Sumo’s Lab42 team is currently working on multiple exciting projects, across a number of game engines and platforms, using cutting-edge technologies to deliver premium quality solutions for our wide variety of clients. This role is an awesome opportunity to support and enhance Lab42’s ‘Problems Solved’ reputation, fusing flexibility with fun. We’re a relaxed and welcoming bunch who believe making games should be fun and rewarding, so if that sounds like your thing, come join us!
- Experience within the games industry in disciplines such as game design, product management, or live operations.
- Strong understanding of the games market, including current market trends, player behaviours, and emerging opportunities.
- The ability to use data and insights to identify opportunities, drive product improvements, and measure impact.
- A proactive, evidence-based approach to problem solving, with the confidence advocate for recommendations supported by evidence.
- Experience managing and prioritising backlogs within a development environment; publishing experience is desirable.
- Practical experience applying prioritisation frameworks (e.g., ICE, Jobs to Be Done) to support effective backlog management and decision-making.
- Experience combining qualitative and quantitative insights to develop a comprehensive understanding of player behaviours, needs, and motivations.
- Strong communication and stakeholder management skills, including experience developing concepts and presenting proposals.
- Pragmatic and outcome-focused approach to delivery, balancing business value, user needs, and resource constraints.
Product Manager employer: Sumo Digital
At Sumo Digital, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. Our Sheffield studio offers a hybrid working model, allowing for flexibility while engaging with a diverse range of clients and partners across Asia. We are committed to employee growth, providing opportunities for professional development and the chance to work on high-impact projects that shape the future of game development.