At a Glance
- Tasks: Join us to enhance game development using AI and data science techniques.
- Company: Electronic Arts is a global leader in digital interactive entertainment, creating games for millions worldwide.
- Benefits: Enjoy hybrid working, collaborate with top academics, and gain hands-on experience in a cutting-edge industry.
- Why this job: Be part of a transformative project that optimises game development and impacts the gaming industry positively.
- Qualifications: Must have a Master's in AI; PhD preferred, with experience in machine learning and software development.
- Other info: Work on innovative projects with opportunities for academic publication and professional growth.
The predicted salary is between 36000 - 60000 £ per year.
Artificial Intelligence, AI, Data Science, Generative AI, Data Mining, Machine Learning
Location: Hybrid – minimum 2 days per week at either of the following company sites: Electronic Arts Limited, EA Studios, Stoneythorpe, Southam, CV47 2DL or in central Birmingham, Alpha Tower, Suffolk St Queensway, Birmingham B1 1TT.
Generative AI is impacting every aspect of game creation within EA and the gaming industry overall. This KTP will ultimately improve game development cycle-time, enabling more iterations in the game creation lifecycle that will both improve game quality and allow delivery of more features. This KTP is a great opportunity for someone who wishes to plan and deliver business change. You will work with senior University academics on a commercial project which puts theory and modelling into practice.
Candidate Profile:
- Minimum Masters’ level degree in Artificial Intelligence (AI) with relevant practical/work experience in the field. A PhD would be desirable.
- Robust knowledge and demonstrable project experience in machine learning, and Generative AI / Large Language Models (LLMs).
- Detailed knowledge of the SDLC and models for measuring a software development team’s performance and quality.
- Natural Language Processing.
- Good communication skills at all levels including the ability to train staff and work with diverse user groups.
- Ability to problem solve.
- Experience in a research or commercial environment in a similar sector or application domain.
- Experience of software development and overall understanding of the gaming industry.
- Experience of performing research in measuring and/or optimising the software development process in an industrial setting.
- Automated annotation of data assets.
- AI-enabled data classification and profiling.
- Training LLMs, such as GPT-4 and Llama 2.
- Productivity assessment and optimisation in game development.
- Project management.
- Producing academic publications of the highest standards.
- Technical writing and reporting.
Main responsibilities:
- Elicit developers’ skills, requirements and preferences to build productivity scores requiring good communication and interpersonal skills.
- Ensure data is appropriately analysed, semantically annotated, and classified.
- Data mining to identify correlations between data features and productivity score.
- Managing ‘hallucination’ responses from the LLM and developing a fully trialled near zero-hallucination end-to-end Smart Productivity Optimisation Platform (SPOP).
- Conduct user-centric testing to incorporate user feedback into the SPOP.
- Integrate the developed SPOP into EA’s UI and business pathways for rollout.
This Knowledge Transfer Partnership (KTP) project will harness Data Mining, Multi-modal Data Analytics, Machine Learning, and bespoke Generative-AI tools with the aim of automating the process of optimising developer productivity in game software development at Electronic Arts Limited.
About the business:
Electronic Arts (EA) was a pioneer of the early home computer game industry and is now a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for internet-connected consoles/mobile devices/personal computers and its cutting-edge games are enjoyed by nearly 600 million players worldwide.
AI & Data Science Engineer – KTP Associate employer: The Knowledge Transfer Network Limited
Contact Detail:
The Knowledge Transfer Network Limited Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land AI & Data Science Engineer – KTP Associate
✨Tip Number 1
Familiarise yourself with the latest trends in Generative AI and Large Language Models. Being able to discuss recent advancements and their implications for game development during your interview will show your passion and knowledge in the field.
✨Tip Number 2
Network with professionals in the gaming industry, especially those working at Electronic Arts or similar companies. Attend relevant meetups or conferences to make connections that could provide insights into the company culture and expectations.
✨Tip Number 3
Prepare to demonstrate your problem-solving skills through practical examples. Think of specific challenges you've faced in previous projects and how you overcame them, particularly in relation to machine learning and data analysis.
✨Tip Number 4
Showcase your communication skills by preparing to explain complex technical concepts in simple terms. This is crucial as you'll need to train staff and work with diverse user groups, so practice articulating your ideas clearly.
We think you need these skills to ace AI & Data Science Engineer – KTP Associate
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your relevant experience in AI, Data Science, and Machine Learning. Emphasise any projects or roles that demonstrate your skills in Generative AI and Natural Language Processing.
Craft a Compelling Cover Letter: Write a cover letter that connects your academic background and practical experience to the specific requirements of the KTP Associate role. Mention your enthusiasm for improving game development processes and how your skills align with EA's objectives.
Showcase Relevant Projects: Include specific examples of past projects where you applied machine learning or data mining techniques. Highlight any experience with Large Language Models and how it relates to the gaming industry.
Prepare for Technical Questions: Anticipate technical questions related to software development life cycles, productivity optimisation, and user-centric testing. Be ready to discuss your problem-solving approach and how you would handle challenges in the role.
How to prepare for a job interview at The Knowledge Transfer Network Limited
✨Showcase Your Technical Skills
Make sure to highlight your robust knowledge in machine learning and Generative AI during the interview. Be prepared to discuss specific projects you've worked on, especially those involving Large Language Models like GPT-4 or Llama 2.
✨Understand the Gaming Industry
Familiarise yourself with the gaming industry and EA's role within it. Being able to discuss how your skills can directly impact game development and improve productivity will show your genuine interest in the position.
✨Prepare for Problem-Solving Questions
Expect questions that assess your problem-solving abilities, particularly in relation to data mining and optimising software development processes. Think of examples where you've successfully tackled similar challenges in past roles.
✨Communicate Effectively
Since good communication skills are essential for this role, practice articulating complex technical concepts in a way that's easy to understand. Be ready to demonstrate how you would train staff and work with diverse user groups.