Senior Animation Programmer (Remote or Hybrid) in Sheffield

Senior Animation Programmer (Remote or Hybrid) in Sheffield

Sheffield Full-Time 50000 - 70000 € / year (est.) Home office (partial)
Steel City Interactive

At a Glance

  • Tasks: Create immersive character animations for a groundbreaking boxing game using Unreal Engine.
  • Company: Join a passionate team at SCI, dedicated to revolutionising boxing video games.
  • Benefits: Enjoy flexible hours, 23+ days leave, private healthcare, and a vibrant office culture.
  • Other info: Experience a supportive environment with great career growth and fun team events.
  • Why this job: Shape the future of gaming with cutting-edge technology and a diverse, creative team.
  • Qualifications: Expertise in character physics programming and Unreal Engine is essential.

The predicted salary is between 50000 - 70000 € per year.

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

You are a highly experienced Animation Programmer, having worked on AAA titles within Unreal Engine, where you showcased your skills in perfecting physics-driven character animations and seamless integration with animation pipelines to deliver immersive, realistic gameplay experiences. We're looking for a Senior Animation Programmer to help shape the future of our game. You will be responsible for the development of the character animation features for our game, optimising and maintaining the physical simulation and animation integration of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class character-based gameplay.

Responsibilities

  • Design, implement, and maintain our character physics systems using UE's Chaos Physics engine, including rigid-body dynamics, high fidelity impact collisions, and ragdoll effects tailored to realistic human characters.
  • Integrate physics with animation systems, utilizing animation montages, blend shapes and IK solvers.
  • Optimize fixed-/sub-step physics frames for precise simulations, and procedural animations to achieve lifelike character responses (e.g. punches, dodges, and falls in a 60fps multiplayer boxing match context).
  • Collaborate on animation pipelines, incorporating tools like Motion Matching for fluid animation blending, Control Rig for real-time rigging, MetaHuman for high-fidelity character models, and customizing ML Deformers for advanced muscle and skin deformations.
  • Optimize general physics and animation performance through LODding and multi-threading or asynchronous strategies, debugging concurrency issues, and ensuring smooth integration & performance across consoles and PC.
  • Troubleshoot and resolve technical issues related to physics-animation interactions, such as joint deformations, corrective expressions, and foot-sliding.
  • Prototype new features for character interactions, like soft body impacts and multiplayer synchronization of character physics states.
  • Contribute to code reviews, best practices, and documentation for the physics and animation teams.
  • Stay current with Unreal Engine updates and emerging technologies in character simulation, and the Chaos Physics engine.

Qualifications

  • Proven Experience in character physics programming.
  • Deep knowledge of key technologies used in character physics and animation for AAA games, such as C++ and Unreal Engine tools.
  • Experience with Unreal Engine 4 or 5 physics and animation pipelines.
  • An eye for realistic motion - the ability to discuss with animators and gameplay designers what works dynamically and how to make it fit within our game.
  • Proven experience with engine-level debugging and performance optimisation.
  • Strong understanding of character movement dynamics, 3D maths and data structures.
  • Strong understanding of the underlying (UE) engine structures and techniques.
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.

Benefits

  • Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service, up to a maximum of 30 days.
  • Christmas shut down.
  • Holiday exchange programme.
  • Flexible working hours & pattern (Certain Hybrid models available).
  • Support for family life: Enhanced Maternity and Paternity pay (subject to eligibility requirements).
  • Private Healthcare which includes Optical & Dental.
  • Great office environment: Friendly studios based in Sheffield and Leamington, with free snacks, fruit and drinks!
  • Free parking - At our Sheffield site.
  • Company sick pay.
  • 2 days Wellbeing Days leave per year.
  • Access to 24/7 doctors.
  • Employee Assistance Programme.
  • Learning support: Technology scheme (salary sacrifice up to £750).
  • Relocation benefits (subject to eligibility requirements).
  • Electric Car Vehicle Scheme (subject to eligibility requirements).
  • Discretionary Bonus.
  • Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.

Senior Animation Programmer (Remote or Hybrid) in Sheffield employer: Steel City Interactive

At SCI, we pride ourselves on being a dynamic and inclusive employer that fosters creativity and collaboration in the gaming industry. Our commitment to employee well-being is reflected in our generous benefits package, including flexible working arrangements, enhanced family support, and a vibrant office culture that encourages personal and professional growth. Join us in shaping the future of boxing video games while enjoying a healthy work-life balance and the opportunity to learn from a diverse team of passionate individuals.

Steel City Interactive

Contact Detail:

Steel City Interactive Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Animation Programmer (Remote or Hybrid) in Sheffield

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at SCI or similar companies. Use platforms like LinkedIn to connect and engage with them; you never know who might have the inside scoop on job openings.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in animation programming. Include projects that demonstrate your expertise with Unreal Engine and character physics. This will give potential employers a taste of what you can bring to the table.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with physics systems and animation pipelines in detail. Practice explaining complex concepts in a way that's easy to understand—this shows you can communicate effectively with your team.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in joining our awesome team at SCI. Don’t forget to tailor your application to highlight how your skills align with our mission to create an authentic boxing game!

We think you need these skills to ace Senior Animation Programmer (Remote or Hybrid) in Sheffield

C++
Unreal Engine 4 or 5
Character Physics Programming
Chaos Physics Engine
Animation Pipelines
Motion Matching
Control Rig

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your experience with Unreal Engine and character physics programming. We want to see how you've tackled challenges in previous projects, so don’t hold back on the details!

Tailor Your Application:Take a moment to customise your application for this role. Mention specific experiences that relate to the responsibilities listed in the job description. It shows us you’re genuinely interested and have done your homework.

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points if it helps convey your message better!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Steel City Interactive

Know Your Stuff

Make sure you brush up on your knowledge of Unreal Engine and character physics programming. Be ready to discuss specific projects you've worked on, especially those involving AAA titles. Highlight your experience with Chaos Physics and how you've tackled challenges in animation integration.

Showcase Your Passion

Let your enthusiasm for gaming and boxing shine through during the interview. Share why you’re excited about working on a boxing game and how your personal interests align with the company's mission. This will help you connect with the team and show that you're a great cultural fit.

Prepare for Technical Questions

Expect to dive deep into technical discussions about physics systems, animation pipelines, and performance optimisation. Brush up on your C++ skills and be prepared to solve problems on the spot. Practising common coding challenges can help you feel more confident.

Ask Insightful Questions

Prepare thoughtful questions about the team's workflow, the tools they use, and their vision for the game. This shows that you're genuinely interested in the role and helps you gauge if the company is the right fit for you. Plus, it opens up a dialogue that can make the interview feel more like a conversation.