Gameplay Network Programmer in Sheffield

Gameplay Network Programmer in Sheffield

Sheffield Full-Time 40000 - 55000 £ / year (est.) Home office (partial)
Steel City Interactive Ltd

At a Glance

  • Tasks: Join us to optimise multiplayer gameplay for our exciting boxing game, Undisputed.
  • Company: Steel City Interactive, a passionate team creating the first major boxing video game in over a decade.
  • Benefits: Enjoy flexible working hours, 23 days annual leave, private healthcare, and fun studio perks.
  • Other info: Work remotely or onsite in Sheffield or Leamington Spa, with excellent career growth opportunities.
  • Why this job: Be part of a diverse team shaping the future of gaming with cutting-edge technology.
  • Qualifications: Experience in Unreal Engine network programming and a passion for multiplayer gaming.

The predicted salary is between 40000 - 55000 £ per year.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

You are an experienced Gameplay Network Engineer with a strong focus on implementing and optimising replication systems, with experience working on multiplayer titles in Unreal Engine using C++. You’re comfortable working within established networking architectures, contributing to the performance, reliability, and correctness of networked gameplay systems. We’re looking for a talented Engineer to help shape the future of our multiplayer boxing game, Undisputed. As we move to UE5, you’ll play a key role in building, refining, and optimising replication systems to support fast, responsive two-player gameplay while maintaining AAA quality. The game uses a peer-to-peer networking model, requiring thoughtful handling of latency, synchronization, and state consistency between clients. You’ll work closely with a highly skilled, diverse team to deliver world-class networked gameplay, with a hands‑on focus on replication performance and stability, and ownership of features through integration, iteration, and ongoing support. This role can be based onsite at one of our 2 offices in Sheffield or Leamington Spa, hybrid or fully remote.

Responsibilities

  • Implement, maintain, and optimise network systems, with a focus on Unreal Engine’s replication framework and runtime performance.
  • Improve replication efficiency, correctness, and bandwidth usage within existing systems.
  • Optimise network data transmission to minimise latency, focusing on efficient handling of player inputs to drive responsive character movement and interactions.
  • Collaborate with gameplay and server teams to integrate networked systems with physics and animation pipelines, ensuring stable and consistent state synchronisation across clients, with clear runtime contracts between systems.
  • Implement and refine replication techniques such as prioritisation, delta compression, and prediction to support responsive multiplayer gameplay, with a focus on measurable improvements.
  • Debug and resolve network‑related issues, including desyncs, packet loss, and latency spikes, using profiling and debugging tools, and contribute fixes that improve overall system robustness.
  • Optimise network performance for cross‑platform play (console and PC), ensuring reliability under a range of network conditions.
  • Contribute to code reviews, best practices, and technical documentation, producing clear and maintainable code and supporting shared understanding across the team.
  • Stay up to date with Unreal Engine networking developments and relevant multiplayer technologies.

Knowledge, Skills & Experience

  • Experience in gameplay network programming within Unreal Engine, using C++ as a primary language.
  • Strong understanding of Unreal Engine’s networking architecture, including replication and RPCs, with hands‑on experience implementing and optimising systems in production.
  • Experience with Unreal Engine 4 or 5 networking tools and pipelines.
  • Solid understanding of network protocols (e.g. UDP, TCP) and techniques for optimising real‑time game data.
  • Experience debugging, profiling, and optimising networked systems for low‑latency gameplay, including identifying root causes of desyncs and synchronisation issues.
  • Strong understanding of 3D maths, data structures, and multiplayer synchronisation techniques.
  • Solid grasp of software architecture and engineering best practices, applied to maintain stability and scalability.
  • Good communication and documentation skills, with the ability to work effectively with gameplay engineers and technical designers and clearly explain constraints and trade-offs.
  • Self‑driven, proactive, and detail‑oriented.
  • Experience with rollback Netcode is a plus.
  • Experience working on competitive multiplayer titles is beneficial.

What we Offer

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service, up to a maximum of 30 days.
  • Christmas shut down.
  • Holiday exchange programme.
  • Flexible working hours & pattern (Certain Hybrid models available).
  • Enhanced Maternity and Paternity pay (subject to eligibility requirements).
  • Private Healthcare which includes Optical & Dental.
  • Friendly studios based in Sheffield and Leamington, with free snacks, fruit and drinks!
  • Free parking - At our Sheffield site.
  • Company sick pay.
  • 2 days Wellbeing Days leave per year.
  • Access to 24/7 doctors.
  • Employee Assistance Programme.
  • Learning days.
  • Technology scheme (salary sacrifice up to £750).
  • Relocation benefits (subject to eligibility requirements).
  • Electric Car Vehicle Scheme (subject to eligibility requirements).
  • Discretionary Bonus.
  • Wrap parties & company paid outings.
  • Individual entertainment budget to cover team events.

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.

Gameplay Network Programmer in Sheffield employer: Steel City Interactive Ltd

Steel City Interactive is an exceptional employer for those passionate about gaming, offering a vibrant and inclusive work culture that fosters creativity and collaboration. With flexible working arrangements, generous leave policies, and a commitment to employee well-being, including private healthcare and learning opportunities, SCI provides a supportive environment for personal and professional growth. Located in the dynamic cities of Sheffield and Leamington Spa, employees enjoy a friendly atmosphere with perks like free snacks and team outings, making it a truly rewarding place to work.
Steel City Interactive Ltd

Contact Detail:

Steel City Interactive Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Gameplay Network Programmer in Sheffield

✨Tip Number 1

Network, network, network! Get out there and connect with folks in the gaming industry. Attend events, join online forums, or even hit up local meetups. You never know who might have a lead on your dream job at Steel City Interactive!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your work with Unreal Engine and multiplayer systems. Include any projects you've worked on, especially if they relate to gameplay network programming. This will give us a taste of what you can bring to the table.

✨Tip Number 3

Prepare for interviews by brushing up on your knowledge of networking architectures and replication techniques. Be ready to discuss your experience with C++ and how you've tackled latency issues in past projects. We love candidates who can think on their feet!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows us you're genuinely interested in joining our team at Steel City Interactive. Don’t miss out on the chance to be part of something exciting!

We think you need these skills to ace Gameplay Network Programmer in Sheffield

Gameplay Network Programming
Unreal Engine
C++
Replication Systems
Multiplayer Networking
Network Protocols (UDP, TCP)
Latency Optimisation
Debugging and Profiling Tools
3D Maths
Data Structures
Multiplayer Synchronisation Techniques
Software Architecture Best Practices
Communication Skills
Detail-Oriented
Rollback Netcode

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your love for gaming and boxing shine through! We want to see that you’re not just a tech whiz but also genuinely excited about creating an amazing boxing game.

Tailor Your Experience: Make sure to highlight your experience with Unreal Engine and C++. We’re looking for specific examples of how you've tackled network programming challenges in the past, so don’t hold back on the details!

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences are easy to read and understand. Avoid jargon unless it’s relevant to the role!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Steel City Interactive Ltd

✨Know Your Networking Stuff

Make sure you brush up on Unreal Engine's networking architecture, especially replication and RPCs. Be ready to discuss your hands-on experience with these systems and how you've optimised them in past projects.

✨Show Off Your Problem-Solving Skills

Prepare to talk about specific challenges you've faced in gameplay network programming, like desyncs or latency issues. Have examples ready that showcase your debugging process and the solutions you implemented.

✨Get Familiar with Their Game

Play 'Undisputed' if you can! Understanding the game mechanics and how network performance impacts gameplay will help you speak more knowledgeably about your potential contributions during the interview.

✨Communicate Clearly

Since collaboration is key in this role, practice explaining complex technical concepts in simple terms. This will show that you can work effectively with both technical and non-technical team members.

Gameplay Network Programmer in Sheffield
Steel City Interactive Ltd
Location: Sheffield

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