Hangar 13 seeks a Lead Shader/Material Artist with deep UE5 expertise to define material workflows, drive look development, and lead both internal and external teams toward world-class visuals. You will enhance shaders, materials, and rendering pipelines while balancing performance across platforms.
You will collaborate with Art Directors and engineers, mentoring a team and ensuring alignment with production goals. Onsite presence is required at least 3 days per week.
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Lead Shader & Material Artist β Unreal Engine 5 in Brighton employer: SussexDigital
FuturLab is an exceptional employer located in the vibrant city of Brighton & Hove, offering a dynamic work culture that fosters creativity and collaboration among cross-discipline teams. With a strong focus on employee growth, we provide opportunities for professional development within the exciting games industry, all while enjoying the unique lifestyle and community that Brighton has to offer.