At a Glance
- Tasks: Bridge the gap between art and engineering in game development.
- Company: Exciting video game studio with a focus on quality and innovation.
- Benefits: Flexible working, private healthcare, and access to cutting-edge tech.
- Other info: Collaborative environment with opportunities for international projects and career growth.
- Why this job: Join us to create visually stunning AAA games and push creative boundaries.
- Qualifications: Strong portfolio, experience with Unreal Engine, and scripting skills.
The predicted salary is between 40000 - 50000 £ per year.
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role: As a Technical Artist, you will be that vital link between Art and Engineering. We’re looking for someone who always strives for quality, and who enjoys unlocking the creative potential of our team through optimising processes and workflows, solving technical, system and engine challenges. Day to day, you will be:
- Creatively solving technical problems that benefit from a technical approach
- Working closely with our team of artists and engineers to develop and optimise asset creation workflows allowing people to build world class game content
- Providing technical guidance and mentorship to our art teams
- Collaborating with multiple departments to deliver key features
- Optimizing game assets for performance and scalability
- Ensuring high quality and reliability of the game systems
Requirements: What we’re looking to see on your CV:
- A strong portfolio showcasing your artistic and technical skills, demonstrating how your workflows achieve results
- Proven experience as a Technical Artist, and evidence of working on shipped titles
- Demonstrable proficiency in Unreal Engine, Maya, or 3DS Max and other applicable tools
- Experience with scripting languages (C++, Python, MEL, or similar) to improve workflows and automate tasks
- Strong understanding of shaders, lighting, and rendering techniques and demonstrates an interest in leading edge methods used by the best studios around the world
- Excellent problem-solving skills and ability to work collaboratively in a team environment
- A passion for games and a desire to create visually stunning experiences
- Bonus points if you have C++ skills would be beneficial, but not essential
Benefits: What you can expect from us:
- Flexible hybrid working (we work 3 days per week on-site)
- Holiday Accrual Scheme
- International AAA game projects
- Access to cutting-edge hardware
- Discretionary bonus scheme
- Private Healthcare Plan incl. Dental and Eye care
- Pension Plan
- Life Assurance
- Employee Assistance Programme - Wellness Support
- Regular Team Incentives and Social Events
Our NL Colleagues receive:
- International AAA game projects
- Access to cutting-edge hardware
- Flexible/hybrid working
- International working opportunities with our Guildford Studio
- Christmas Shutdown
- Holiday Allowance
- Discretionary bonus scheme
- 13th Salary Scheme (Vakantiegeld)
- Central Utrecht office
- Access to a well-stocked fridge and snack cupboard
- Regular Team Incentives and Social Events
Technical Artist in Surrey employer: Stellar Entertainment Software Ltd
Contact Detail:
Stellar Entertainment Software Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist in Surrey
✨Tip Number 1
Network like a pro! Get involved in gaming communities, attend events, and connect with industry professionals on platforms like LinkedIn. The more people you know, the better your chances of landing that Technical Artist role.
✨Tip Number 2
Show off your skills! Create a standout portfolio that highlights your artistic and technical prowess. Make sure to include projects that demonstrate your experience with Unreal Engine, Maya, or 3DS Max, as well as any cool scripts you've written.
✨Tip Number 3
Prepare for interviews by brushing up on your problem-solving skills. Be ready to discuss how you've tackled technical challenges in past projects and how you can optimise workflows for the team. Remember, they want to see your creative thinking in action!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our awesome team and contributing to our next AAA project.
We think you need these skills to ace Technical Artist in Surrey
Some tips for your application 🫡
Showcase Your Portfolio: Make sure to include a strong portfolio that highlights your artistic and technical skills. We want to see how your workflows achieve results, so pick your best work that demonstrates your capabilities as a Technical Artist.
Tailor Your CV: When applying, tailor your CV to reflect the specific requirements mentioned in the job description. Highlight your experience with Unreal Engine, Maya, or 3DS Max, and any scripting languages you've used to improve workflows. This helps us see how you fit into our team!
Be Authentic: Let your passion for games shine through in your application. We love candidates who are genuinely excited about creating visually stunning experiences, so don’t hold back on sharing your enthusiasm and ideas!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity to join our team on an unannounced project!
How to prepare for a job interview at Stellar Entertainment Software Ltd
✨Showcase Your Portfolio
Make sure to bring a strong portfolio that highlights your artistic and technical skills. Focus on showcasing how your workflows have achieved results in previous projects, especially any shipped titles.
✨Know Your Tools Inside Out
Brush up on your proficiency with Unreal Engine, Maya, or 3DS Max. Be prepared to discuss specific projects where you used these tools, and how you tackled challenges using scripting languages like C++ or Python.
✨Demonstrate Problem-Solving Skills
Be ready to share examples of how you've creatively solved technical problems in the past. Highlight your ability to work collaboratively with artists and engineers to optimise asset creation workflows.
✨Express Your Passion for Games
Let your enthusiasm for games shine through during the interview. Talk about your favourite games and what excites you about creating visually stunning experiences, as this will resonate with the studio's focus on quality and excellence.