At a Glance
- Tasks: Design and develop systems for an exciting unannounced AAA game.
- Company: Leading game studio in Brighton with a passion for innovation.
- Benefits: 25 days annual leave, bonuses, and awesome perks.
- Why this job: Join a creative team and shape the future of gaming.
- Qualifications: Proficient in C++, experienced with Unreal Engine, and Agile methodologies.
The predicted salary is between 40000 - 50000 £ per year.
A leading game studio in Brighton is seeking a Gameplay Programmer for an exciting unannounced AAA game. The candidate will design, develop, and test systems and game code while collaborating with designers and artists.
Required qualifications include:
- Proficiency in C++
- Professional experience with Unreal Engine
- Familiarity with Agile methodologies
The company offers a comprehensive benefits package, including 25 days of annual leave, bonuses, and various perks.
Unreal Gameplay Programmer — AAA Studio (Hybrid UK) employer: Studio Gobo
Contact Detail:
Studio Gobo Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Unreal Gameplay Programmer — AAA Studio (Hybrid UK)
✨Tip Number 1
Network like a pro! Reach out to fellow programmers, designers, and artists in the gaming industry. Join online forums or local meetups to connect with people who might know about job openings at studios like the one in Brighton.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your best work with Unreal Engine and C++. Include projects that highlight your gameplay programming abilities and any collaborative efforts with designers or artists.
✨Tip Number 3
Prepare for interviews by brushing up on Agile methodologies. Be ready to discuss how you've applied these principles in your previous work. We want to see how you can fit into the studio's workflow!
✨Tip Number 4
Don't forget to apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who are proactive about their job search.
We think you need these skills to ace Unreal Gameplay Programmer — AAA Studio (Hybrid UK)
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your proficiency in C++ and any experience you have with Unreal Engine. We want to see how your skills can contribute to our exciting unannounced AAA game!
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect the specific requirements mentioned in the job description. It shows us you’re genuinely interested in the role.
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and experience at a glance.
Apply Through Our Website: We encourage you to apply through our website for the best chance of getting noticed. It’s the easiest way for us to manage applications and ensures you don’t miss out on any important updates!
How to prepare for a job interview at Studio Gobo
✨Know Your Unreal Engine Inside Out
Make sure you brush up on your Unreal Engine skills before the interview. Be ready to discuss specific projects you've worked on, the challenges you faced, and how you overcame them. This will show your depth of knowledge and practical experience.
✨Showcase Your C++ Expertise
Prepare to demonstrate your proficiency in C++. You might be asked to solve coding problems or explain your thought process behind certain programming decisions. Practising common algorithms and data structures can really help you shine.
✨Familiarise Yourself with Agile Methodologies
Since the studio values Agile practices, it’s crucial to understand how Agile works in a game development context. Be ready to discuss your experience with Agile teams, how you handle sprints, and any tools you’ve used to manage tasks.
✨Collaborate and Communicate
As a Gameplay Programmer, you'll need to work closely with designers and artists. Prepare examples of how you've successfully collaborated in the past. Highlight your communication skills and how you ensure everyone is on the same page during development.