At a Glance
- Tasks: Develop and optimise rendering features for AAA games, collaborating with artists and engineers.
- Company: Exciting video game development studio in Guildford and Utrecht, focused on quality and innovation.
- Benefits: Flexible working, private healthcare, increasing holiday benefits, and regular team events.
- Why this job: Join us to create visually stunning experiences that inspire players and push gaming boundaries.
- Qualifications: Experience in real-time rendering, C++, and strong teamwork skills; AAA title experience is a plus.
- Other info: Dynamic environment with opportunities for career growth and access to cutting-edge technology.
The predicted salary is between 48000 - 72000 £ per year.
The Studio: We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role: As our Principal Rendering Engineer you will be working closely with our Technical Director and Engineering team to develop and optimise the rendering and graphics technology we implement on our AAA projects. Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features. You will be at the forefront of creating visually stunning and immersive experiences for our players - we want our games to inspire and amaze.
As our Principal Rendering Engineer, you will:
- Develop and optimize rendering features
- Implement shaders and lighting systems
- Collaborate with artists to achieve exceptional visual quality
- Optimize performance and memory usage
- Maintain and enhance the rendering pipeline
- Research and implement cutting-edge rendering techniques
- Provide technical guidance to the team
Requirements: What we’re looking to see on your CV:
- Significant experience in real-time rendering and graphics programming
- Proficiency in C++ and shader programming languages (e.g., HLSL, GLSL)
- Strong understanding of rendering algorithms and techniques
- Experience with Unreal Engine or other modern game engines
- Knowledge of performance profiling and optimization techniques
- Excellent problem-solving and debugging skills
- Strong communication and teamwork skills
- Previous experience shipping AAA titles is a plus
Bonus points if you have:
- At least one, or two extra languages under your belt
- Previous experience in building large scale, realtime, multiplayer games
Benefits: What you can expect from us:
- International AAA game projects
- Access to cutting-edge hardware
- Flexible/hybrid working (we work 3 days per week on site)
- Great increasing holiday benefits including Christmas Shutdown
- Discretionary bonus scheme
- Private Healthcare Plan including dental and optical support, mental health, online GP
- Pension Plan
- Life Assurance
- Flu Jab Vouchers
- Regular Team Incentives and Social Events
- Brand new Guildford office
- Access to a well-stocked fridge and snack cupboard
- Opportunities to work with our Netherlands office
Principal Rendering Engineer in Guildford employer: Stellar Entertainment Software Ltd
Contact Detail:
Stellar Entertainment Software Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Principal Rendering Engineer in Guildford
✨Tip Number 1
Network like a pro! Reach out to current employees on LinkedIn or attend industry events. A friendly chat can sometimes lead to opportunities that aren’t even advertised yet.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your best rendering projects. Whether it’s a personal project or something from a previous job, let your work speak for itself.
✨Tip Number 3
Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss rendering algorithms and optimisation techniques, as well as how you’ve tackled challenges in past projects.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team.
We think you need these skills to ace Principal Rendering Engineer in Guildford
Some tips for your application 🫡
Show Your Passion for Gaming: When you're writing your application, let your love for games shine through! Talk about your favourite titles and what excites you about game development. We want to see that you’re not just a tech whiz but also someone who truly cares about creating amazing player experiences.
Tailor Your CV to Us: Make sure your CV highlights the skills and experiences that are most relevant to the Principal Rendering Engineer role. Focus on your real-time rendering experience, C++ proficiency, and any work with Unreal Engine. We want to see how your background aligns with our needs!
Be Clear and Concise: Keep your application straightforward and to the point. Use bullet points where possible to make it easy for us to read. We appreciate clarity, so avoid jargon unless it’s necessary to showcase your expertise in rendering techniques.
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it helps us keep everything organised as we review applications.
How to prepare for a job interview at Stellar Entertainment Software Ltd
✨Know Your Rendering Techniques
Brush up on your knowledge of rendering algorithms and techniques. Be ready to discuss specific methods you've implemented in past projects, especially in relation to real-time rendering and graphics programming. This will show your depth of understanding and passion for the role.
✨Showcase Your Collaboration Skills
Since the role involves working closely with artists and other engineers, prepare examples of how you've successfully collaborated in the past. Highlight any experiences where you’ve contributed to achieving exceptional visual quality or optimised performance through teamwork.
✨Demonstrate Problem-Solving Prowess
Be prepared to tackle some technical questions or problems during the interview. Think of a few challenging situations you've faced in previous projects and how you resolved them. This will showcase your excellent problem-solving and debugging skills.
✨Familiarise Yourself with Their Projects
Research the studio's previous AAA titles and their upcoming unannounced project. Understanding their vision and the kind of games they create will help you align your answers with their goals and demonstrate your genuine interest in joining their team.