Lead Graphics Engineer (Sheffield)
Lead Graphics Engineer (Sheffield)

Lead Graphics Engineer (Sheffield)

Sheffield Part-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the Graphics team and develop new rendering features for an exciting boxing game.
  • Company: Join Steel City Interactive, creators of the first major boxing video game in over a decade.
  • Benefits: Enjoy flexible working hours, 23 days annual leave, and a dog-friendly office with free snacks.
  • Why this job: Be part of a diverse team passionate about gaming, shaping the future of AAA graphics.
  • Qualifications: Proven experience in graphics programming, C++, HLSL, and Unreal Engine 4 or 5 required.
  • Other info: Hybrid or remote work options may be available for outstanding candidates.

The predicted salary is between 36000 - 60000 £ per year.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

We're looking for a Lead Graphics Programmer to help shape the future of our game. In at the start as we pivot to UE5 you'll be responsible for the development of new rendering features for our game, optimising and maintaining the graphical performance of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world-class gameplay.

Responsibilities

  • Lead and mentor the Graphics team, fostering a collaborative and inclusive environment.
  • Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity.
  • Liaising with tech art and other disciplines to help art and design teams on multiple projects direct their efforts.
  • Lead the establishment of pragmatic performance budgets in collaboration with other teams.
  • Profiling and optimising existing code and systems.
  • Review and approve technical documentation and architectural decisions.
  • Ensure high-quality code through best practices and automated testing.
  • Identify risks and proactively implement mitigation strategies.
  • Champion continuous improvement and innovation in Graphics development.
  • Contribute to the studio’s technical direction and culture of excellence.

Knowledge, Skills & Experience

  • Proven Experience in graphics programming.
  • Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL.
  • Experience with Unreal Engine 4 or 5 Rendering pipeline.
  • An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game.
  • Proven experience with Debugging and data and performance optimisation.
  • Strong understanding of 3D maths and data structures.
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.
  • Prior experience in line management or leading engineering teams.

Benefits

  • Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down.
  • Holiday exchange programme.
  • Flexible working hours.
  • Support for family life: Enhanced Maternity and Paternity pay.
  • Private Healthcare which includes Optical & Dental.
  • Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks! Free parking.
  • Health & wellbeing support: Company sick pay, 2 days paid Mental Health leave per year, Access to 24/7 doctors, Employee Assistance Programme, £300 wellbeing stipend every January.
  • Learning support: Learning days, Unlimited access to Udemy courses.
  • Additional financial support: Technology scheme (up to £750), Discount Club at over 350 high street stores, Discretionary Cost of Living Payments, Relocation benefits, Electric Car Vehicle Scheme, Bonus.
  • Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.

To apply please send your CV to simon.pittam@amiqus.com.

Lead Graphics Engineer (Sheffield) employer: Steel City Interactive

At Steel City Interactive, we pride ourselves on being an exceptional employer, fostering a vibrant and inclusive work culture in the heart of Sheffield. Our commitment to employee growth is evident through our generous benefits, including enhanced family support, flexible working hours, and access to continuous learning opportunities, all while enjoying a dog-friendly studio environment with free snacks and a focus on wellbeing. Join us as we revolutionise the boxing game genre, where your voice matters and your passion for gaming can truly shine.
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Contact Detail:

Steel City Interactive Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Graphics Engineer (Sheffield)

✨Tip Number 1

Familiarise yourself with Unreal Engine 5, as this role specifically involves pivoting to UE5. Consider creating a small project or demo that showcases your skills in rendering features and shaders within this engine.

✨Tip Number 2

Network with current employees or industry professionals who have experience in graphics programming for AAA games. Engaging in conversations about their experiences can provide valuable insights and potentially lead to referrals.

✨Tip Number 3

Showcase your leadership skills by discussing any previous experience in mentoring or leading teams during interviews. Highlight how you foster collaboration and inclusivity, which aligns with SCI's values.

✨Tip Number 4

Prepare to discuss your passion for gaming and game development during the interview. Share specific examples of games that inspire you and how they influence your work, demonstrating your genuine interest in the industry.

We think you need these skills to ace Lead Graphics Engineer (Sheffield)

Graphics Programming
C++
HLSL
Unreal Engine 4 or 5
Rendering Pipeline
Performance Optimisation
Debugging Skills
3D Maths
Data Structures
Software Architecture
Engineering Best Practices
Technical Documentation
Team Leadership
Communication Skills
Attention to Detail
Proactive Mindset
Passion for Games and Game Development

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in graphics programming, particularly with C++ and HLSL. Emphasise any work you've done with Unreal Engine 4 or 5, and showcase your leadership skills if you have prior experience managing teams.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for gaming and game development. Discuss how your skills align with the responsibilities of the Lead Graphics Engineer role and mention your enthusiasm for working on 'Undisputed'.

Showcase Relevant Projects: If possible, include links to projects or portfolios that demonstrate your graphics programming skills and aesthetic sensibility. Highlight any specific contributions you made to previous games or projects, especially those that involved AAA fidelity.

Proofread and Format: Before submitting your application, ensure that your documents are free from errors and formatted professionally. A clean, well-organised application reflects attention to detail, which is crucial for a technical role like this.

How to prepare for a job interview at Steel City Interactive

✨Show Your Passion for Gaming

Make sure to express your genuine enthusiasm for video games and game development during the interview. Steel City Interactive values candidates who share their passion for creating immersive experiences, so be ready to discuss your favourite games and what excites you about the industry.

✨Demonstrate Technical Expertise

Prepare to showcase your knowledge in graphics programming, particularly with C++ and HLSL. Be ready to discuss your experience with Unreal Engine 4 or 5, and provide examples of rendering features or optimisations you've implemented in past projects.

✨Highlight Leadership Experience

As a Lead Graphics Engineer, you'll be expected to mentor and lead a team. Share specific examples of how you've successfully led teams in the past, fostered collaboration, and contributed to a positive team culture. This will demonstrate your capability to take on the leadership role they are looking for.

✨Prepare for Problem-Solving Questions

Expect questions that assess your problem-solving skills, especially related to performance optimisation and debugging. Think of challenges you've faced in previous roles and how you overcame them, as this will show your proactive mindset and ability to identify risks.

Lead Graphics Engineer (Sheffield)
Steel City Interactive
S
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