At a Glance
- Tasks: Design engaging gameplay features and mechanics from start to finish.
- Company: Join Steel City Interactive, creators of the first major boxing video game in over a decade.
- Benefits: Enjoy flexible hours, 23 days leave, and a dog-friendly office with free snacks!
- Why this job: Be part of a passionate team shaping the future of boxing games with your creativity.
- Qualifications: 5+ years in game design, experience with Unreal Engine, and a passion for player engagement.
- Other info: Relocation assistance available; we value diversity and welcome all applicants.
The predicted salary is between 36000 - 60000 £ per year.
Location: On-site Sheffield or Hybrid (3 days in office). Relocation assistance is available.
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.
The Role
We’re looking for a Senior Games Designer, who will be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design you’ll work closely with other disciplines to ensure that the features deliver in both quality and to the games vision. You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Always asking the question, what is the value of the feature for the player and to the business. You’ll also feel right at home with creating prototypes and mechanics in blueprints in the Unreal Engine to prove out your designs. This is a full time permanent role (37.5 hours per week).
Responsibilities
- Take ownership of various features from end-to-end implementation, being the focal point for these features within the design team.
- Designing game mechanics and game systems that help keep the player engaged and excited to play our games.
- Using Unreal Engine 5 to build prototypes and prove out design concepts.
- Collaborating with other designers and the game director to ensure that you are delivering features that surprise and delight our players.
- Evangalise features you are working on and the overall game vision to others within the organisation.
- Use critical thinking skills to analyse feedback, and action any required changes.
- Write clear and concise design documentation, ensuring that it is always kept up to date.
- Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.
- Working with other designers to ensure that feature knowledge and progress is shared.
- Assess and communicate issues and risk within reasonable timescales.
- Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
- Mentoring and supporting colleagues in both technical and personal development.
Knowledge, Skills & Experience
- At least 5 years in the games industry as a Game Designer.
- Shipped at least one game, where you were heavily involved in game design and gameplay features. Preferably console or PC.
- Proficiency in using Unreal Engine 4 or 5 and the Blueprints system.
- Excellent verbal and written communication skills.
- Deep understanding of game mechanics and player value.
- Be able to work independently and as part of a team.
What we offer
- Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
- Christmas shut down.
- Holiday exchange programme.
- Flexible working hours.
- Support for family life: Enhanced Maternity and Paternity pay. Option to add children to our Healthcare Cash Plan.
- Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks! Free parking.
- Health & wellbeing support: Company sick pay, 2 days paid Mental Health leave per year, Healthcare Cash Plan which includes optical and dental, Access to 24/7 doctors, Employee Assistance Programme, £300 wellbeing stipend every January.
- Learning support: Career progression path, 5 Learning days per year, Unlimited access to Udemy courses.
- Additional financial support: Technology scheme (up to £750), Discount Club at over 350 high street stores, Discretionary Cost of Living Payments, Relocation benefits, Electric Car Vehicle Scheme.
- Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.
If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
Senior Games Designer employer: Steel City Interactive Ltd
Contact Detail:
Steel City Interactive Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Games Designer
✨Tip Number 1
Familiarise yourself with the latest trends in game design, especially in boxing games. Understanding what makes 'Undisputed' unique will help you articulate how your skills can contribute to its success.
✨Tip Number 2
Showcase your experience with Unreal Engine by preparing a small prototype or design document that highlights your understanding of gameplay mechanics. This hands-on demonstration can set you apart from other candidates.
✨Tip Number 3
Network with current employees at Steel City Interactive through platforms like LinkedIn. Engaging with them can provide insights into the company culture and values, which you can reflect in your discussions during the interview.
✨Tip Number 4
Prepare to discuss your previous projects in detail, focusing on your role in the design process and how you gathered and implemented feedback. This will demonstrate your ability to take ownership and collaborate effectively.
We think you need these skills to ace Senior Games Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in game design, particularly focusing on any projects where you used Unreal Engine. Emphasise your role in gameplay features and systems, showcasing how you've contributed to player engagement.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and boxing. Discuss why you're excited about the opportunity at Steel City Interactive and how your skills align with their vision for 'Undisputed'.
Showcase Your Design Process: If possible, include a portfolio or examples of your previous work that demonstrate your design process, especially any prototypes created in Unreal Engine. This will give them insight into your creative thinking and technical skills.
Highlight Collaboration Skills: Since the role involves working closely with other disciplines, mention any past experiences where you collaborated with designers, programmers, or artists. Show how you effectively communicated ideas and contributed to team success.
How to prepare for a job interview at Steel City Interactive Ltd
✨Showcase Your Passion for Gaming
Steel City Interactive values a genuine passion for video games, especially boxing. Be prepared to discuss your favourite games and how they inspire your design philosophy. Share any personal projects or prototypes you've worked on that reflect your enthusiasm.
✨Demonstrate Your Design Process
Be ready to explain your approach to game design, from conception to completion. Discuss specific examples of features you've designed, the challenges you faced, and how you gathered and implemented feedback to enhance player experience.
✨Familiarise Yourself with Unreal Engine
Since proficiency in Unreal Engine 4 or 5 is crucial, brush up on your skills before the interview. Prepare to discuss your experience with Blueprints and any relevant projects where you've used the engine to create prototypes or mechanics.
✨Prepare for Collaboration Questions
Collaboration is key at Steel City Interactive. Think of examples where you've worked closely with other designers, programmers, or artists. Be ready to discuss how you communicated ideas and resolved conflicts to ensure project success.