Senior Level Designer - FTC till Nov in Guildford
Senior Level Designer - FTC till Nov

Senior Level Designer - FTC till Nov in Guildford

Guildford Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead level design and create immersive gameplay experiences in award-winning games.
  • Company: Join Supermassive Games, a renowned studio known for dark storytelling titles.
  • Benefits: Enjoy 25 days annual leave, private medical insurance, and enhanced family leave.
  • Why this job: Shape unforgettable player journeys and collaborate with creative minds in gaming.
  • Qualifications: Experience in level design, Unreal Engine expertise, and a passion for storytelling.
  • Other info: Mentorship opportunities and a culture of growth await you!

The predicted salary is between 36000 - 60000 £ per year.

We’re an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award-winning The Quarry, the world of Little Nightmares and many more!

Are you passionate about crafting immersive gameplay experiences and designing levels that create unforgettable player experiences? At Supermassive Games, we’re building unforgettable worlds and stories, and we need a Senior Designer who can help shape the player’s journey through them. So, whether you’re a seasoned Level Designer or are a strong mid-level ready to take the next step, we want to hear from you.

What You’ll Do:

  • Lead the level design and help the development of gameplay systems mechanics
  • Craft compelling exploration gameplay, intricate puzzles, progression obstacles, and captivating level layouts
  • Block out gameplay in white-box levels and guide them to final polish with artists and programmers
  • Collaborate closely across disciplines, art, animation, programming, narrative, to ensure cohesive and cinematic experiences
  • Integrate story elements into gameplay in partnership with narrative designers
  • Drive cross-discipline reviews and post-mortems, sharing insights and elevating team standards
  • Mentor junior designers and contribute to a culture of growth and creativity

Requirements

What we’re looking for:

  • A deep understanding of gameplay flow, game logic systems, and level design principles
  • Demonstrable experience operating as a Level Designer at a mid to senior level
  • Hands-on experience with white-boxing, prototyping, and visual scripting (Unreal Engine expertise essential)
  • A strong grasp of puzzle design and how to balance gameplay for different player skill levels
  • A plus if you have experience in any multiplayer level design
  • Experience working on published titles (ideally more than one), with a proven ability to iterate based on feedback
  • Excellent communication and documentation skills
  • A collaborative mindset and the ability to work across disciplines
  • Experience, or a genuine interest, in leading and mentoring a team from the ground up
  • A passion for storytelling through gameplay

Benefits

The Perks of being a Supermassive Superstar are:

  • 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
  • Private Medical Insurance (BUPA)
  • Medicash assistance (Including dental and optician support)
  • Life Assurance (6 x annual salary)
  • Pension Scheme
  • Employee Assistance Programme
  • Income Protection
  • Enhanced Family Leave (maternity and paternity pay)

Senior Level Designer - FTC till Nov in Guildford employer: Supermassive Games

At Supermassive Games, we pride ourselves on being an award-winning studio that fosters a creative and collaborative work environment. Our commitment to employee growth is evident through mentorship opportunities and a culture that encourages innovation in game design. Located in a vibrant area, we offer competitive benefits including private medical insurance, generous annual leave, and enhanced family leave, making us an excellent employer for those passionate about crafting unforgettable gaming experiences.
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Contact Detail:

Supermassive Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Level Designer - FTC till Nov in Guildford

✨Tip Number 1

Network like a pro! Reach out to fellow designers and industry folks on LinkedIn or at events. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best level designs and gameplay mechanics. Make sure it’s easy to navigate and showcases your unique style – this is your chance to shine!

✨Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge of the studio's games. Be ready to discuss how your experience aligns with their projects, especially those dark storytelling elements they’re known for.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the Supermassive team!

We think you need these skills to ace Senior Level Designer - FTC till Nov in Guildford

Level Design
Gameplay Systems Mechanics
White-Boxing
Prototyping
Visual Scripting
Unreal Engine Expertise
Puzzle Design
Gameplay Balancing
Multiplayer Level Design
Communication Skills
Collaboration Across Disciplines
Mentoring
Storytelling through Gameplay
Documentation Skills

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your passion for level design and storytelling shine through. We want to see how excited you are about creating immersive gameplay experiences that players will remember!

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your relevant experience in level design, especially with white-boxing and Unreal Engine. We love seeing how your skills align with what we’re looking for!

Be Clear and Concise: Keep your application clear and to the point. Use bullet points where possible to make it easy for us to see your achievements and skills at a glance. We appreciate a well-structured application!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re keen on joining our team!

How to prepare for a job interview at Supermassive Games

✨Know Your Games

Before the interview, dive deep into Supermassive Games' titles. Familiarise yourself with their storytelling style and gameplay mechanics. Being able to discuss specific elements from games like Until Dawn or The Quarry will show your genuine interest and understanding of their work.

✨Showcase Your Design Process

Prepare to talk about your level design process in detail. Bring examples of your previous work, especially any white-boxing or prototyping you've done. Be ready to explain how you approach gameplay flow and puzzle design, as this will highlight your expertise and thought process.

✨Collaboration is Key

Emphasise your collaborative mindset during the interview. Share experiences where you worked closely with artists, programmers, and narrative designers. Highlight how you’ve contributed to cohesive gameplay experiences and how you can mentor junior designers to foster a creative environment.

✨Ask Insightful Questions

Prepare thoughtful questions about the team dynamics, the design philosophy at Supermassive Games, and how they integrate story elements into gameplay. This not only shows your enthusiasm but also your desire to contribute meaningfully to their projects.

Senior Level Designer - FTC till Nov in Guildford
Supermassive Games
Location: Guildford

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