At a Glance
- Tasks: Create immersive character animations for a groundbreaking boxing game using Unreal Engine.
- Company: Join Steel City Interactive, a passionate team dedicated to revolutionising boxing video games.
- Benefits: Enjoy flexible working hours, 23+ days annual leave, and private healthcare.
- Other info: Collaborative environment with opportunities for personal and professional growth.
- Why this job: Be part of an innovative project that brings boxing to life in gaming.
- Qualifications: Experience with AAA titles, Unreal Engine, and a passion for game development.
The predicted salary is between 50000 - 70000 £ per year.
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.
The Role
You are a highly experienced Animation Programmer, having worked on AAA titles within Unreal Engine, where you showcased your skills in perfecting physics-driven character animations and seamless integration with animation pipelines to deliver immersive, realistic gameplay experiences. We’re looking for a Senior Animation Programmer to help shape the future of our game. You’ll be responsible for the development of the character animation features for our game, optimising and maintaining the physical simulation and animation integration of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world‑class character-based gameplay. This role can be based onsite at one of our 2 offices in Sheffield or Leamington Spa, hybrid or fully remote.
Responsibilities
- Design, implement, and maintain our character physics systems using UE's Chaos Physics engine, including rigid-body dynamics, high fidelity impact collisions, and ragdoll effects tailored to realistic human characters.
- Integrate physics with animation systems, utilizing animation montages, blend shapes and IK solvers.
- Optimize fixed-/sub-step physics frames for precise simulations, and procedural animations to achieve lifelike character responses (e.g. punches, dodges, and falls in a 60fps multiplayer boxing match context).
- Collaborate on animation pipelines, incorporating tools like Motion Matching for fluid animation blending, Control Rig for real‑time rigging, MetaHuman for high‑fidelity character models, and customizing ML Deformers for advanced muscle and skin deformations.
- Optimize general physics and animation performance through LODding and multi‑threading or asynchronous strategies, debugging concurrency issues, and ensuring smooth integration & performance across consoles and PC.
- Troubleshoot and resolve technical issues related to physics‑animation interactions, such as joint deformations, corrective expressions, and foot‑sliding.
- Prototype new features for character interactions, like soft body impacts and multiplayer synchronization of character physics states.
- Contribute to code reviews, best practices, and documentation for the physics and animation teams.
- Stay current with Unreal Engine updates and emerging technologies in character simulation, and the Chaos Physics engine.
Knowledge, Skills & Experience
- Proven Experience in character physics programming.
- Deep knowledge of key technologies used in character physics and animation for AAA games, such as C++ and Unreal Engine tools.
- Experience with Unreal Engine 4 or 5 physics and animation pipelines.
- An eye for realistic motion - the ability to discuss with animators and gameplay designers what works dynamically and how to make it fit within our game.
- Proven experience with engine-level debugging and performance optimisation.
- Strong understanding of character movement dynamics, 3D maths and data structures.
- Strong understanding of the underlying (UE) engine structures and techniques.
- Solid understanding of software architecture and engineering best practices.
- Excellent communication and documentation skills.
- Self-driven with a proactive mindset and attention to detail.
- A genuine passion for games and game development.
What we Offer
- Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service, up to a maximum of 30 days.
- Christmas shut down.
- Holiday exchange programme.
- Flexible working hours & pattern (Certain Hybrid models available).
- Support for family life: Enhanced Maternity and Paternity pay (subject to eligibility requirements).
- Private Healthcare which includes Optical & Dental.
- Great office environment: Friendly studios based in Sheffield and Leamington, with free snacks, fruit and drinks! Free parking - At our Sheffield site.
- Health & wellbeing support: Company sick pay, 2 days Wellbeing Days leave per year, Access to 24/7 doctors, Employee Assistance Programme.
- Learning support: Learning days.
- Additional financial support: Technology scheme (salary sacrifice up to £750), Relocation benefits (subject to eligibility requirements), Electric Car Vehicle Scheme (subject to eligibility requirements), Discretionary Bonus.
- Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation. If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
NOTICE TO APPLICANTS
Please be aware that all applications for roles submitted through our website will be managed by our external recruitment partner, Amiqus. While they will handle the processing and management of your application, your data will remain securely stored within our Applicant Tracking System (ATS). We are committed to protecting your privacy and ensuring the confidentiality of your personal information. By submitting your CV through our website, you give your permission for your application to be managed by Amiqus and to be contacted by them on SCI’s behalf.
Senior Animation Programmer in Sheffield employer: Steel City Interactive Ltd
Contact Detail:
Steel City Interactive Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Animation Programmer in Sheffield
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those who work at Steel City Interactive. Attend gaming events or online meetups, and don’t be shy about sharing your passion for animation programming. You never know who might have a lead on your dream job!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work with Unreal Engine and character physics. Include projects that demonstrate your ability to create realistic animations and solve complex problems. A strong portfolio can make you stand out in a sea of applicants.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with C++, Unreal Engine tools, and any challenges you've faced in previous projects. Practice explaining your thought process when tackling animation and physics issues—this will show your problem-solving skills.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining Steel City Interactive. Don’t forget to tailor your application to highlight how your skills align with the role of Senior Animation Programmer!
We think you need these skills to ace Senior Animation Programmer in Sheffield
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with Unreal Engine and character physics programming. We want to see how your skills align with the role, so don’t be shy about showcasing your AAA title experience!
Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Tell us why you’re passionate about boxing games and how your background makes you a perfect fit for our team. Keep it engaging and personal – we love hearing your story!
Show Off Your Projects: If you’ve worked on any relevant projects, make sure to include them in your application. Whether it’s a portfolio or links to your work, we want to see what you can do and how you approach animation programming.
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to manage your application and keep everything organised. Plus, it shows you’re serious about joining our awesome team!
How to prepare for a job interview at Steel City Interactive Ltd
✨Know Your Stuff
Make sure you brush up on your knowledge of Unreal Engine, especially the Chaos Physics engine. Be ready to discuss your past experiences with character physics programming and how you've tackled challenges in AAA titles. This will show that you're not just familiar with the tools, but that you can use them effectively.
✨Showcase Your Passion
Steel City Interactive is all about passion for gaming, so let that shine through! Share your enthusiasm for boxing games and any personal projects or experiences that relate to character animation. This will help you connect with the team and demonstrate that you’re genuinely invested in the role.
✨Prepare for Technical Questions
Expect some deep dives into technical topics during your interview. Brush up on 3D maths, data structures, and engine-level debugging. Practise explaining complex concepts in a clear way, as communication is key in collaborative environments like SCI.
✨Ask Insightful Questions
At the end of the interview, don’t forget to ask questions! Inquire about the team dynamics, the development process for 'Undisputed', or how they approach character animation challenges. This shows your interest in the company and helps you gauge if it’s the right fit for you.