Senior Match-3 Designer, New Game

Senior Match-3 Designer, New Game

Full-Time 36000 - 44000 Β£ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and balance engaging match-3 levels while collaborating with developers and artists.
  • Company: Join Supercell, a leading games company known for iconic titles like Clash of Clans.
  • Benefits: Enjoy a creative work environment, competitive pay, and opportunities for professional growth.
  • Other info: Work in a collaborative London office with a focus on team culture and creativity.
  • Why this job: Shape player experiences in cosy games and lead innovative design projects.
  • Qualifications: Experience in match-3 game design and a passion for creating engaging gameplay.

The predicted salary is between 36000 - 44000 Β£ per year.

  • What You'll Be Doing
  • Design, build and balance exceptional match-3 levels that deliver engaging gameplay across a wide range of player skill levels.
  • Collaborate with developers to tune game feel and match 3 gameplay to be best-in-class
  • Own the design of blockers, boosters and rewards and shape satisfying level progression
  • Use analytics, player feedback and playtesting to continuously refine levels and improve player experience.
  • Work alongside Engineering to improve level design tools, workflows and implementation processes.
  • Partner with Art to ensure levels are visually readable, aesthetically cohesive and support the game's creative vision.
  • Plan and own Match 3 content production, ensuring a consistent pipeline of high-quality content that supports development milestones and Live Ops.
  • 1.

Lead external level design contractors and outsourcing partners by providing clear briefs, regular feedback and quality reviews, ensuring all delivered content meets Treefrog's standards.

  • Mentor other designers through feedback, knowledge sharing and collaborative problem solving.
  • What You Have
  • Experience shipping successful free-to-play match-3 or puzzle games.
  • Experience designing Live Ops events, seasonal content or limited-time game modes.
  • Strong understanding of player progression, retention, engagement and monetisation in puzzle.
  • Experience improving level editors, pipelines or content creation workflows.
  • Experience leading small feature teams or mentoring designers.
  • Have a deep understanding of the competition and genre trends.
  • Passion for cosy games and creating emotionally engaging player experiences.

What We're Looking for

  • A strong sense of ownership, with the ability to drive work forward autonomously.
  • A consistent track record of delivering high-quality work that meets design requirements and project goals.
  • A proactive mindset, with the ability to identify opportunities and solve problems.
  • Sound judgement in balancing creative excellence with production efficiency.
  • The ability to lead external partners with clarity, empathy and high standards.
  • A collaborative approach to sharing knowledge, mentoring designers and raising the team's quality bar.
  • Clear communication skills and the confidence to constructively challenge decisions.
  • A player-first mindset, balanced with an understanding of creative, technical and commercial goals.
  • A commitment to fostering a collaborative, inclusive and positive team culture.
  • Where You'll Be

This role is based in our London office. The team values in-person collaboration and typically works from the office three days a week: Mondays, Tuesdays and Fridays.

About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London.

You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars .

Our mission is to create great games that as many people as possible play for years and that are remembered forever.

So, how do we make great games?

By putting together the best teams and giving them the freedom and independence to succeed.

And by taking risks, failing, sharing learnings , and killing lots of projects.

Hey, You Might Love It Here!

Independent cells and trust are at the core of our culture .

But it takes more than that to makegreat games.

We take good care of our people, providing them with the compensation, work environment, and resources they need to

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Senior Match-3 Designer, New Game employer: Supercell

Supercell is an exceptional employer, offering a dynamic work culture that fosters creativity and innovation in the heart of Helsinki and London. With a strong emphasis on employee growth, you will have the opportunity to collaborate with talented teams across various functions, driving impactful marketing strategies for mobile games while embracing cutting-edge technology like AI. Join us to be part of a forward-thinking company that values your contributions and supports your professional development.

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Contact Details:

Supercell Recruitment Team

We think you need these skills to ace Senior Match-3 Designer, New Game

Match-3 Level Design
Gameplay Balancing
Player Engagement Analysis
Collaboration with Developers
Level Progression Design
Analytics Utilisation
Playtesting