At a Glance
- Tasks: Support animators, troubleshoot issues, and develop tools for animation pipelines.
- Company: Join Super Spline Studios, a creative hub for game development.
- Benefits: Full-time role with opportunities for growth in a dynamic studio environment.
- Other info: Showcase your skills with a strong portfolio and join our innovative team.
- Why this job: Be a key player in shaping animation workflows and making games come to life.
- Qualifications: 5+ years in technical animation, proficient in Autodesk Maya and scripting.
The predicted salary is between 40000 - 55000 £ per year.
As a tech animator at Super Spline Studios you will support animators on a day to day basis. We expect you to be able to troubleshoot and solve issues independently, as well as working closely with the team. You will also be expected to write tools/processes based on the tech roadmap. You should be comfortable implementing animations in game, including setting up animation graphs to hand over to programmers. The desired candidate may be an animator who has a technical savvy skill-set or may be someone who is considered a tech artist but has experience working with animation features and pipelines. The ability to animate would be an additional bonus. The right candidate has the opportunity to establish themselves in our small studio and help build our pipelines, streamline workflows and be intrinsic to the growth that we aspire to.
Required qualifications
- Minimum 5 years in a similar role
- Knowledge of game development workflows, most importantly within rigging and animation
- Proficiency in Autodesk Maya and experience using its rigging / skinning tools
- A solid foundation and understanding of rigging at an experienced or advanced level
- Experience working with and/or creating animation tools and scripts (Python, MEL, Pymel)
- Able to create rigs for characters and props for various styles (realistic, cartoony) using knowledge of anatomy for humanoid and animals
- Experience rigging faces using joints, blendshapes, FACS etc.
- Working knowledge of creating assets for game engines including Unreal and Unity.
- A great sense of technical excellence, functionality, and problem-solving
- A strong portfolio and willingness to complete a test to show skill level if asked
- Strong communication skills and ability to work in a team
Desired Qualifications
- Understanding of multi-layered deformation systems, deformers, blendshapes etc and how they work in real time game middleware
- Experience of dynamics (cloth, muscles etc) and integrating them in games.
- Experience with C# / Unreal Blueprints / Unity Editor Scripts
- Experience with working with motion capture data in Maya
- A Portfolio is required demonstrating all aspects of your skills, please include a link in your application.
This is a full time position in our Leamington Spa studio. Applicants must be eligible to work in the U.K. Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.
Senior Technical Animator & Pipeline Builder employer: Tech Artists
At Super Spline Studios, we pride ourselves on fostering a collaborative and innovative work environment where creativity thrives. As a Senior Technical Animator & Pipeline Builder in our Leamington Spa studio, you will have the unique opportunity to shape our animation pipelines and contribute to exciting projects while enjoying a supportive culture that prioritises professional growth and development. With a focus on technical excellence and teamwork, we offer a rewarding career path for those passionate about game development.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Technical Animator & Pipeline Builder
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, attend events, and connect with other animators and tech artists. You never know who might have the inside scoop on job openings or can refer you directly.
✨Tip Number 2
Show off your skills! Make sure your portfolio is up-to-date and highlights your best work. Include projects that showcase your technical animation prowess and any tools you've built. A strong portfolio can really set you apart!
✨Tip Number 3
Prepare for interviews by brushing up on your problem-solving skills. Be ready to discuss how you've tackled challenges in past projects, especially those related to rigging and animation pipelines. We love to see candidates who can think on their feet!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows us you're genuinely interested in joining our team at Super Spline Studios. Don’t miss out on this opportunity!
We think you need these skills to ace Senior Technical Animator & Pipeline Builder
Some tips for your application 🫡
Show Off Your Skills:Make sure to include a link to your portfolio in your application. We want to see your best work, so showcase those rigs and animations that highlight your technical prowess!
Tailor Your Application:Read the job description carefully and tailor your application to match. Highlight your experience with Autodesk Maya, rigging, and any tools you've created. We love seeing how you fit into our vision!
Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate straightforward communication, so avoid fluff and get straight to what makes you the right fit for the role.
Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the position. We can’t wait to hear from you!
How to prepare for a job interview at Tech Artists
✨Know Your Tools Inside Out
Make sure you’re well-versed in Autodesk Maya and its rigging tools. Brush up on your Python, MEL, and Pymel skills too, as you'll likely be asked about your experience with animation tools and scripts during the interview.
✨Showcase Your Portfolio
Your portfolio is your best friend! Ensure it highlights your rigging and animation work, especially any projects that demonstrate your understanding of game development workflows. Be ready to discuss specific pieces and the challenges you faced.
✨Prepare for Problem-Solving Questions
Expect questions that test your troubleshooting skills. Think of examples where you’ve solved technical issues independently or streamlined workflows. This will show your potential employer that you can think on your feet and contribute to their team.
✨Communicate Clearly and Collaboratively
Since teamwork is key in this role, practice articulating your thoughts clearly. Be prepared to discuss how you’ve worked with animators and programmers in the past, and how you can contribute to building pipelines and enhancing collaboration in the studio.