Lead Environment Artist

Lead Environment Artist

London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the creation of immersive environments for AAA games and mentor a talented team.
  • Company: Stellar Entertainment Software is a dynamic game development studio in Guildford and Utrecht.
  • Benefits: Enjoy flexible working, private healthcare, and exciting team events while working on international projects.
  • Why this job: Join us to shape captivating worlds and push creative boundaries in an innovative environment.
  • Qualifications: Proven experience in senior environment art roles with strong skills in Unreal Engine and 3D tools.
  • Other info: Opportunity to work on unannounced projects and collaborate with teams across different time zones.

The predicted salary is between 36000 - 60000 £ per year.

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.

Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.

We’re looking for an innovative Lead Environment Artist to join our talented team of artists. This is your opportunity to play a pivotal role in shaping immersive worlds on our AAA projects. You’ll have the opportunity to create rich, captivating environments and worlds that not only enhance gameplay, but that leave a lasting impression on our audience.

As the Lead Environment Artist you will be leading a team of talented Environment and Lighting Artists with an enthusiastic and motivational approach. You will be a key player in pushing the project’s creative vision, that you will work on and influence with our Art and Creative Directors.

What We’re Looking To See On Your CV

  • Proven experience in a senior world building or environment art position (Lead or Principal level), working on multiple shipped AAA titles across whole project cycles – from initial concepting to final polish.
  • Deep understanding of environmental storytelling, scene lighting and composition, environment architecture, and player experience.
  • Strong experience with industry-standard development tools: Unreal Engine, Substance Painter & Designer and Maya, 3DS Max or Blender.
  • Ability to think critically and creatively, with a passion for pushing boundaries in game world design.
  • Strong communication and feedback skills.
  • Experience working with and giving feedback to external teams.
  • Creativity! We would like to see a range of personal and professional pieces, with detail on your contributions and breakdowns.
  • Excellent industry knowledge.

Bonus Points For

  • Ability to quickly concept ideas - either through 2D sketches or rapid 3D visualizations.
  • Experience developing visual prototypes.
  • Experience establishing and developing new IPs from scratch.
  • Experience working with existing IPs.
  • Good understanding of gameplay and level design.
  • Experience working with teams across different time zones.
  • Experience managing multiple, complex projects.

You Will

  • Spearhead the creation of detailed and immersive environments.
  • Collaborate with our team of Designers, Artists and Technical Artists to deliver both gameplay and creative objectives.
  • Develop and refine workflows, processes and tools.
  • Consistently review designs and assets, providing guidance and constructive feedback where required.
  • Mentor our team, and help foster a collaborative and creative environment.
  • Bring your vision, expertise and experience to exciting projects.

What You Can Expect From Us

  • International AAA game projects.
  • Access to cutting-edge hardware.
  • Flexible/hybrid working (we work 3 days per week on site).
  • Great increasing holiday benefits including Christmas Shutdown.
  • Discretionary bonus scheme.
  • Private Healthcare Plan including dental and optical support, mental health, online GP.
  • Pension Plan.
  • Life Assurance.
  • Flu Jab Vouchers.
  • Regular Team Incentives and Social Events.
  • Brand new Guildford office.
  • Access to a well-stocked fridge and snack cupboard.
  • Opportunities to work with our Netherlands office.

Lead Environment Artist employer: Stellar Entertainment Software

Stellar Entertainment Software is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of Guildford's thriving game development community. With access to international AAA projects, cutting-edge technology, and a flexible hybrid working model, employees enjoy a supportive environment that prioritises personal growth and well-being, including generous holiday benefits and a comprehensive healthcare plan. Join us to shape immersive gaming experiences while being part of a passionate team dedicated to pushing the boundaries of game design.
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Contact Detail:

Stellar Entertainment Software Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Environment Artist

✨Tip Number 1

Familiarise yourself with the latest trends in environment art and AAA game design. Follow industry leaders on social media, join relevant forums, and participate in discussions to stay updated. This knowledge will not only enhance your skills but also show your passion for the role during interviews.

✨Tip Number 2

Build a strong portfolio that showcases your best work in environment art. Include a variety of projects that highlight your ability to create immersive worlds and demonstrate your understanding of environmental storytelling. Make sure to detail your contributions to each project to give potential employers insight into your creative process.

✨Tip Number 3

Network with professionals in the gaming industry, especially those who work at Stellar Entertainment Software or similar studios. Attend industry events, webinars, and workshops to connect with others and learn about potential job openings. Personal connections can often lead to referrals, increasing your chances of landing an interview.

✨Tip Number 4

Prepare for the interview by practising how to articulate your creative vision and leadership style. Be ready to discuss your experience with team collaboration and feedback processes, as well as how you approach problem-solving in complex projects. Demonstrating your ability to lead and inspire a team will be crucial for this role.

We think you need these skills to ace Lead Environment Artist

Proven experience in environment art and world building
Deep understanding of environmental storytelling
Scene lighting and composition expertise
Proficiency in Unreal Engine
Experience with Substance Painter & Designer
Familiarity with Maya, 3DS Max or Blender
Strong communication and feedback skills
Ability to think critically and creatively
Experience managing teams and projects
Ability to quickly concept ideas through sketches or 3D visualisations
Knowledge of gameplay and level design
Experience working with external teams
Mentoring and leadership skills
Excellent industry knowledge

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in senior world building or environment art positions. Focus on your contributions to AAA titles and detail your understanding of environmental storytelling, scene lighting, and composition.

Showcase Your Portfolio: Include a diverse range of personal and professional pieces in your portfolio. Provide breakdowns of your contributions to each project, showcasing your creativity and technical skills with tools like Unreal Engine and Substance Painter.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game design and your ability to lead a team. Mention specific projects where you pushed creative boundaries and how you can contribute to the studio's vision.

Highlight Collaboration Skills: Emphasise your experience working with external teams and your ability to provide constructive feedback. Mention any experience managing complex projects across different time zones to demonstrate your adaptability.

How to prepare for a job interview at Stellar Entertainment Software

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of projects that demonstrate your skills in environmental storytelling, scene lighting, and composition. Be prepared to discuss your contributions to each piece.

✨Understand the Studio's Vision

Research Stellar Entertainment Software and their previous projects. Understand their creative vision and be ready to discuss how your experience aligns with their goals for immersive world-building in AAA games.

✨Prepare for Technical Questions

Brush up on your knowledge of industry-standard tools like Unreal Engine, Substance Painter, and Maya. Be ready to answer technical questions about your workflow and how you approach environment art from concept to final polish.

✨Demonstrate Leadership Skills

As a Lead Environment Artist, you'll be expected to mentor and guide a team. Prepare examples of how you've successfully led teams in the past, provided constructive feedback, and fostered a collaborative environment.

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