Head of Tech & Quality, Clash of Clans
Head of Tech & Quality, Clash of Clans

Head of Tech & Quality, Clash of Clans

Full-Time 72000 - 108000 ÂŁ / year (est.) No home office possible
Supercell

At a Glance

  • Tasks: Lead tech and quality for Clash of Clans, ensuring smooth updates and player trust.
  • Company: Join Supercell, a leading games company known for innovation and player-first experiences.
  • Benefits: Enjoy competitive pay, relocation support, and a fun, collaborative work environment.
  • Other info: Work in vibrant Helsinki or London offices with a focus on team independence.
  • Why this job: Make a real impact on a beloved game with millions of players worldwide.
  • Qualifications: Experience in senior tech roles, ideally in gaming or complex mobile apps.

The predicted salary is between 72000 - 108000 ÂŁ per year.

We’re looking for a Head of Tech & Quality to take end-to-end ownership of how Clash of Clans ships. Clash is a decade-plus live game with tens of millions of players. Our ambition for 2026 and beyond is big: one release train, clear ownership, and updates that feel right, not rushed for players. To get there, we need someone who can set the tech and quality direction for the whole game, grow the people who make it real, and make shipping feel calm and predictable at scale.

You’ll lead the Tech & Quality clan and sit on the Clash Leads group alongside Core, Content, Marketing, and Business & Expansion.

Your mission

Make every Clash update trustworthy for players and calm for the team. Players should feel like the game “just works” – smooth battles, quick loads, no nasty surprises – and when something does go wrong, it’s handled quickly and transparently. The team should feel confident: we can try ideas fast, we ship on a known rhythm, and we always have a safe way to undo a change.

You’ll own:

  • The tech and quality strategy for Clash
  • The release system end-to-end
  • The people and leaders who run our core technical and quality loops

What you’ll be doing

  • Set the tech & quality strategy for Clash
  • Own the end-to-end technical and quality vision for Clash across idea → playtest → release → live operations. Turn game strategy and clan bets into clear technical priorities: platform work, tools, observability, testing, performance, and live resilience.
  • Define simple, game-wide standards (readiness criteria, perf budgets, telemetry “truths”, quality bars) that clans can rely on.

Own the release system and live reliability

  • Be accountable for the release train: cadence, gates, rollout, rollback, and incident playbooks.
  • Appoint and coach Domain Owners for key loops (Release, CI/CD & Tools, Verification & Playtests, Performance & Telemetry, Live Reliability, Asset Flow) and let them run the day-to-day.
  • Ensure risks surface early: build a culture where teams flag concerns, and you help them solve structural problems rather than firefight symptoms.
  • Raise the bar on live resilience: clear SLIs/SLOs, observability, on-call, incident reviews, and learning loops.

Make performance, tooling & testing “boringly good”

  • Ensure Clash feels smooth on target devices: FPS, memory, load times, and network behaviour are owned, measured, and improved over time.
  • Tighten the feedback loop: faster builds, robust CI, reliable test fixtures, device-farm runs, and internal playtests that reflect live reality.
  • Partner with Tech Art and Content on asset and pipeline scale: content flows from DCC tools to in-game with minimal friction and predictable build behaviour.

Build and grow the Tech & Quality clan

  • Lead a multi-disciplinary clan (engineering, QA, release, tools, performance, platform) with a clear mission and outcomes.
  • Hire, coach, and develop engineering and QA leaders; grow senior ICs through Domain Owner stints instead of new hierarchy layers.
  • Create clarity on roles, ownership, and expectations so people know what good looks like and how to grow.

Keep interfaces green with partners

  • Work closely with central tech/platform/data/security teams to align on shared services, tools, and standards – and make sure Clash’s needs are clearly represented.
  • Own the key technical interfaces to app stores, platform partners, and any co‑dev partners together with other Clan Leads.
  • Make pragmatic build vs buy and near‑term vs platform investment calls, and land those decisions without slowing game teams down.

Lead as part of the Clash Leads group

  • Sit on the Clash Leads group with Core, Content, Marketing, and Business & Expansion.
  • Shape the overall plan: one release train, shared gates and bars, clear trade‑offs, and a weekly “What moved” loop that everyone trusts.
  • Protect player quality and team pace: call out risks early, argue for focus, and say “no” when needed to keep the bar high.

What you have

Experience

  • You’ve held senior engineering/tech leadership roles for a large-scale live product, ideally games or similarly complex mobile apps.
  • You’ve been responsible for shipping at scale: CI/CD, branching strategies, rollouts, rollbacks, incidents, and post‑mortems are familiar territory.
  • You have deep technical literacy in at least one of: gameplay/client engineering, server/platform engineering, build & automation, performance engineering, or QA automation.
  • You’ve led leaders and senior ICs: hiring, coaching, growing people, and building succession plans.
  • You’ve worked closely with cross‑functional partners (product, design, art, marketing, BI) and with central/platform teams.

Skills & Mindset

  • Strategic + hands‑on: comfortable setting long‑term direction and also diving into enough detail to make good calls.
  • System thinker: you see release, testing, performance, and live ops as connected loops, not separate org charts.
  • Plain‑language communicator: you can explain technical trade‑offs in a way that players, designers, artists and execs can follow.
  • Talent builder: you enjoy coaching, giving feedback, and helping other people lead.
  • Calm under pressure: you keep your head when things go wrong, and you use incidents to make the system stronger, not to blame.
  • Player‑first judgement: you’re willing to trade short‑term convenience for long‑term trust, and you care deeply about the experience players actually feel.

Where You’ll Be

This role is based either in our Helsinki or London office. We value a collaborative work environment and genuine human interactions. If you are not local, our relocation team would be excited to help you with your move to Helsinki or London. We provide comprehensive support not only for you, but also for your family!

About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. Independent cells and trust are at the core of our culture.

But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

You Are Not Your Job Title ™

Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

Benefits And Compensation

Luring you in with glitter, glamour, and gems isn’t what we’re about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we’re happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team

Head of Tech & Quality, Clash of Clans employer: Supercell

Supercell is an exceptional employer that fosters a collaborative and innovative work culture, particularly for the Head of Tech & Quality role in either Helsinki or London. With a strong emphasis on employee growth, you will have the opportunity to lead a multi-disciplinary team while enjoying comprehensive relocation support and a focus on work-life balance. Our unique approach prioritises individual impact over titles, ensuring that every team member feels valued and empowered to contribute to the success of our beloved games.
Supercell

Contact Detail:

Supercell Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Head of Tech & Quality, Clash of Clans

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those connected to Clash of Clans. Attend events, join online forums, and don’t be shy about sliding into DMs. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your passion for the game! When you get the chance to chat with potential employers, share your thoughts on Clash of Clans and how you’d improve it. This not only shows your enthusiasm but also your understanding of the game's tech and quality needs.

✨Tip Number 3

Prepare for interviews by diving deep into the tech and quality aspects of game development. Brush up on CI/CD processes, performance metrics, and incident management. Being able to discuss these topics confidently will set you apart from the crowd.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining the Supercell family and contributing to the future of Clash of Clans.

We think you need these skills to ace Head of Tech & Quality, Clash of Clans

Technical Leadership
Quality Assurance
CI/CD
Performance Engineering
Incident Management
Cross-Functional Collaboration
Strategic Planning
Coaching and Mentoring
System Thinking
Plain-Language Communication
Player-Centric Judgement
Risk Management
Release Management
Agile Methodologies

Some tips for your application 🫡

Show Your Passion for Gaming: When you're writing your application, let your love for games shine through! Talk about your experiences with Clash of Clans or similar games, and how they inspire you to create amazing player experiences.

Be Clear and Concise: We appreciate straightforward communication. Make sure your application is easy to read and gets straight to the point. Highlight your relevant experience and skills without fluff – we want to see what you can bring to the table!

Tailor Your Application: Don’t just send a generic application. Take the time to align your skills and experiences with the specific requirements of the Head of Tech & Quality role. Show us that you understand what we’re looking for and how you fit into our vision.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets to the right people. Plus, it shows us you’re serious about joining our team!

How to prepare for a job interview at Supercell

✨Know Your Tech & Quality Strategy

Before the interview, dive deep into Clash of Clans' tech and quality strategy. Understand how they manage their release system and live operations. Be ready to discuss how you would enhance their current processes and ensure a smooth experience for players.

✨Showcase Your Leadership Skills

Prepare examples that highlight your experience in leading multi-disciplinary teams. Discuss how you've coached and developed leaders in the past, and be specific about the outcomes. This role is all about growing the Tech & Quality clan, so demonstrate your talent-building mindset.

✨Communicate Clearly and Simply

Practice explaining complex technical concepts in plain language. You’ll need to communicate with various stakeholders, from engineers to designers. Think of ways to simplify your explanations without losing the essence of your ideas, as this will show your ability to bridge gaps between teams.

✨Emphasise Player-First Judgement

Be prepared to discuss how you prioritise player experience over short-term gains. Share examples where you made decisions that benefited players in the long run, even if it meant sacrificing immediate convenience. This mindset aligns perfectly with Clash of Clans' mission.

Head of Tech & Quality, Clash of Clans
Supercell

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