Principal Concept Artist

Principal Concept Artist

Sheffield Full-Time 48000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the creation of stunning concept art for the UNDISPUTED franchise.
  • Company: Join Steel City Interactive, a passionate team dedicated to revolutionising boxing video games.
  • Benefits: Enjoy flexible hours, 23 days leave, and a dog-friendly office with free snacks!
  • Why this job: Be part of an innovative team that values creativity and collaboration in game development.
  • Qualifications: 5+ years in the games industry with experience in artistic direction and 3D software.
  • Other info: We celebrate diversity and encourage all applicants to apply, even if you don't meet every requirement.

The predicted salary is between 48000 - 84000 £ per year.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

Alongside the Head of Art, the Principal Concept Artist delivers Concept Art and Visual Direction across the UNDISPUTED Franchise. This work encompasses the production of concept art to support the game’s vision at all stages of development from pre-dev to live-ops. Manages the quality of concept and rendered artwork used to influence and promote the franchise using the centralised team as well as external vendors and proven workflows. Ensures all concept art is of industry leading quality and constantly explores new styles and methodology for creating evoking artwork. Ensures all concept planning is effective, clearly communicated and includes strategic planning for efficiencies and cross discipline dependencies. Alongside the Head of Art, the Principal Concept Artist drives Concept art communication for the project. Presents with confidence, gravitas and persuasion within the team and wider organisation. Alongside the Head of Art, they can effectively define and articulate all the art vision goals and visual rules/reasoning for the project in a way that is clearly understandable to different audiences.

Responsibilities

  • Alongside the Head of Art, they share responsibility for the high level visual direction of the game and franchise.
  • Produce a broad spectrum of concept and rendered artwork that helps define the overall Art direction based on the Head of Art's requirements.
  • Provides world leading artwork that can be utilized for Marketing/UA purposes.
  • Demonstrate a strong understanding of color theory and lighting fundamentals and how that applies to both character and environment concept art.
  • Inspires peers to push limits of what could be achieved through the delivery of detailed concept art techniques.
  • Outside the box thinking to bring in new potential art features; effectively working with talent in and outside the studio to green light concepts.
  • Take ownership of concept delivery and work closely with production to support the roadmap.
  • Works closely with marketing to support and explore artwork as released content.
  • Working with other Artists to ensure that concept feature progress is shared.
  • Assess and communicate issues and risks within reasonable timescales.
  • Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
  • Helps to mentor and coach colleagues in their artistic development.

Knowledge, Skills & Experience

  • At least 5 years in the games industry as a Principal Concept / Render Artist.
  • Shipped at least one game, where you were heavily involved and contributed to the artistic direction of the game.
  • Proficient in standard 3D Art software and game engines.
  • Excellent verbal and written communication skills.
  • Ability to work independently and as part of a team.
  • Based in the UK.

What we offer

  • Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down.
  • Holiday exchange programme.
  • Flexible working hours.
  • Support for family life: Enhanced Maternity and Paternity pay.
  • Option to add children to our Healthcare Cash Plan.
  • Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking.
  • Health & wellbeing support: Company sick pay.
  • 2 days paid Mental Health leave per year.
  • Healthcare Cash Plan which includes optical and dental.
  • Access to 24/7 doctors.
  • Employee Assistance Programme.
  • £300 wellbeing stipend every January.
  • Learning support: Career progression path.
  • 5 Learning days per year.
  • Unlimited access to Udemy courses.
  • Additional financial support: Technology scheme (up to £750).
  • Discount Club at over 350 high street stores.
  • Discretionary Cost of Living Payments.
  • Relocation benefits.
  • Electric Car Vehicle Scheme.
  • Connection and perks: Wrap parties & company paid outings.
  • Individual entertainment budget to cover team events.

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation. If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.

Principal Concept Artist employer: Steel City Interactive Ltd

Steel City Interactive is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. Located in Sheffield, our dog-friendly studio offers a healthy work-life balance with flexible hours, generous leave policies, and a strong commitment to employee wellbeing, including mental health support and career development opportunities. Join us to be part of a passionate team dedicated to revolutionising the boxing video game genre while enjoying unique perks and a supportive environment.
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Contact Detail:

Steel City Interactive Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Concept Artist

✨Tip Number 1

Familiarise yourself with the UNDISPUTED franchise and its artistic direction. Understanding the game's vision will help you align your portfolio and discussions with the expectations of Steel City Interactive.

✨Tip Number 2

Showcase a diverse range of concept art styles in your portfolio. Since the role requires exploring new styles and methodologies, demonstrating versatility will make you stand out as a candidate.

✨Tip Number 3

Prepare to discuss your previous experiences in leading artistic direction during interviews. Be ready to articulate how your contributions have shaped past projects, especially in terms of visual storytelling and collaboration.

✨Tip Number 4

Network with current or former employees of Steel City Interactive. Engaging with them can provide insights into the company culture and expectations, which can be invaluable during your application process.

We think you need these skills to ace Principal Concept Artist

Concept Art Production
Visual Direction
3D Art Software Proficiency
Game Engine Knowledge
Colour Theory
Lighting Fundamentals
Artistic Direction
Communication Skills
Team Collaboration
Mentoring and Coaching
Creative Problem-Solving
Attention to Detail
Project Management
Presentation Skills
Adaptability

Some tips for your application 🫡

Understand the Company Culture: Steel City Interactive values expression and open communication. Make sure to reflect this understanding in your application by showcasing your collaborative spirit and passion for video games, particularly boxing.

Tailor Your Portfolio: As a Principal Concept Artist, your portfolio should highlight your best concept art and rendered artwork. Include pieces that demonstrate your understanding of colour theory, lighting fundamentals, and your ability to inspire others with your artistic techniques.

Craft a Compelling Cover Letter: In your cover letter, articulate your vision for the role and how your experience aligns with the responsibilities outlined in the job description. Mention specific projects where you contributed to the artistic direction and how you can bring value to the UNDISPUTED franchise.

Showcase Communication Skills: Given the importance of communication in this role, ensure your application reflects your excellent verbal and written skills. Use clear and persuasive language to convey your ideas and experiences, demonstrating your ability to present concepts effectively.

How to prepare for a job interview at Steel City Interactive Ltd

✨Showcase Your Portfolio

As a Principal Concept Artist, your portfolio is your calling card. Make sure to present a well-curated selection of your best work that demonstrates your artistic range and understanding of colour theory and lighting fundamentals. Be prepared to discuss the thought process behind each piece.

✨Understand the Game's Vision

Familiarise yourself with Steel City Interactive and their game 'Undisputed'. Understanding the game's vision and how your role fits into it will show your genuine interest and help you articulate how you can contribute to the project's success.

✨Prepare for Collaborative Discussion

Since the role involves working closely with the Head of Art and other team members, be ready to discuss your collaborative experiences. Highlight instances where you've successfully communicated art direction and inspired peers, as this will demonstrate your ability to work effectively within a team.

✨Ask Insightful Questions

Prepare thoughtful questions about the company's culture, the art direction of 'Undisputed', and how they envision the role evolving. This not only shows your enthusiasm but also helps you gauge if the company aligns with your values and career goals.

Principal Concept Artist
Steel City Interactive Ltd
S
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