3D Character Artist Art · Sheffield ·
3D Character Artist Art · Sheffield ·

3D Character Artist Art · Sheffield ·

Sheffield Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning 3D boxer characters with unique styles and details.
  • Company: Join Steel City Interactive, a passionate team creating the first major boxing game in over a decade.
  • Benefits: Enjoy flexible hours, 23 days leave, private healthcare, and a dog-friendly office with free snacks!
  • Why this job: Be part of an innovative team that values creativity and collaboration in a vibrant gaming culture.
  • Qualifications: 3+ years as a 3D character artist with expertise in ZBrush, Maya, or Blender.
  • Other info: We welcome diverse applicants and encourage you to apply even if you don't meet every requirement.

The predicted salary is between 30000 - 42000 £ per year.

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.

The Role

As a 3D Character Artist, you’ll be responsible for modelling and texturing a diverse roster of boxers — each with unique body types, personalities, and fighting styles. Your work will directly reflect the required level of fidelity and detail we would expect from a AAA games studio.

Responsibilities

  • Sculpt and model realistic, high-quality 3D boxer characters, including full-body anatomy, facial features, and detailed gear (gloves, shorts, wraps, etc.)
  • Texture characters using PBR workflows, focusing on materials like skin, sweat, scars, and fabric
  • Ensure clean, efficient topology for real-time performance and animation fidelity
  • Work closely with animators, riggers, and technical artists to ensure smooth deformation, expressive facial rigging, and full-body motion
  • Design and implement damage states, such as bruising, swelling, and sweat buildup, across rounds or fight progressions
  • Support with the development of our internal character creation pipelines, including modular systems for customisation (e.g. gloves, shorts, tattoos).
  • Support character LOD creation, mesh optimisation, and in-engine implementation (primarily Unreal Engine 5)

Knowledge, Skills & Experience

  • 3+ years' experience as a 3D character artist in the games industry (or equivalent with a strong portfolio)
  • Expert knowledge of ZBrush, Maya or Blender, Substance Painter, and related tools
  • Good level of experience in using industry proven game engines – Unity & Unreal.
  • Strong understanding of human anatomy, physical form, and facial construction
  • Proven experience creating realistic or hyper-real characters, especially with athletic builds
  • Experience in optimising characters to be game ready.
  • Excellent understanding of UV mapping, topology, and texturing best practices
  • Ability to work independently and adapt quickly to feedback and iteration

Desirable

  • Experience with muscle systems, skin weighting, or rigging pipelines
  • Prior work on combat sports, fighting games, or realistic animation-driven titles
  • Familiarity with face and body scan data workflows.
  • Experience with modular customisation systems for character cosmetics.

What we offer

  • Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours
  • Support for family life: Enhanced Maternity and Paternity pay
  • Private Healthcare which includes Optical & Dental
  • Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking
  • Health & wellbeing support: Company sick pay
  • 2 days paid Mental Health leave per year
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • £300 wellbeing stipend every January
  • Learning support: Learning days
  • Unlimited access to Udemy courses
  • Additional financial support: Technology scheme (up to £750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme
  • Bonus
  • Connection and perks: Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.

If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.

NOTICE TO APPLICANTS

Please be aware that all applications for roles submitted through our website will be managed by our external recruitment partner, Amiqus. While they will handle the processing and management of your application, your data will remain securely stored within our Applicant Tracking System (ATS). We are committed to protecting your privacy and ensuring the confidentiality of your personal information. By submitting your CV through our website, you give your permission for your application to be managed by Amiqus and to be contacted by them on SCI’s behalf.

3D Character Artist Art · Sheffield · employer: Steel City Interactive Ltd

Steel City Interactive is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. Located in Sheffield, our dog-friendly studio offers a healthy work-life balance with flexible hours, generous leave policies, and a strong commitment to employee wellbeing, including private healthcare and mental health support. We prioritise professional growth through learning opportunities and provide unique perks such as a technology scheme and company outings, making it an ideal place for passionate individuals to contribute to the exciting world of video games.
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Contact Detail:

Steel City Interactive Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land 3D Character Artist Art · Sheffield ·

✨Tip Number 1

Familiarise yourself with the boxing genre and the specific requirements of character design in sports games. Understanding the nuances of boxing, including body types and fighting styles, will help you create more authentic and engaging characters.

✨Tip Number 2

Showcase your portfolio with a focus on realistic and hyper-realistic characters, especially those with athletic builds. Highlight any work that demonstrates your skills in anatomy, texturing, and character optimisation to catch the eye of the hiring team.

✨Tip Number 3

Network with professionals in the gaming industry, particularly those who have experience in character art for sports games. Engaging with others can provide insights into the role and may even lead to referrals or recommendations.

✨Tip Number 4

Stay updated on the latest tools and technologies used in character modelling, such as Unreal Engine 5 and PBR workflows. Demonstrating your knowledge of current industry standards can set you apart from other candidates.

We think you need these skills to ace 3D Character Artist Art · Sheffield ·

3D Modelling
Texturing
ZBrush
Maya
Blender
Substance Painter
Unreal Engine 5
Unity
Human Anatomy Knowledge
Facial Construction
UV Mapping
Topology Best Practices
Character Optimisation
Realistic Character Creation
Adaptability to Feedback
Experience with Modular Customisation Systems

Some tips for your application 🫡

Tailor Your Portfolio: As a 3D Character Artist, your portfolio is crucial. Showcase your best work that highlights your skills in modelling, texturing, and character design. Include examples of realistic or hyper-real characters, especially those with athletic builds.

Highlight Relevant Experience: In your CV and cover letter, emphasise your 3+ years of experience in the games industry. Mention specific projects where you used tools like ZBrush, Maya, or Blender, and any experience with Unreal Engine 5.

Showcase Your Understanding of Anatomy: Demonstrate your strong understanding of human anatomy and physical form in your application. You might include sketches or breakdowns of your character designs that reflect this knowledge.

Express Your Passion for Gaming: In your cover letter, convey your passion for video games and boxing. Share why you are excited about the opportunity to work on 'Undisputed' and how you can contribute to creating an authentic boxing game.

How to prepare for a job interview at Steel City Interactive Ltd

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best 3D character art. Include a variety of styles and techniques, especially those that demonstrate your understanding of human anatomy and realistic textures.

✨Understand the Company Culture

Steel City Interactive values open communication and diversity. Research their games and be prepared to discuss how your personal values align with their mission to create an authentic boxing game.

✨Prepare for Technical Questions

Expect questions about your experience with tools like ZBrush, Maya, and Unreal Engine 5. Be ready to discuss your workflow, particularly in relation to character modelling, texturing, and optimisation for game engines.

✨Demonstrate Adaptability

Highlight your ability to take feedback and iterate on your designs. Share examples from your past work where you successfully adapted your approach based on team input or project requirements.

3D Character Artist Art · Sheffield ·
Steel City Interactive Ltd
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  • 3D Character Artist Art · Sheffield ·

    Sheffield
    Full-Time
    30000 - 42000 £ / year (est.)

    Application deadline: 2027-06-20

  • S

    Steel City Interactive Ltd

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