At a Glance
- Tasks: Create stunning lighting for AAA games and mentor a creative team.
- Company: Exciting video game studio focused on quality and player experience.
- Benefits: Flexible working, private healthcare, and great holiday perks.
- Why this job: Join us to push the boundaries of gaming and make an impact.
- Qualifications: Experience as a Senior Lighting Artist with a strong portfolio.
- Other info: Work with cutting-edge tech in a dynamic, collaborative environment.
The predicted salary is between 36000 - 60000 ÂŁ per year.
The Studio
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. We focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in balancing every single aspect of a game that you, as a player, will interact with; what you see, how you play and how it makes you feel. It couldnât be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role: Senior Lighting Artist
As our Senior Lighting Artist, youâll be working closely with our Art Director, Technical Artists, and Engineers to help craft visually stunning and technically optimized lighting across our AAA projects.
Responsibilities
- Mentor the Lighting team and promote creativity in collaboration with Art Directors.
- Design and implement highâquality lighting setups that enhance mood, narrative and gameplay experiences.
- Optimize existing lighting content, improving memory and performance while maintaining visual quality.
- Partner with Technical Artists and Graphics Engineers on materials, shaders, shadows, antiâaliasing, and image quality enhancements.
- Stay up to date on trends and methodologies in current and future graphics software and develop early planning of lighting related processes.
- Identify potential risks to the project and bring them to the attention of management.
- Support the Art Director, Technical Director and Lead Artist with adâhoc tasks and duties.
Requirements
- Experience as a Senior Lighting Artist within the games industry.
- Have at least one shipped AAA title under your belt.
- Impressive portfolio demonstrating deep understanding of lighting, mood, and visual storytelling.
- Experience with realâtime dynamic and baked lighting, grading, lens flares, vignette and other postâFX with an eye on image quality and performance.
- Excellent interpersonal and communication skills.
- Strong working knowledge of Unreal Engine 5.
- Experience with industryâstandard art tools such as 3DS Max/Maya and Photoshop.
- Photography experience shooting lighting reference, HDRI/IBL as needed.
- Demonstrated leadership and passion for nurturing and developing team talent.
Benefits
- International AAA game projects.
- Access to cuttingâedge hardware.
- Flexible/hybrid working (3 days per week on site).
- Great increasing holiday benefits including Christmas shutdown.
- Discretionary bonus scheme.
- Private Healthcare Plan including dental, optical support and mental health care.
- Pension Plan.
- Life Assurance.
- Flu jab vouchers.
- Regular team incentives and social events.
- Brand new Guildford office.
- Wellâstocked fridge and snack cupboard.
- Opportunities to work with our Netherlands office.
Seniority Level: MidâSenior level
Employment Type: Fullâtime
Job Function: Design, Art/Creative, and Information Technology
Industries: Computer Games
Senior Lighting Artist employer: Stellar Entertainment Software
Contact Detail:
Stellar Entertainment Software Recruiting Team
StudySmarter Expert Advice đ¤Ť
We think this is how you could land Senior Lighting Artist
â¨Tip Number 1
Network like a pro! Reach out to industry contacts on LinkedIn or at events. We all know that sometimes itâs not just what you know, but who you know that can get your foot in the door.
â¨Tip Number 2
Show off your portfolio! Make sure itâs up-to-date and highlights your best work. We want to see your lighting magic, so donât hold back on showcasing those AAA projects!
â¨Tip Number 3
Prepare for interviews by researching the studio and their projects. We love when candidates show genuine interest in our work, so come armed with questions and insights about our games!
â¨Tip Number 4
Apply through our website! Itâs the best way to ensure your application gets seen by the right people. Plus, weâre always on the lookout for passionate talent like you to join our team!
We think you need these skills to ace Senior Lighting Artist
Some tips for your application đŤĄ
Show Off Your Portfolio: Make sure to include a link to your portfolio that showcases your best lighting work. We want to see how you create mood and visual storytelling in your projects, so pick pieces that really highlight your skills!
Tailor Your Application: When applying, take a moment to tailor your CV and cover letter to the role of Senior Lighting Artist. Highlight your experience with AAA titles and any specific tools or techniques mentioned in the job description. We love seeing candidates who pay attention to detail!
Be Yourself: Let your personality shine through in your application! Weâre looking for someone who can mentor and inspire our team, so donât be afraid to share your passion for lighting and game design. A bit of enthusiasm goes a long way!
Apply Through Our Website: We encourage you to apply directly through our website. Itâs the best way to ensure your application gets into the right hands. Plus, it shows us youâre genuinely interested in joining our team!
How to prepare for a job interview at Stellar Entertainment Software
â¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work as a Senior Lighting Artist. Focus on projects that demonstrate your understanding of lighting, mood, and visual storytelling, especially any AAA titles you've worked on.
â¨Know Your Tools Inside Out
Brush up on your knowledge of Unreal Engine 5 and industry-standard art tools like 3DS Max/Maya and Photoshop. Be prepared to discuss how you've used these tools in past projects and how they can enhance the lighting experience in games.
â¨Demonstrate Leadership Skills
Since mentoring is part of the role, think of examples where you've led a team or nurtured talent. Share specific instances where your leadership made a difference in a project, showcasing your ability to inspire creativity and collaboration.
â¨Stay Current with Trends
Research the latest trends and methodologies in graphics software before your interview. Being able to discuss current innovations in lighting techniques will show your passion for the field and your commitment to pushing boundaries in game development.