Hard Surface Artist in Surrey

Hard Surface Artist in Surrey

Surrey Full-Time 30000 - 40000 € / year (est.) No home office possible
Stellar Entertainment Software

At a Glance

  • Tasks: Create stunning hard surface models for exciting video game projects.
  • Company: Join a leading video game development studio in Guildford and Utrecht.
  • Benefits: Enjoy flexible working, private healthcare, and regular team events.
  • Other info: Work on AAA projects with cutting-edge technology and great career growth.
  • Why this job: Be part of an innovative team shaping the future of gaming.
  • Qualifications: Experience as a Hard Surface Artist with a strong portfolio.

The predicted salary is between 30000 - 40000 € per year.

The Studio

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new, unannounced project.

The Role

We are looking for a talented Hard Surface Artist to join our Art team. This is a mid-level role, and will suit someone looking to build on their games industry experience as a Hard Surface Artist.

Responsibilities

  • Create high and low poly hard surface models (weapons, vehicles, props, structures, and environmental assets) to a high standard of quality.
  • Produce clean, optimised topology and UV layouts appropriate for real-time game engines.
  • Author PBR texture sets using industry-standard tools, ensuring assets are physically accurate and visually consistent with the project's art style.
  • Work from concept art and reference material to produce assets that meet design and artistic intent.
  • Integrate assets into the game engine and iterate based on feedback from leads and art directors.
  • Collaborate with environment, character, and technical art teams to ensure seamless asset integration.
  • Contribute to and maintain art documentation, style guides, and pipeline workflows.
  • Participate in art reviews, offering and receiving constructive feedback.
  • Identify and flag technical or artistic issues proactively and propose solutions.

Qualifications

What we’re looking to see on your CV and portfolio:

  • Solid games industry experience as a Hard Surface Artist, with at least one shipped title under your belt.
  • A strong portfolio that demonstrates mastery of hard surface modelling and material work across a range of subject matter - showing your process as well as the finished result.
  • Proficiency in Blender, Substance Painter, Substance Designer, and Unreal Engine.
  • A confident grasp of the mid-poly workflow, including baking, ID masking, and efficient asset preparation for real-time pipelines.

Bonus points for:

  • Experience on AAA or mid-tier console/PC titles.
  • Familiarity with Houdini or procedural modelling techniques.
  • Knowledge of Marmoset Toolbag for baking and asset presentation.
  • Experience with photogrammetry pipelines.
  • An interest in game design and how assets function in context.

Benefits

  • Flexible hybrid working (we work 3 days per week on-site)
  • Holiday Accrual Scheme
  • International AAA game projects
  • Access to cutting-edge hardware
  • Discretionary bonus scheme
  • Private Healthcare Plan incl. Dental and Eye care
  • Pension Plan
  • Life Assurance
  • Employee Assistance Programme - Wellness Support
  • Regular Team Incentives and Social Events

Hard Surface Artist in Surrey employer: Stellar Entertainment Software

Join our dynamic video game development studio in Guildford, where creativity meets cutting-edge technology. We offer a vibrant work culture that prioritises collaboration and innovation, alongside flexible hybrid working arrangements and opportunities for professional growth on exciting AAA projects. With a focus on employee well-being, our comprehensive benefits package includes private healthcare, regular team incentives, and a supportive environment that fosters artistic excellence.

Stellar Entertainment Software

Contact Detail:

Stellar Entertainment Software Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Hard Surface Artist in Surrey

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best hard surface models and the process behind them. We want to see not just the final product, but how you got there.

Tip Number 2

Network like a pro! Attend game development events or join online communities where you can connect with other artists and industry professionals. You never know who might have a lead on your dream job!

Tip Number 3

Practice makes perfect! Keep honing your skills in Blender, Substance Painter, and Unreal Engine. The more comfortable you are with these tools, the better you'll perform in interviews and tests.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step to connect with us directly.

We think you need these skills to ace Hard Surface Artist in Surrey

Hard Surface Modelling
PBR Texturing
Blender
Substance Painter
Substance Designer
Unreal Engine
Mid-Poly Workflow

Some tips for your application 🫡

Show Off Your Portfolio:Your portfolio is your chance to shine! Make sure it showcases your best hard surface models and highlights your process. We want to see not just the final products, but how you got there too!

Tailor Your CV:Don’t just send a generic CV. Tailor it to highlight your experience as a Hard Surface Artist, especially any shipped titles. We’re looking for specific skills, so make sure they stand out!

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the good stuff. Remember, less is often more!

Apply Through Our Website:We encourage you to apply through our website for the best chance of getting noticed. It’s super easy, and we can’t wait to see what you bring to the table!

How to prepare for a job interview at Stellar Entertainment Software

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best hard surface models. Include a variety of assets like weapons, vehicles, and props, and don't forget to show your process from concept to final product. This will demonstrate not only your skills but also your understanding of the entire workflow.

Know Your Tools Inside Out

Familiarise yourself with Blender, Substance Painter, and Unreal Engine before the interview. Be ready to discuss how you've used these tools in past projects, especially in relation to creating optimised topology and UV layouts. Showing confidence in your technical skills can really impress the interviewers.

Understand the Game Design Context

Brush up on how hard surface assets function within a game. Be prepared to discuss how your work contributes to gameplay and player experience. This shows that you’re not just an artist, but someone who understands the bigger picture of game development.

Be Open to Feedback

During the interview, be ready to engage in discussions about your work and accept constructive criticism. Highlight your willingness to iterate on designs based on feedback from leads and art directors. This attitude is crucial for collaboration within the art team.