Lead Hardware Interaction Designer: Shape Hardware-Software

Lead Hardware Interaction Designer: Shape Hardware-Software

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
Tensec

At a Glance

  • Tasks: Design innovative hardware-software interactions and create seamless user experiences.
  • Company: Exciting tech company focused on design and creativity, founded in London.
  • Benefits: Competitive salary, diverse team, and opportunities for creative collaboration.
  • Other info: Inclusive environment that values diverse voices and perspectives.
  • Why this job: Join a mission to revolutionise technology with your unique design perspective.
  • Qualifications: Degree in design or engineering, strong communication skills, and a passion for creativity.

The predicted salary is between 60000 - 80000 £ per year.

About Nothing

Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. Founded in London in 2020 and backed by GV, EQT Ventures, and C Ventures, we're now sold in 40+ markets with millions of users worldwide.

We are looking for an experienced Lead-level Hardware Interaction Designer to join us to help invent the products of tomorrow. Our audience is global, and technology needs new voices at the table, so we’re serious about meeting designers of all genders, nationalities and backgrounds in order to build a balanced team with diverse perspectives.

Role Overview

As a Hardware Interaction Designer at Nothing, you’ll be central to shaping how our products work and feel.

Responsibilities

  • Shape the product experience to ensure seamless interaction between hardware and software.
  • Design interaction systems that intersect hardware, software, and the invisible connective tissue between them.
  • Research, conceive, specify and pitch new features, systems or whole product concepts.
  • Build prototypes and working systems IRL, not just on screen.
  • Collaborate with artists, engineers, and other designers across disciplines.
  • Maintain a user-centered design focus across multi-modal touchpoints (buttons, screens, sound, voice, apps, light, motion, haptics).

Qualifications

  • A bachelor’s degree or higher in engineering, industrial design or a related discipline.
  • Incredible communication skills - verbal, visual and written.
  • Sharp observation and critical thinking skills.
  • Strong ability to generate interesting and original ideas.
  • Creativity and collaborative problem-solving.
  • Meticulous attention to detail.
  • Intuitive flair for user-centered design.
  • Honesty, transparency and empathy - we do what we say we’re going to do and we look after each other.
  • A highly tuned taste.
  • Experience designing complex interaction systems that straddle both hardware and software.
  • An intuitive conviction about how things should work and the drive to improve bad systems.
  • Hunger to build stuff both on screen and IRL.
  • Multi-modal thinking across touchpoints.
  • Capacity to wear many hats and speak the language of both artists and engineers.

Commitment to Diversity

We’re committed to creating a diverse and inclusive environment with designers of all genders, nationalities, and backgrounds.

Lead Hardware Interaction Designer: Shape Hardware-Software employer: Tensec

At Nothing, we pride ourselves on being an innovative employer that champions creativity and collaboration in the heart of London. Our vibrant work culture fosters diversity and inclusivity, ensuring that every voice is heard and valued, while offering ample opportunities for professional growth and development. Join us to be part of a team that not only designs cutting-edge technology but also prioritises the well-being and empowerment of its employees.

Tensec

Contact Details:

Tensec Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lead Hardware Interaction Designer: Shape Hardware-Software

Tip Number 1

Network like a pro! Reach out to people in the industry, attend design meetups, and connect with fellow designers on platforms like LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially projects that showcase your ability to blend hardware and software. Make sure it’s easy to navigate and visually appealing – first impressions matter!

Tip Number 3

Prepare for interviews by practising common design questions and scenarios. Think about how you would approach designing interaction systems and be ready to discuss your thought process. Remember, they want to see your creativity and problem-solving skills in action!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of our team at Nothing.

We think you need these skills to ace Lead Hardware Interaction Designer: Shape Hardware-Software

Hardware Interaction Design
User-Centered Design
Prototyping
Communication Skills
Critical Thinking
Creativity
Collaborative Problem-Solving

Some tips for your application 🫡

Show Your Passion for Design:When you're writing your application, let your love for design shine through! Share what excites you about creating seamless hardware-software interactions and how you envision the future of tech. We want to see your personality and creativity!

Tailor Your Application:Make sure to customise your application for the Lead Hardware Interaction Designer role. Highlight your relevant experience and skills that align with our mission at Nothing. This shows us you’ve done your homework and are genuinely interested in joining our team.

Be Clear and Concise:We appreciate clarity! Keep your application straightforward and to the point. Use bullet points where necessary to make it easy for us to see your qualifications and experiences. Remember, less is often more!

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy – just follow the prompts and you’re good to go!

How to prepare for a job interview at Tensec

Know Your Stuff

Before the interview, dive deep into Nothing's products and their design philosophy. Familiarise yourself with their hardware-software interaction and think about how you can contribute to enhancing that experience. Being able to discuss specific products and your ideas for improvement will show your genuine interest.

Showcase Your Process

Prepare to talk about your design process in detail. Bring examples of past projects where you've successfully integrated hardware and software. Highlight your prototyping skills and how you’ve collaborated with different teams. This will demonstrate your hands-on experience and ability to work across disciplines.

Emphasise User-Centric Design

Nothing values a user-centered approach, so be ready to discuss how you incorporate user feedback into your designs. Share specific instances where user insights led to significant design changes or innovations. This will underline your commitment to creating meaningful experiences.

Be Yourself

Nothing is all about creativity and authenticity, so don’t shy away from showing your personality during the interview. Be honest about your design philosophy and how it aligns with their mission. Remember, they’re looking for diverse voices, so let your unique perspective shine through!