At a Glance
- Tasks: Join our Visualisation team to create stunning real-time experiences using Unreal Engine.
- Company: Foster + Partners is a leading architecture practice known for innovative design and technology.
- Benefits: Work in a creative environment with opportunities for growth and cutting-edge projects.
- Why this job: Be part of groundbreaking developments in film making and immersive experiences while shaping architectural visualisation.
- Qualifications: Experience with Unreal Engine, Autodesk tools, and a passion for real-time development are essential.
- Other info: Open to all experience levels; perfect for those eager to learn and innovate.
The predicted salary is between 36000 - 60000 £ per year.
Foster + Partners, the acclaimed Architecture practice is a motivated Real-time Artist with a background in games or a similar creative industry, a strong interest in Real-time development and accomplished in Unreal Engine. The role is open to candidates from all levels of experience. You will be joining the Visualisation team at an exciting time, when we are researching and developing the latest ground-breaking tools in film making and immersive experiences, while continuing to lead the way in architectural visualisation. Desirable skills: · Knowledge of Unreal and BIM workflows. · Understanding of the Datasmith and Visual Dataprep pipelines within Unreal. · Experience in Autodesk 3DS Max, Maya or equivalent. · Proven ability to work within an art team to deliver at least 1 shipped title or finished project. · Understanding of source control software, i.e., Perforce. · Understanding of Unreal optimisation techniques, asset management, industry standards. · Understanding of blueprints, level streaming and lighting levels. · Ability to work under pressure to meet deadlines, self-manage and able to prioritise multiple projects at once. · Experience converting large amounts of data from external sources into clean game ready assets. · Experience using Shotgrid within a production environment. · Knowledge of Houdini. · Experience automating Revit/Rhino workflows. · Pipeline d…
Realtime Artist employer: Tandem Talent
Contact Detail:
Tandem Talent Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Realtime Artist
✨Tip Number 1
Make sure to showcase your experience with Unreal Engine prominently. Highlight any projects where you've utilized Unreal for real-time development, especially in architectural visualization or gaming.
✨Tip Number 2
Familiarize yourself with the latest trends in immersive experiences and filmmaking. Being able to discuss current technologies and tools during your interview will demonstrate your passion and knowledge in the field.
✨Tip Number 3
If you have experience with Autodesk 3DS Max, Maya, or similar software, be prepared to discuss specific projects where you applied these skills. Real-world examples can set you apart from other candidates.
✨Tip Number 4
Networking is key! Connect with professionals in the architecture and gaming industries on platforms like LinkedIn. Engaging with others in the field can lead to valuable insights and potential referrals.
We think you need these skills to ace Realtime Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with Unreal Engine, Autodesk 3DS Max, and any relevant projects you've worked on. Emphasize your skills in real-time development and any shipped titles to catch their attention.
Craft a Compelling Cover Letter: In your cover letter, express your passion for architectural visualization and real-time development. Mention specific projects or experiences that align with the role and demonstrate your understanding of the tools and techniques mentioned in the job description.
Showcase Your Portfolio: Include a link to your portfolio showcasing your best work, especially projects that involved Unreal Engine and BIM workflows. Highlight any immersive experiences or innovative tools you’ve developed or contributed to.
Highlight Team Collaboration: Since the role involves working within an art team, mention any collaborative projects you've been part of. Discuss how you contributed to the team’s success and how you managed deadlines and multiple projects.
How to prepare for a job interview at Tandem Talent
✨Showcase Your Portfolio
Make sure to bring a well-organized portfolio that highlights your best work in real-time development and architectural visualization. Include projects that demonstrate your proficiency in Unreal Engine and any relevant software like Autodesk 3DS Max or Maya.
✨Demonstrate Technical Knowledge
Be prepared to discuss your understanding of Unreal Engine workflows, including Datasmith and Visual Dataprep pipelines. Highlight any experience you have with optimization techniques and asset management, as these are crucial for the role.
✨Discuss Team Collaboration
Since this role involves working within an art team, be ready to share examples of how you've successfully collaborated on projects. Talk about your experience delivering finished projects and how you handle feedback and revisions.
✨Prepare for Problem-Solving Questions
Expect questions that assess your ability to work under pressure and manage multiple projects. Think of specific instances where you had to prioritize tasks or troubleshoot issues, and be ready to explain your thought process.