At a Glance
- Tasks: Lead a talented team to develop cutting-edge graphics for an exciting boxing game.
- Company: Join Steel City Interactive, a passionate and diverse gaming studio.
- Benefits: Enjoy flexible hours, 23 days leave, private healthcare, and a dog-friendly office.
- Why this job: Shape the future of gaming with innovative graphics in a collaborative environment.
- Qualifications: Proven graphics programming experience and knowledge of Unreal Engine.
- Other info: Hybrid role with excellent career growth and a vibrant studio culture.
The predicted salary is between 36000 - 60000 £ per year.
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.
SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.
Together we are driven by ambition to bring the world of boxing into a video game like never before.
*This role is hybrid, 2 days per week in the Leamington Spa studio*
Visa sponsorship isn\’t available on this occasion
The Role
We\’re looking for a Lead Graphics Programmer to help shape the future of our game. In at the start as we pivot to UE5 you\’ll be responsible for the development of new rendering features for our game, optimising and maintaining the graphical performance of our product to AAA fidelity.
You will be working in collaboration with a highly talented, diverse team to create world-class gameplay.
Responsibilities
- Lead and mentor the Graphics team, fostering a collaborative and inclusive environment.
- Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity.
- Liaising with tech art and other disciplines to help art and design teams on multiple projects direct their efforts.
- Lead the establishment of pragmatic performance budgets in collaboration with other teams.
- Profiling and optimising existing code and systems.
- Review and approve technical documentation and architectural decisions.
- Ensure high-quality code through best practices and automated testing.
- Identify risks and proactively implement mitigation strategies.
- Champion continuous improvement and innovation in Graphics development.
- Contribute to the studio’s technical direction and culture of excellence.
Knowledge, Skills & Experience
- Proven Experience in graphics programming
- Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL.
- Experience with Unreal Engine 4 or 5 Rendering pipeline.
- An eye for aesthetics – the ability to discuss with artists what works visually and how to make it fit into a game.
- Proven experience with Debugging and data and performance optimisation.
- Strong understanding of 3D maths and data structures
- Solid understanding of software architecture and engineering best practices.
- Excellent communication and documentation skills.
- Self-driven with a proactive mindset and attention to detail.
- A genuine passion for games and game development.
- Prior experience in line management or leading engineering teams.
Benefits
What we offer
Healthy work-life balance:
- 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
- Christmas shut down
- Holiday exchange programme
- Flexible working hours
Support for family life:
- Enhanced Maternity and Paternity pay
- Private Healthcare which includes Optical & Dental
Great office environment:
- A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
- Free parking
Health & wellbeing support:
- Company sick pay
- 2 days paid Mental Health leave per year
- Access to 24/7 doctors
- Employee Assistance Programme
- £300 wellbeing stipend every January
Learning support:
- Learning days
- Unlimited access to Udemy courses
Additional financial support:
- Technology scheme (up to £750)
- Discount Club at over 350 high street stores
- Discretionary Cost of Living Payments
- Relocation benefits
- Electric Car Vehicle Scheme
- Bonus
Connection and perks:
- Wrap parties & company paid outings
- Individual entertainment budget to cover team events
To apply please send your CV to simon.pittam@amiqus.com – Exclusive SCI Recruiter
Lead Graphics Programmer employer: Steel City Interactive
Contact Detail:
Steel City Interactive Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Graphics Programmer
✨Tip Number 1
Get your networking game on! Reach out to folks in the gaming industry, especially those who work at Steel City Interactive. A friendly chat can go a long way in making you stand out when it comes to landing that Lead Graphics Programmer role.
✨Tip Number 2
Show off your skills! If you've got a portfolio or any projects showcasing your graphics programming prowess, make sure to highlight them during interviews. We want to see what you can bring to the table!
✨Tip Number 3
Prepare for technical questions! Brush up on your knowledge of C++, HLSL, and Unreal Engine. Being able to discuss your experience with these technologies confidently will impress the team and show you're ready for the challenge.
✨Tip Number 4
Don't forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our awesome team at Steel City Interactive.
We think you need these skills to ace Lead Graphics Programmer
Some tips for your application 🫡
Show Your Passion: When you're writing your application, let your love for gaming and graphics programming shine through. We want to see that you’re genuinely excited about the role and the chance to work on a boxing game like 'Undisputed'.
Tailor Your CV: Make sure your CV highlights your experience with graphics programming, especially in C++ and Unreal Engine. We’re looking for specific skills that match our needs, so don’t be shy about showcasing your relevant projects!
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your achievements and experiences are easy to read and understand. Avoid jargon unless it’s relevant to the role.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re keen on joining our team at Steel City Interactive!
How to prepare for a job interview at Steel City Interactive
✨Know Your Graphics Programming Inside Out
Make sure you brush up on your graphics programming knowledge, especially in C++ and HLSL. Be ready to discuss specific rendering features you've worked on and how they can apply to AAA games like 'Undisputed'.
✨Show Off Your Team Leadership Skills
Since this role involves leading a team, prepare examples of how you've successfully mentored others or fostered collaboration in previous projects. Highlight your experience in managing teams and how you can contribute to a positive studio culture.
✨Demonstrate Your Passion for Gaming
Steel City Interactive values a genuine passion for games. Be prepared to share your favourite games, what you love about them, and how that passion drives your work in graphics programming. This will show your alignment with their mission.
✨Prepare for Technical Questions
Expect technical questions related to the Unreal Engine rendering pipeline and performance optimisation. Brush up on 3D maths and be ready to solve problems on the spot. Practising common interview questions can help you feel more confident.