Lead Environment Artist

Lead Environment Artist

Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Lead a team to create immersive environments for AAA games.
  • Company: Stellar Entertainment Software is a dynamic game development studio in the UK and Netherlands.
  • Benefits: Enjoy flexible working, private healthcare, and exciting team events.
  • Why this job: Join us to shape captivating worlds and push creative boundaries in gaming.
  • Qualifications: Proven experience in environment art with strong skills in Unreal Engine and 3D tools.
  • Other info: Opportunity to work on unannounced projects and collaborate internationally.

The predicted salary is between 36000 - 60000 £ per year.

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The Studio
We are a video game development studio with offices in

The Studio
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands . Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.
It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role
We’re looking for an innovative Lead Environment Artist to join our talented team of artists. This is your opportunity to play a pivotal role in shaping immersive worlds on our AAA projects. You’ll have the opportunity to create rich, captivating environments and worlds that not only enhance gameplay, but that leave a lasting impression on our audience.
As the Lead Environment Artist you will be leading a team of talented Environment and Lighting Artists with an enthusiastic and motivational approach. You will be a key player in pushing the project’s creative vision, that you will work on and influence with our Art and Creative Directors.
What We’re Looking To See On Your CV

  • Proven experience in a senior world building or environment art position (Lead or Principal level), working on multiple shipped AAA titles across whole project cycles – from initial concepting to final polish.
  • Deep understanding of environmental storytelling, scene lighting and composition, environment architecture, and player experience.
  • Strong experience with industry-standard development tools: Unreal Engine, Substance Painter & Designer and Maya, 3DS Max or Blender.
  • Ability to think critically and creatively, with a passion for pushing boundaries in game world design.
  • Strong communication and feedback skills
  • Experience working with and giving feedback to external teams.
  • Creativity! We would like to see a range of personal and professional pieces, with detail on your contributions and breakdowns.
  • Excellent industry knowledge

Bonus Points For

  • Ability to quickly concept ideas – either through 2D sketches or rapid 3D visualizations.
  • Experience developing visual prototypes.
  • Experience establishing and developing new IPs from scratch.
  • Experience working with existing IPs.
  • Good understanding of gameplay and level design.
  • Experience working with teams across different time zones.
  • Experience managing multiple, complex projects

You Will

  • Spearhead the creation of detailed and immersive environments.
  • Collaborate with our team of Designers, Artists and Technical Artists to deliver both gameplay and creative objectives.
  • Develop and refine workflows, processes and tools.
  • Consistently review designs and assets, providing guidance and constructive feedback where required.
  • Mentor our team, and help foster a collaborative and creative environment.
  • Bring your vision, expertise and experience to exciting projects.

What You Can Expect From Us

  • International AAA game projects
  • Access to cutting-edge hardware
  • Flexible/hybrid working (we work 3 days per week on site)
  • Great increasing holiday benefits including Christmas Shutdown
  • Discretionary bonus scheme
  • Private Healthcare Plan including dental and optical support, mental health, online GP
  • Pension Plan
  • Life Assurance
  • Flu Jab Vouchers
  • Regular Team Incentives and Social Events
  • Brand new Guildford office
  • Access to a well-stocked fridge and snack cupboard
  • Opportunities to work with our Netherlands office

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Art/Creative

  • Industries

    Computer Games

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Lead Environment Artist employer: Stellar Entertainment Software

Stellar Entertainment Software is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of Guildford's thriving game development community. With access to international AAA projects, flexible working arrangements, and a comprehensive benefits package including private healthcare and generous holiday allowances, employees are empowered to grow and innovate while enjoying a supportive environment. Join us to shape immersive worlds and leave a lasting impact on players, all while being part of a passionate team dedicated to excellence.
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Contact Detail:

Stellar Entertainment Software Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Environment Artist

✨Tip Number 1

Familiarise yourself with the latest trends in environment art and AAA game design. Follow industry leaders on social media and engage with their content to stay updated and inspired.

✨Tip Number 2

Network with other professionals in the gaming industry, especially those who have experience in environment art. Attend local meetups or online forums to build connections that could lead to referrals.

✨Tip Number 3

Prepare a portfolio that showcases not only your best work but also your process. Include breakdowns of your contributions to previous projects, highlighting your role in environmental storytelling and scene composition.

✨Tip Number 4

Research Stellar Entertainment Software thoroughly. Understand their past projects and current goals, and be ready to discuss how your vision aligns with theirs during any interviews or networking opportunities.

We think you need these skills to ace Lead Environment Artist

Proven experience in senior world building or environment art positions
Deep understanding of environmental storytelling
Scene lighting and composition expertise
Environment architecture knowledge
Player experience design
Strong experience with Unreal Engine
Proficiency in Substance Painter & Designer
Experience with Maya, 3DS Max or Blender
Critical and creative thinking skills
Strong communication and feedback abilities
Experience working with external teams
Ability to concept ideas through 2D sketches or rapid 3D visualisations
Experience developing visual prototypes
Knowledge of gameplay and level design
Experience managing multiple complex projects
Mentoring and team leadership skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in senior world building or environment art positions. Emphasise your work on AAA titles and detail your contributions to each project, showcasing your understanding of environmental storytelling and scene composition.

Showcase Your Portfolio: Include a diverse range of personal and professional pieces in your portfolio. Provide breakdowns of your contributions to each piece, especially focusing on environments you've created and how they enhance gameplay.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game design and your innovative approach. Mention specific projects where you pushed creative boundaries and how you can contribute to the new unannounced project at Stellar Entertainment Software.

Highlight Collaboration Skills: In your application, emphasise your experience working with teams across different time zones and your ability to provide constructive feedback. This is crucial for the Lead Environment Artist role, as collaboration is key to success in game development.

How to prepare for a job interview at Stellar Entertainment Software

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of projects that demonstrate your skills in environmental storytelling, scene lighting, and composition. Be prepared to discuss your contributions to each piece.

✨Understand the Studio's Vision

Research Stellar Entertainment Software and their previous projects. Understand their creative vision and be ready to discuss how your experience aligns with their goals. This shows your genuine interest in the role and the company.

✨Prepare for Technical Questions

Expect questions about industry-standard tools like Unreal Engine, Substance Painter, and Maya. Brush up on your technical knowledge and be ready to discuss your workflow and how you approach problem-solving in your projects.

✨Demonstrate Leadership Skills

As a Lead Environment Artist, you'll be mentoring others. Prepare examples of how you've led teams or provided constructive feedback in the past. Highlight your ability to foster a collaborative environment and motivate your team.

Lead Environment Artist
Stellar Entertainment Software
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