At a Glance
- Tasks: Create stunning character designs for exciting AAA video games.
- Company: Join Atomhawk, a creative hub for passionate artists.
- Benefits: Flexible benefits package, remote work options, and 21 days holiday.
- Other info: Collaborative environment with opportunities for personal growth.
- Why this job: Showcase your creativity and make an impact in the gaming industry.
- Qualifications: Strong portfolio showcasing character art and design skills.
The predicted salary is between 25000 - 32000 £ per year.
Hybrid working from our Newcastle studio (Tuesday, Wednesday and Thursdays in‑studio). We are looking to speak with junior artists who can demonstrate quality realistic character artwork. We are looking for a talented concept artist who has a passion for concept design. You’ll be working on a variety of titles that range from realistic to stylized art on a range of upcoming AAA videogame titles. No formal training is required but an eye‑catching portfolio is a must. We’re very interested to see initial ideas and sketches along with your final rendering quality. The ability to bring character and personality to your designs is a must for this role, so please include your most creative pieces in your portfolio to show us what you can do! If this interests you, we encourage you to send us your portfolio and show us what you’d bring to our flock.
What you'll bring with you:
- Quality at all stages of the process. Creation of artwork that is well presented and defined from sketch through to final polish.
- Design thinking. Solving creative problems through innovative design, balancing form and function.
- Technical skill. Fluency in Photoshop and Blender and an understanding of complementary software and tools including Unreal Engine.
- Art fundamentals. A strong grasp of anatomy, colour, light, composition, mood, perspective and depth.
- Variety and iteration. The ability to provide multiple creative options, iterating as projects progress.
- Adaptability. Switching quickly and fluidly to new requirements and processes when required.
- Working to a brief. Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.
- Time management. Creation of high-quality work within allocated timescales.
- Collaboration. Receptive to taking feedback and working together with team‑mates and clients.
What's in it for you?
We understand the importance of having control over your benefits. That's why we offer a flexible, personalised benefits package designed to meet your unique needs, no matter where you are in your career.
My Money: Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.
My Lifestyle: Flexible working, 21 free‑choice days holiday.
Junior Character Concept Artist employer: Sumo Digital Ltd
At Atomhawk, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration. Our Newcastle studio provides a hybrid working environment, allowing you to balance your professional and personal life while working on exciting AAA videogame titles. With a flexible benefits package tailored to your needs and ample opportunities for growth, you'll find a rewarding career path that encourages artistic development and innovation.
StudySmarter Expert Advice🤫
We think this is how you could land Junior Character Concept Artist
✨Tip Number 1
First things first, make sure your portfolio is top-notch! Showcase your best character designs, from initial sketches to polished pieces. We want to see your creativity and personality shine through!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or art communities. You never know who might have the inside scoop on job openings or can give you a leg up in the application process.
✨Tip Number 3
When you get that interview, be ready to talk about your design process! We love to hear how you tackle creative problems and iterate on your ideas. Show us your thought process and how you adapt to feedback.
✨Tip Number 4
Finally, don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining our team at Atomhawk!
We think you need these skills to ace Junior Character Concept Artist
Some tips for your application 🫡
Show Off Your Portfolio:Your portfolio is your golden ticket! Make sure it’s packed with your best work, showcasing everything from initial sketches to polished pieces. We want to see your creativity and how you bring characters to life!
Tailor Your Application:Don’t just send a generic application. Take a moment to tailor your cover letter and CV to highlight your skills that match the job description. Show us why you’re the perfect fit for our team at Atomhawk!
Be Creative and Personal:Let your personality shine through in your application. We love seeing unique ideas and character in your designs, so don’t be afraid to show us what makes you, you! It’s all about standing out!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss any important details. Plus, it shows you’re keen to join our flock!
How to prepare for a job interview at Sumo Digital Ltd
✨Showcase Your Portfolio
Make sure your portfolio is not just a collection of your best work, but also includes initial sketches and ideas. This will demonstrate your creative process and ability to iterate, which is crucial for a Junior Character Concept Artist.
✨Understand the Brief
Before the interview, take time to understand Atomhawk's projects and their artistic style. Be prepared to discuss how you would approach a brief, considering context and constraints, as this shows your design thinking and adaptability.
✨Brush Up on Technical Skills
Since fluency in Photoshop and Blender is essential, make sure you're comfortable discussing your technical skills. You might even want to bring up specific tools or techniques you've used in your previous work that align with what Atomhawk is looking for.
✨Be Ready for Collaboration Questions
Expect questions about teamwork and feedback. Think of examples where you've successfully collaborated with others or adapted your designs based on constructive criticism. This will highlight your ability to work well within a team, which is key for this role.