At a Glance
- Tasks: Shape player experiences through design documentation, prototyping, and collaboration with creative teams.
- Company: Exciting video game studio in Guildford, UK, focused on quality and innovation.
- Benefits: Flexible working, private healthcare, increasing holiday benefits, and access to AAA projects.
- Other info: On-site role with opportunities for social events and collaboration with the Netherlands office.
- Why this job: Join a passionate team creating groundbreaking games and make your mark in the industry.
- Qualifications: Strong portfolio, understanding of game development, and proficiency in level editors like Unreal or Unity.
The predicted salary is between 30000 - 40000 £ per year.
The Studio
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role
Working under the direction of the Chief Creative Officer and Senior Designers, you will play a key role in shaping the player experience across all stages of development. Your responsibilities will span design documentation, game balancing, level prototyping in 3D engines, and the creation and management of game scripts and data. This is a highly collaborative role - you will work closely with multi-disciplinary teams and adapt to evolving priorities as projects progress.
As an Associate Designer, you will:
- Produce clear, concise, and detailed design documentation for key game features
- Prototype and iterate on level layouts using white-box techniques in 3D game engines
- Contribute to game balancing, scripting, and data management
- Present ideas, concepts, and features confidently to cross-functional teams
- Collaborate closely with designers, artists, engineers, and producers across all stages of development
Requirements
What we’re looking to see on your CV:
- Solid understanding of the game development process from concept through ship
- A strong portfolio showcasing both personal and team projects, supported by clear documentation that demonstrates your design thinking and process from brief through to final execution
- Proficiency with level editors - Unreal Engine, Unity, or a proprietary engine preferred
- Comfortable working with Word, Excel, PowerPoint, and 2D art packages
- Strong communication skills, both written and verbal and an ability to communicate ideas visually through sketches, diagrams, or mock-ups
- Broad and deep knowledge of games across genres and platforms
- Able to adapt quickly to shifts in design direction or development process
Bonus Points For
- A degree in Game Design or equivalent practical experience
- Some work experience in a commercial game studio
- Experience shipping a title in Unreal Engine, Unity, a proprietary engine or equivalent is a strong plus
- A keen interest in level design particularly
- An interest or background in racing games
Some things to note before applying
We are not able to offer visa sponsorship or relocation assistance for this role, so you will need to already be based in the UK with the right to work here. This is an on-site role at our Guildford studio, with a minimum of 3 days per week in the office. Start date: July - September 2026, but we are flexible and happy to work with you. Application deadline: Friday 5th June 2026. You will hear back on your application after this closing date, and if we receive a high volume of applications, we may close this role earlier.
Interview process
We want the process to be clear and transparent, so here’s what you can expect from your interview process:
- A welcome call with Bethany, our Recruiter
- A brief task to be completed in your own time
- Meetings with our 2 Lead Designers
- An in-person interview with our Design Team at the Guildford studio
- A final stage with our Chief Creative Officer and CEO
Benefits
What you can expect from us:
- International AAA game projects
- Access to cutting-edge hardware
- Flexible/hybrid working (we work 3 days per week on site)
- Great increasing holiday benefits including Christmas Shutdown
- Discretionary bonus scheme
- Private Healthcare Plan including dental and optical support, mental health, online GP
- Pension Plan
- Life Assurance
- Flu Jab Vouchers
- Regular Team Incentives and Social Events
- Access to a well-stocked fridge and snack cupboard
- Opportunities to work with our Netherlands office
Associate Designer Guildford, UK United Kingdom employer: Stellarentertainment
Join our dynamic video game development studio in Guildford, where creativity meets collaboration. As an Associate Designer, you'll be part of a passionate team working on exciting AAA projects, with access to cutting-edge technology and a supportive work culture that prioritises employee growth and well-being. Enjoy flexible working arrangements, generous holiday benefits, and opportunities for social engagement, all while contributing to the creation of immersive gaming experiences.
StudySmarter Expert Advice🤫
We think this is how you could land Associate Designer Guildford, UK United Kingdom
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best work and clearly explains your design process. We want to see how you think, so include sketches, diagrams, and any cool prototypes you've created.
✨Tip Number 2
Practice your presentation skills! You’ll need to confidently share your ideas with cross-functional teams. Grab a friend or family member and pitch your concepts to them – it’s a great way to get comfortable with your material.
✨Tip Number 3
Network like a pro! Connect with other designers and game developers on platforms like LinkedIn or Discord. Join game development communities and attend local meetups to make valuable connections that could help you land that dream job.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team and contributing to our exciting projects.
We think you need these skills to ace Associate Designer Guildford, UK United Kingdom
Some tips for your application 🫡
Show Off Your Portfolio:Make sure to include a strong portfolio that showcases your personal and team projects. We want to see your design thinking in action, so back it up with clear documentation from concept to execution.
Tailor Your CV:When applying, tailor your CV to highlight your understanding of the game development process. We’re looking for specifics, so don’t be shy about detailing your experience with level editors and any relevant tools you've used.
Communicate Clearly:Strong communication skills are key! Make sure your application reflects your ability to present ideas confidently. Use sketches or diagrams if you can – we love seeing how you visually communicate your concepts.
Apply Through Our Website:We encourage you to apply through our website for the best chance of getting noticed. Remember, the deadline is Friday 5th June 2026, so don’t leave it to the last minute!
How to prepare for a job interview at Stellarentertainment
✨Know Your Stuff
Make sure you have a solid understanding of the game development process. Brush up on your knowledge of level design, game balancing, and scripting. Be ready to discuss your portfolio in detail, highlighting your design thinking and how you approached each project.
✨Show Off Your Skills
Prepare to demonstrate your proficiency with level editors like Unreal Engine or Unity. If possible, bring along examples of your work that showcase your ability to prototype and iterate on level layouts. This will give the interviewers a clear picture of your capabilities.
✨Communicate Clearly
Strong communication skills are key in this role. Practice presenting your ideas confidently, using sketches or diagrams to visually communicate your concepts. Remember, you’ll be collaborating with multi-disciplinary teams, so being able to articulate your thoughts is crucial.
✨Be Adaptable
The gaming industry is fast-paced and ever-changing. Be prepared to discuss how you've adapted to shifts in design direction or project priorities in the past. Show them that you can thrive in a collaborative environment and embrace new challenges as they come.