Unity - 3D Generalist [Full time] - Brighton, UK
Unity - 3D Generalist [Full time] - Brighton, UK

Unity - 3D Generalist [Full time] - Brighton, UK

Brighton Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning 3D assets and interactive experiences for exciting game projects.
  • Company: Join Unity, the leader in real-time 3D development, in a vibrant team.
  • Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
  • Why this job: Make an impact on millions while expanding your creative skills in a dynamic environment.
  • Qualifications: Proficiency in 3D modelling, texturing, and experience with tools like Maya and ZBrush.
  • Other info: Flexible work environment with a focus on innovation and collaboration.

The predicted salary is between 36000 - 60000 £ per year.

Overview

Unity’s Content Team is looking for an on-site 3D Generalist Artist to help us create stunning game projects, samples, and feature demonstrations which form a pivotal cornerstone in teaching, promoting and developing the Unity engine. As part of a dynamic internal demo team here at Unity, your work will reach millions of people. You will be helping to inspire beginners, hobbyists and professionals alike to learn more about creating interactive experiences as Unity expands its already diverse user base into new and exciting areas. You will be working with the Content Team in Brighton as an integral part of our team. We want you to work with us to design and support aspirational projects that showcase the latest developments in realtime technology. You will be solving a wide variety of creative and technical tasks, so as a Generalist keen to expand their skills, we will make sure that you can learn and grow along with the product.

Responsibilities

  • Maintain a consistent standard of work throughout a varied range of tasks
  • Model, sculpt, retopologise and bake a variety of assets
  • Produce texture assets and materials in a range of art-styles, utilising modern practices such as Physically Based Rendering
  • Perform art tasks within Unity involving Particle Effects, Scene Setup, and Lighting and Baking within the engine.
  • Anticipate, communicate, and troubleshoot creative or technical issues

Requirements

  • Proficiency at both efficient hard-surface and organic modelling
  • Portfolio showing examples of digital sculpting, low poly modelling, as well as technical abilities in effects, lighting, and material setup
  • Strong texturing skills and a good understanding of modern physically based rendering tools and processes, such as Substance Painter and Quixel Suite
  • Strong knowledge of Maya or 3DS Max and ZBrush or Mudbox
  • Proven ability to work with and without reference
  • Flexible to changes in production and able to shift focus between a range of tasks

Bonus Points

  • Experience within the Film, TV, or Interactive sectors
  • Knowledge of Houdini and VFX creation within Unity
  • 2D skills, such as concept creation, graphic design or UI design
  • Shader writing or Node-based shader creation experience
  • Apply via the link below and feel free to PM me if you have any questions!

Unity is the creator of the world’s most widely-used real-time 3D (RT3D) development platform, providing content creators around the world with the tools they need to build rich, interactive 2D, 3D, VR and AR experiences. In fact, apps made with Unity reach 2.7 billion devices worldwide, and were installed more than 24 billion times in the last 12 months. The global engineering team keeps Unity at the forefront of technology and — working alongside partners like Magic Leap, Google, Facebook, Oculus and Microsoft — ensures optimized support for the latest technology and platforms. Unity is powering the real-time revolution, expanding beyond games and breaking into other industries including automotive, film, architecture, engineering, construction and more. Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

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Unity - 3D Generalist [Full time] - Brighton, UK employer: Tech Artists

Unity is an exceptional employer, offering a vibrant work culture in Brighton that fosters creativity and innovation. As a 3D Generalist Artist, you will have the opportunity to collaborate with a dynamic team on groundbreaking projects that inspire millions, while benefiting from continuous learning and professional growth in the ever-evolving field of real-time technology.
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Contact Detail:

Tech Artists Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Unity - 3D Generalist [Full time] - Brighton, UK

✨Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best work, especially in areas like digital sculpting and texturing. We want to see your creativity shine through, so pick pieces that really highlight your skills.

✨Tip Number 2

Network like a pro! Connect with other artists and professionals in the industry, especially those who are already working at Unity. We love seeing candidates who are engaged and passionate about the community, so don’t be shy to reach out!

✨Tip Number 3

Prepare for your interview by brushing up on your technical skills. Be ready to discuss your process for modelling, texturing, and using tools like Maya or ZBrush. We want to know how you tackle creative challenges, so come armed with examples!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, if you have any questions, feel free to PM us – we’re here to help you land that dream job!

We think you need these skills to ace Unity - 3D Generalist [Full time] - Brighton, UK

3D Modelling
Digital Sculpting
Low Poly Modelling
Texturing Skills
Physically Based Rendering
Substance Painter
Quixel Suite
Maya
3DS Max
ZBrush
Mudbox
Particle Effects
Scene Setup
Lighting and Baking
Shader Writing

Some tips for your application 🫡

Showcase Your Skills: Make sure your portfolio is up to date and highlights your best work. Include examples of digital sculpting, low poly modelling, and any cool effects or lighting setups you've done. We want to see what you can do!

Tailor Your Application: When applying, customise your CV and cover letter to reflect the skills and experiences that match the job description. Highlight your proficiency in tools like Maya, ZBrush, and Substance Painter. We love seeing how you fit into our team!

Be Creative and Technical: As a 3D Generalist, you'll need to balance creativity with technical skills. In your application, mention specific projects where you've tackled both aspects. Show us how you can solve problems and create stunning visuals!

Apply Through Our Website: Don't forget to apply through our website! It's the best way to ensure your application gets seen by the right people. If you have any questions, feel free to PM us – we're here to help!

How to prepare for a job interview at Tech Artists

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Include examples of digital sculpting, low poly modelling, and any effects or lighting work you've done. This is your chance to visually demonstrate your skills and creativity!

✨Know Your Tools

Familiarise yourself with the software mentioned in the job description, like Maya, 3DS Max, ZBrush, and Substance Painter. Be ready to discuss how you’ve used these tools in past projects and how they can help you tackle the tasks at Unity.

✨Prepare for Technical Questions

Expect questions about your technical abilities, especially regarding modelling, texturing, and rendering processes. Brush up on your knowledge of physically based rendering and be prepared to troubleshoot potential issues during the interview.

✨Be Ready to Adapt

Unity values flexibility, so be prepared to discuss how you've successfully shifted focus between different tasks in previous roles. Share examples of how you’ve adapted to changes in production and maintained high standards of work.

Unity - 3D Generalist [Full time] - Brighton, UK
Tech Artists
Location: Brighton

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