Network Programmer

Network Programmer

England Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and optimise network systems for an exciting multiplayer boxing game.
  • Company: Join Steel City Interactive, a passionate team creating the first major boxing video game in over a decade.
  • Benefits: Enjoy flexible working hours, 23 days annual leave, and a dog-friendly office with free snacks.
  • Why this job: Be part of a diverse team shaping the future of gaming with cutting-edge technology.
  • Qualifications: Experience in gameplay network programming and a passion for games is essential.
  • Other info: Great career growth opportunities and a supportive work environment await you.

The predicted salary is between 36000 - 60000 £ per year.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

You are an experienced Gameplay Network Engineer, having worked on fast-paced multiplayer titles such as FPS games or similar genres within Unreal Engine, where you demonstrated expertise in optimizing network replication patterns at the transport layer to ensure seamless, low-latency gameplay for competitive environments.

We\’re looking for an Intermediate/Senior Gameplay Network Engineer to help shape the future of our multiplayer boxing game, ‘Undisputed’. As we pivot to UE5, you’ll be responsible for developing and optimizing network systems to ensure reliable, high-performance data transmission for fast-response gameplay between two players, maintaining AAA fidelity in a competitive multiplayer context.

You will be working in collaboration with a highly talented, diverse team to create world-class networked gameplay.

Location: Sheffield (Hybrid / Monthly visit) or Leamington Spa (Hybrid / Montly visit)

On this occasion Visa sponsorship / transfer isn\’t available

Responsibilities

  • Design, implement, and maintain network systems for our game, focusing on Unreal Engine’s replication framework to ensure reliable and efficient data transmission for two-player boxing matches.
  • Optimize network packet transportation at the transport layer, minimizing latency and bandwidth usage for critical gameplay elements like character movements, player-to-player interactions, and physics-based world interactions.
  • Collaborate with gameplay and server teams to integrate networked systems with character physics and animation pipelines, ensuring synchronized states across clients.
  • Implement and refine replication patterns, such as prioritized data, delta compression, and predictive systems, to support fast-paced, responsive multiplayer gameplay.
  • Debug and resolve network-related issues, including desyncs, packet loss, and latency spikes, using profiling tools and network debugging techniques.
  • Prototype new networked features, such as lag compensation, or rollback to enhance the multiplayer experience.
  • Optimize network performance for cross-platform play (consoles and PC), ensuring scalability and reliability under varying network conditions.
  • Contribute to code reviews, best practices, and documentation for the networking and gameplay teams.
  • Stay current with Unreal Engine networking updates and emerging multiplayer technologies.

Knowledge, Skills & Experience

  • Proven experience in gameplay network programming, particularly for multiplayer titles like FPS or melee-combat focused games.
  • Deep knowledge of Unreal Engine’s networking architecture, including replication, RPCs, and transport layer data optimization.
  • Experience with C++ and Unreal Engine 4 or 5 networking pipelines and tools.
  • Strong understanding of network protocols (e.g., UDP, TCP) and techniques for optimizing data sent over the wire in real-time games.
  • Proven experience with network debugging, profiling, and performance optimization for low-latency gameplay.
  • Strong understanding of 3D maths, data structures, and multiplayer synchronization techniques.
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.
  • Experience with rollback netcode is a bonus.
  • Experience of Character AI Systems a bonus.

What we offer

Healthy work-life balance:

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours & pattern (Certain Hybrid models available)

Support for family life:

  • Enhanced Maternity and Paternity pay
  • Private Healthcare which includes Optical & Dental
  • Great office environment:
  • A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking

Health & wellbeing support:

  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Access to 24/7 doctors
  • Employee Assistance Programme

Learning support:

  • Learning days

Additional financial support:

  • Technology scheme (up to £750)
  • Discretionary Cost of Living Payments
  • Relocation benefits (subject to eligibility requirements)
  • Electric Car Vehicle Scheme (subject to eligibility requirements)
  • Discretionary Bonus

Connection and perks:

  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

CVs to simon.pittam@amiqus.com – SCI Exclusive Recruiter

Network Programmer employer: Steel City Interactive

Steel City Interactive is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. With a strong focus on employee well-being, we offer a healthy work-life balance, flexible working arrangements, and generous benefits such as enhanced parental leave and private healthcare. Located in Sheffield, our dog-friendly studio provides a supportive environment for personal and professional growth, making it an ideal place for passionate individuals to contribute to the exciting world of gaming.
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Contact Detail:

Steel City Interactive Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Network Programmer

✨Tip Number 1

Network, network, network! Get out there and connect with folks in the gaming industry. Attend events, join online forums, and don’t be shy about reaching out to people on LinkedIn. You never know who might have a lead on your dream job!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially any projects related to multiplayer games or Unreal Engine. This is your chance to demonstrate what you can bring to the table, so make it shine!

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss your experience with network programming and how you've tackled challenges in past projects. Practice makes perfect!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team at Steel City Interactive.

We think you need these skills to ace Network Programmer

Gameplay Network Programming
Unreal Engine Networking Architecture
C++
Network Replication
Transport Layer Data Optimization
Network Debugging
Profiling Tools
Low-Latency Gameplay Optimization
3D Maths
Multiplayer Synchronization Techniques
Software Architecture Best Practices
Communication Skills
Attention to Detail
Proactive Mindset
Rollback Netcode (Bonus)

Some tips for your application 🫡

Tailor Your CV: Make sure your CV reflects the skills and experiences that align with the Network Programmer role. Highlight your experience with Unreal Engine and multiplayer titles, as this will show us you’re a great fit for our team.

Craft a Compelling Cover Letter: Use your cover letter to tell us why you’re passionate about game development and boxing. Share specific examples of your work in network programming and how it relates to the exciting challenges we face at Steel City Interactive.

Show Off Your Projects: If you’ve worked on any relevant projects, don’t hesitate to include them! Whether it’s a personal project or something from a previous job, showcasing your work can give us insight into your skills and creativity.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows us you’re keen to join our team!

How to prepare for a job interview at Steel City Interactive

✨Know Your Networking Stuff

Make sure you brush up on Unreal Engine's networking architecture, especially replication and RPCs. Be ready to discuss your experience with optimising data transmission and how you've tackled latency issues in past projects.

✨Show Off Your Problem-Solving Skills

Prepare examples of how you've debugged network-related issues like desyncs or packet loss. Highlight specific tools and techniques you've used to resolve these problems, as this will demonstrate your hands-on experience.

✨Collaborate Like a Pro

Since you'll be working closely with gameplay and server teams, think of examples where you've successfully collaborated on projects. Emphasise your communication skills and how you integrate network systems with other game elements.

✨Stay Current and Passionate

Show your enthusiasm for the gaming industry by discussing recent updates in Unreal Engine networking or emerging multiplayer technologies. This not only shows your passion but also that you're proactive about staying informed.

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