At a Glance
- Tasks: Build gameplay systems and develop tools to enhance game quality and team productivity.
- Company: Exciting video game development studio with a focus on quality and player experience.
- Benefits: Flexible working, competitive salary, private healthcare, and regular team events.
- Why this job: Join a passionate team creating AAA games and make a real impact in the gaming world.
- Qualifications: Strong C++ skills, experience with Unreal Engine, and a collaborative mindset.
- Other info: Dynamic environment with opportunities for international projects and career growth.
The predicted salary is between 40000 - 50000 £ per year.
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role: We are looking for a skilled and pragmatic Systems & Tools Engineer to join our Engineering team. You will play a key role in both building the gameplay systems that power our game and developing the internal tools and pipelines that keep our development teams productive. You’ll work closely with designers, artists, and fellow engineers to deliver robust, maintainable solutions that have a direct and visible impact on the quality of the game and the efficiency of the studio.
Systems Engineering
- Work within Unreal Engine to build scalable, data-driven systems.
- Collaborate with designers to expose systems to Blueprint for rapid iteration, balancing flexibility with performance.
- Profile and optimise systems to meet performance targets across all target platforms.
- Write clean, well-documented, maintainable C++ code in line with team standards.
Tools Engineering
- Design and build editor extensions, plugins, and custom tooling within Unreal Editor to support art, design, and production pipelines.
- Develop and maintain asset management, validation, and automation tools to improve team efficiency and content quality.
- Identify bottlenecks and pain points in existing workflows and propose or implement practical solutions.
- Work with technical artists and leads to support and evolve the asset pipeline.
- Maintain and improve build, CI/CD, and deployment infrastructure as needed.
Requirements
What we’re looking to see on your CV and portfolio:
- Strong proficiency in C++
- Solid hands-on experience with Unreal Engine (UE4 and/or UE5)
- Experience working with Blueprints
- Good understanding of multithreading
- Strong communication skills and a collaborative approach to working across disciplines.
Bonus points for:
- At least one, or two extra languages under your belt
- Familiarity with common gameplay systems patterns
- Familiarity with Unreal Engine Slate/UMG
Benefits
What you can expect from us:
Our UK Colleagues receive:
- Flexible hybrid working (we work 3 days per week on-site)
- Holiday Accrual Scheme
- International AAA game projects
- Access to cutting-edge hardware
- Discretionary bonus scheme
- Private Healthcare Plan incl. Dental and Eye care
- Pension Plan
- Life Assurance
- Employee Assistance Programme – Wellness Support
- Regular Team Incentives and Social Events
Our NL Colleagues receive:
- International AAA game projects
- Access to cutting-edge hardware
- Flexible/hybrid working
- International working opportunities with our Guildford Studio
- Christmas Shutdown
- Holiday Allowance
- Discretionary bonus scheme
- 13th Salary Scheme (Vakantiegeld)
- Central Utrecht office
- Access to a well-stocked fridge and snack cupboard
- Regular Team Incentives and Social Events
Systems & Tools Engineer in Guildford employer: Stellar Entertainment Software Ltd
Contact Detail:
Stellar Entertainment Software Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Systems & Tools Engineer in Guildford
✨Tip Number 1
Network like a pro! Get involved in gaming communities, attend local meetups or online forums. The more people you know in the industry, the better your chances of landing that Systems & Tools Engineer role.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best projects, especially those involving Unreal Engine and C++. Make sure to include any cool tools or systems you've built – this is your chance to shine!
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and soft skills. Be ready to discuss your experience with multithreading and Blueprints, and don’t forget to showcase your collaborative spirit!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our awesome team at the studio.
We think you need these skills to ace Systems & Tools Engineer in Guildford
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with C++ and Unreal Engine. We want to see how your skills align with the role, so don’t be shy about showcasing relevant projects or achievements!
Show Your Passion: In your cover letter, let us know why you’re excited about joining our studio. Share your love for game development and how you can contribute to creating that AAA experience we’re aiming for.
Be Clear and Concise: When writing your application, keep it straightforward. We appreciate clarity, so avoid jargon and get straight to the point about your skills and experiences that make you a great fit for the Systems & Tools Engineer role.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity in our team!
How to prepare for a job interview at Stellar Entertainment Software Ltd
✨Know Your Tech Inside Out
Make sure you brush up on your C++ skills and get familiar with Unreal Engine, especially if you've worked with UE4 or UE5 before. Be ready to discuss specific projects where you've used these technologies, as this will show your practical experience and understanding.
✨Showcase Your Collaboration Skills
Since the role involves working closely with designers, artists, and other engineers, be prepared to share examples of how you've successfully collaborated in the past. Highlight any instances where your communication made a difference in a project’s outcome.
✨Prepare for Problem-Solving Questions
Expect questions that assess your ability to identify bottlenecks and propose solutions. Think of specific challenges you've faced in previous roles and how you tackled them, particularly in systems and tools engineering.
✨Demonstrate Your Passion for Gaming
This studio values quality and player experience, so express your enthusiasm for video games and what makes a great game for you. Share insights on gameplay systems or trends in the industry that excite you, showing that you're not just a techie but also a gamer at heart.