At a Glance
- Tasks: Lead the design of player rewards and game systems for an exciting boxing video game.
- Company: Join Steel City Interactive, a passionate team creating the first major boxing game in over a decade.
- Benefits: Enjoy flexible hours, 23 days leave, private healthcare, and a dog-friendly office with free snacks!
- Why this job: Be part of a diverse team that values creativity and player experience in game design.
- Qualifications: 5+ years in game design, with experience in economy systems and shipped titles.
- Other info: We welcome all applicants and value unique contributions, regardless of meeting every requirement.
The predicted salary is between 42000 - 84000 £ per year.
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.
SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.
Together we are driven by ambition to bring the world of boxing into a video game like never before.
The Role
We are currently recruiting for a Lead Systems Designer, who has a passion for creating rich and rewarding experiences for our players. You will be responsible for a wide range of designs focused on player rewards, unlocks, achievements, progression and challenges, bringing these systems together to create a captivating but also meaningful player journey. You’ll also be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design but you’ll also work closely with other disciplines and in particular other designers to ensure that their features deliver a complete connected player economy and rewards system.
You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required, always asking the questions about what the value of the feature is for the player and to the business. You’ll also feel right at home with balancing gameplay and creating reward loops to ensure player engagement, whilst keeping an eye on how this will make the players experience fun, whilst providing worthwhile progression.
Responsibilities
- Take ownership of various features from end-to-end implementation of the game economy, being the focal point for these features within the design team.
- Develop simulations (excel) to predict how best to serve the players needs within different game modes.
- Develop a connected reward system that benefits the player for playing how they want to play and not punish them for a particular game style.
- Craft gameplay loops with other designers to help players engage with the game and provide rewards.
- Work closely with the Data team to track and balance any live systems.
- Design general game mechanics and systems that help keep the player engaged and excited to play our games.
- Be responsible for a range of rewards systems, including achievements, challenges, unlocks, currency and player progression.
- Evangalise features you are working on and the overall game vision to others within the organisation.
- Use critical thinking skills to analyse feedback, and action any required changes.
- Write clear and concise design documentation, ensuring that it is always kept up to date.
- Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.
- Work with other designers to ensure that feature knowledge and progress is shared.
- Assess and communicate issues and risk within reasonable timescales.
- Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
- Mentor and support colleagues in both technical and personal development.
Knowledge,Skills & Experience
- At least 5 years in the games industry as a Game Designer.
- At least 3 years being responsible for economy systems and economy-based designs on console/pc.
- Shipped at least one game, where you were heavily involved in economy design and gameplay features, preferably console or PC.
- Proficient in Excel.
- Clear, concise and well written game design documentation.
- Excellent verbal and written communication skills.
- Deep understanding of game economies, mechanics and player value.
- Be able to work independently and as part of a team.
- Based in the UK.
- Proficiency in using Unreal Engine 4 or 5 and the Blueprints system (nice to have).
What we offer
Healthy work-life balance:
- 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
- Christmas shut down
- Holiday exchange programme
- Flexible working hours
Support for family life:
- Enhanced Maternity and Paternity pay
- Private Healthcare which includes Optical & Dental
Great office environment:
- A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
- Free parking
Health & wellbeing support:
- Company sick pay
- 2 days paid Mental Health leave per year
- Access to 24/7 doctors
- Employee Assistance Programme
- £300 wellbeing stipend every January
Learning support:
- Learning days
- Unlimited access to Udemy courses
Additional financial support:
- Technology scheme (up to £750)
- Discount Club at over 350 high street stores
- Discretionary Cost of Living Payments
- Relocation benefits
- Electric Car Vehicle Scheme
- Bonus
Connection and perks:
- Wrap parties & company paid outings
- Individual entertainment budget to cover team events
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.
If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
NOTICE TO APPLICANTS
Please be aware that all applications for roles submitted through our website will be managed by our external recruitment partner, Amiqus. While they will handle the processing and management of your application, your data will remain securely stored within our Applicant Tracking System (ATS). We are committed to protecting your privacy and ensuring the confidentiality of your personal information. By submitting your CV through our website, you give your permission for your application to be managed by Amiqus and to be contacted by them on SCI’s behalf.
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Lead Systems Designer · Sheffield · employer: Steel City Interactive Ltd
Contact Detail:
Steel City Interactive Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Systems Designer · Sheffield ·
✨Tip Number 1
Familiarise yourself with the latest trends in game economies and player engagement strategies. Understanding what makes a rewarding player experience will help you stand out during discussions with the team.
✨Tip Number 2
Network with current or former employees of Steel City Interactive. Engaging with them on platforms like LinkedIn can provide you with insights into the company culture and expectations for the Lead Systems Designer role.
✨Tip Number 3
Prepare to discuss your previous projects in detail, especially those involving economy systems and gameplay features. Be ready to explain your design choices and how they enhanced player engagement.
✨Tip Number 4
Showcase your passion for boxing and gaming during your interactions. Demonstrating genuine enthusiasm for both the sport and the gaming industry can resonate well with the hiring team at SCI.
We think you need these skills to ace Lead Systems Designer · Sheffield ·
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Lead Systems Designer position. Tailor your application to highlight your relevant experience in game design, particularly in economy systems and player engagement.
Showcase Your Experience: In your CV and cover letter, emphasise your experience in the games industry, especially any roles where you were responsible for economy design and gameplay features. Mention specific projects or games you've worked on that demonstrate your skills.
Craft a Compelling Cover Letter: Write a cover letter that not only outlines your qualifications but also conveys your passion for video games and boxing. Discuss how your vision aligns with Steel City Interactive's mission to create an authentic boxing game.
Highlight Collaboration Skills: Since the role involves working closely with other designers, programmers, and artists, be sure to mention your teamwork and communication skills. Provide examples of how you've successfully collaborated in past projects to achieve common goals.
How to prepare for a job interview at Steel City Interactive Ltd
✨Show Your Passion for Gaming
Steel City Interactive is all about passion for video games, especially boxing. Make sure to express your enthusiasm for gaming and how it drives your design choices. Share examples of how your love for games has influenced your work.
✨Demonstrate Your Understanding of Game Economies
As a Lead Systems Designer, you'll need a deep understanding of game economies. Be prepared to discuss your previous experiences with economy systems and how you've successfully implemented them in past projects. Use specific examples to illustrate your expertise.
✨Prepare to Discuss Collaboration
Collaboration is key in this role. Be ready to talk about how you've worked with other designers, programmers, and artists in the past. Highlight any successful projects where teamwork led to a better player experience or improved game mechanics.
✨Bring Your Design Documentation Skills
Clear and concise design documentation is crucial. Prepare to showcase your ability to write effective documentation by discussing your process and perhaps sharing samples from your previous work. This will demonstrate your organisational skills and attention to detail.