Build and Full Stack Engineer - 6 month FTC in England

Build and Full Stack Engineer - 6 month FTC in England

England Full-Time 40000 - 50000 € / year (est.) No home office possible
Supermassive Games Ltd

At a Glance

  • Tasks: Support game projects by maintaining build systems and developing innovative tools.
  • Company: Join Supermassive Games, creators of award-winning AAA titles.
  • Benefits: Enjoy 25 days annual leave, private medical insurance, and enhanced family leave.
  • Other info: Dynamic environment with opportunities for professional growth and collaboration.
  • Why this job: Be part of a passionate team creating compelling gaming experiences.
  • Qualifications: Experience in automation systems, full-stack web development, and version control.

The predicted salary is between 40000 - 50000 € per year.

Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA‐winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi‐award winning The Quarry, the action‐packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares, and many more! This is a 6 month fixed‐term contract to start February 2026.

In this role you will support multiple game projects by maintaining build systems and developing tools. You will collaborate directly with game teams to understand their needs, develop extensible systems, and provide ongoing support. You will need to take advantage of different systems and technologies, and work with a diverse range of users with varying levels of technical expertise. In addition to developing technical solutions, you will be creating interactive dashboards and web‐based content workflows.

Typical Day

  • Working with a small team to develop web‐based tools for game teams
  • Developing features in our build system infrastructure, such as monitoring or build machine provisioning
  • Implementing data processing pipelines that operate on large volumes of motion capture data
  • Meeting regularly with stakeholders to report on progress and receive feedback
  • Creating technical designs for solutions and collaborating with technical peers to address feedback
  • Planning large deliverables, breaking them down into smaller tasks and providing time estimates
  • Responding to bug reports or support requests, working closely with colleagues on game teams to resolve issues

Requirements

  • Experience managing automation systems such as TeamCity or Jenkins in a game development environment (CI/CD, data processing, agent provisioning, etc.)
  • Experience with version control systems such as Perforce or Git
  • Full‐stack web development skills (HTML/CSS, Javascript/Typescript, SolidJS or React, NodeJS, MongoDB)
  • Experience with system monitoring and process dashboards (ElasticSearch, time‐series visualisation)
  • Scripting and application development using Python and PyQT/PySide
  • Application deployment using containers (Docker, Kubernetes)
  • Professional attitude towards support, including face‐to‐face support, progress updates and high‐quality documentation
  • Preferably some experience working with Unreal Engine and C++
  • Experience with motion capture data processing would be beneficial

Benefits

  • 25 Days Annual Leave (3 of which are used when we close the studio for our end‐of‐year break)
  • Private Medical Insurance (BUPA)
  • Life Assurance (6 × annual salary)
  • Salary Exchange Pension Scheme
  • Employee Assistance Programme
  • Income Protection
  • Enhanced Family Leave (maternity and paternity pay)
  • Generous staff referral scheme

Seniority Level Mid‐Senior level

Employment Type Contract

Industries IT Services and IT Consulting

Build and Full Stack Engineer - 6 month FTC in England employer: Supermassive Games Ltd

Supermassive Games is an exceptional employer, renowned for its innovative and collaborative work culture that fosters creativity and technical excellence in the gaming industry. With a commitment to employee growth, we offer comprehensive benefits including private medical insurance, generous annual leave, and enhanced family leave, ensuring our team members are well-supported both personally and professionally. Located in a vibrant area, our studio provides a dynamic environment where passionate individuals can thrive while contributing to award-winning titles that captivate players worldwide.

Supermassive Games Ltd

Contact Detail:

Supermassive Games Ltd Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Build and Full Stack Engineer - 6 month FTC in England

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Supermassive Games. A friendly chat can open doors and give you insights that might just land you an interview.

Tip Number 2

Show off your skills! Create a portfolio showcasing your web development projects or any tools you've built. Make sure it’s easy to navigate and highlights your best work – this is your chance to shine!

Tip Number 3

Prepare for the technical interview! Brush up on your knowledge of CI/CD systems, version control, and full-stack development. Practise explaining your thought process clearly, as communication is key in collaborative environments.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the Supermassive team!

We think you need these skills to ace Build and Full Stack Engineer - 6 month FTC in England

Build Systems Management
Automation Systems (TeamCity, Jenkins)
Version Control Systems (Perforce, Git)
Full-Stack Web Development (HTML, CSS, Javascript, Typescript, SolidJS, React, NodeJS, MongoDB)
System Monitoring and Process Dashboards (ElasticSearch)
Scripting and Application Development (Python, PyQT, PySide)
Application Deployment (Docker, Kubernetes)

Some tips for your application 🫡

Tailor Your CV:Make sure your CV is tailored to the role of Build and Full Stack Engineer. Highlight your experience with automation systems, version control, and full-stack web development. We want to see how your skills match what we're looking for!

Showcase Your Projects:Include any relevant projects you've worked on, especially those involving game development or similar technologies. This gives us a glimpse into your hands-on experience and how you tackle real-world problems.

Be Clear and Concise:When writing your application, keep it clear and to the point. Use bullet points where possible to make it easy for us to read through your qualifications and experiences quickly.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Supermassive Games Ltd

Know Your Tech Stack

Make sure you’re well-versed in the technologies mentioned in the job description. Brush up on your experience with automation systems like TeamCity or Jenkins, and be ready to discuss how you've used them in past projects. Familiarity with version control systems like Perforce or Git will also give you an edge.

Showcase Your Problem-Solving Skills

Prepare to share specific examples of how you've tackled challenges in previous roles. Whether it’s developing features for build systems or resolving bug reports, having concrete stories that highlight your problem-solving abilities will impress the interviewers.

Demonstrate Collaboration

Since this role involves working closely with game teams, be ready to talk about your experience collaborating with diverse groups. Highlight instances where you’ve gathered feedback from stakeholders and adapted your work based on their needs. This shows you can communicate effectively and are a team player.

Prepare Questions

Interviews are a two-way street, so come prepared with thoughtful questions about the team, projects, and company culture. This not only shows your interest but also helps you gauge if the role is the right fit for you. Ask about their current projects or how they handle support requests.