem-solving skills.

Apply Through Our Website: We encourage you to apply directly through our website for the best chance of getting noticed. It’s super easy, and you’ll be able to keep track of your application status. Plus, we’re excited to see what you bring to the table!

How to prepare for a job interview at The ONE Group Ltd

✨Know Your Stuff

Make sure you brush up on your physics and software development skills, especially in C/C++ and Python. Familiarise yourself with GPU acceleration and 3D graphics pipelines like OpenGL and Vulkan. Being able to discuss these topics confidently will show that you're the right fit for the role.

✨Showcase Your Projects

Prepare to talk about specific modelling and simulation projects you've worked on. Highlight your role in leading teams and delivering high-quality solutions. Use examples that demonstrate your ability to manage complex technical work packages and collaborate across disciplines.

✨Emphasise Agile Practices

Since the role involves agile and lean engineering practices, be ready to discuss your experience with version control, task management, and CI workflows. Share how you've applied these practices in past projects to improve efficiency and outcomes.

✨Communicate Effectively

Strong communication is key in this role. Practice articulating your thoughts clearly and concisely. Be prepared to explain complex concepts in a way that’s easy to understand, as you'll need to collaborate with various teams and stakeholders.

Principal Scene Generation Engineer in Stevenage
The ONE Group Ltd
Location: Stevenage

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