Lead Engineer, Software

Lead Engineer, Software

Sheffield Full-Time No home office possible
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SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. Together we are driven by ambition to bring the world of boxing into a video game like never before. *Please note that for all of our roles, we have a preference for candidates who can be onsite full time. However, for outstanding candidate’s hybrid or remote working within the UK may be an option.** We\’re looking for a Lead Graphics Programmer to help shape the future of our game. In at the start as we pivot to UE5 you\’ll be responsible for the development of new rendering features for our game, optimising and maintaining the graphical performance of our product to AAA fidelity. Lead and mentor the Graphics team, fostering a collaborative and inclusive environment. Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity. Liaising with tech art and other disciplines to help art and design teams on multiple projects direct their efforts. Lead the establishment of pragmatic performance budgets in collaboration with other teams. Ensure high-quality code through best practices and automated testing. Identify risks and proactively implement mitigation strategies. Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with Unreal Engine 4 or 5 Rendering pipeline. An eye for aesthetics – the ability to discuss with artists what works visually and how to make it fit into a game. Proven experience with Debugging and data and performance optimisation. Strong understanding of 3D maths and data structures Solid understanding of software architecture and engineering best practices. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Healthy work-life balance: ~23 days annual leave (plus bank holidays), that increases 1 day per year of service. ~ Holiday exchange programme ~ Flexible working hours Enhanced Maternity and Paternity pay Private Healthcare which includes Optical & Dental Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks! Free parking Health & wellbeing support: ~ Company sick pay ~2 days paid Mental Health leave per year ~ Employee Assistance Programme ~£300 wellbeing stipend every January Additional financial support: Technology scheme (up to £750) Discount Club at over 350 high street stores Relocation benefits Electric Car Vehicle Scheme Bonus

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Steel City Interactive Recruiting Team

Lead Engineer, Software
Steel City Interactive
S
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