At a Glance
- Tasks: Create stunning 2D and 3D visuals using industry-standard software.
- Company: Leading automotive visualisation studio in Gaydon, UK.
- Benefits: Competitive pay, creative environment, and opportunities for skill development.
- Why this job: Join a team pushing the boundaries of automotive design and technology.
- Qualifications: Experience with 3D modelling software like Autodesk 3ds Max or Blender.
- Other info: Onsite role with a vibrant team and exciting projects.
The predicted salary is between 36000 - 60000 £ per year.
We do have 2 roles (3D Artist and 2D Artist).
Location: Gaydon, UK (Onsite)
Type - FTC
- 3D Modeling (Visualisation): Autodesk 3ds Max and Autodesk Maya are the primary industry standards for high-end rendering and animation. Blender is an increasingly popular, free alternative used by many studios.
- Specialized Automotive Visualization: Autodesk VRED is a dedicated automotive tool for high-end digital prototypes and virtual showrooms.
- Real-Time Engines: Unreal Engine 5 is now essential for creating interactive configurators and real-time virtual productions.
Texturing
2D, 3D Artist employer: Stanley David and Associates
Contact Detail:
Stanley David and Associates Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 2D, 3D Artist
✨Tip Number 1
Get your portfolio sorted! Showcase your best 2D and 3D work, especially projects that highlight your skills in Autodesk 3ds Max, Maya, or even Blender. Make sure it’s easy to navigate and visually appealing – first impressions count!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or even local meetups. You never know who might have the inside scoop on job openings or collaborations.
✨Tip Number 3
Practice makes perfect! Keep honing your skills in real-time engines like Unreal Engine 5. Create personal projects or join online challenges to keep your creativity flowing and your skills sharp.
✨Tip Number 4
Apply through our website! We love seeing fresh talent, so don’t hesitate to submit your application directly. Tailor your approach for each role, highlighting relevant experience in automotive visualisation and texturing.
We think you need these skills to ace 2D, 3D Artist
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with 3D modelling and any software you’re familiar with, like Autodesk 3ds Max or Blender. We want to see your creativity shine through in your application!
Tailor Your Portfolio: When applying, include a portfolio that showcases your best work relevant to the role. If you’ve done any automotive visualisation or used Unreal Engine 5, make it front and centre for us to see!
Be Clear and Concise: Keep your written application clear and to the point. We appreciate a well-structured application that makes it easy for us to understand your background and what you can bring to the team.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. We can’t wait to see what you’ve got!
How to prepare for a job interview at Stanley David and Associates
✨Master the Tools
Make sure you're well-versed in Autodesk 3ds Max, Autodesk Maya, and Blender. Brush up on your skills with these tools before the interview, as you'll likely be asked about your experience and techniques. Show them you can create stunning visuals!
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work in both 2D and 3D art. Include projects that demonstrate your skills in automotive visualisation and real-time engines like Unreal Engine 5. Be ready to discuss your creative process and the challenges you faced.
✨Know the Company
Research the company’s recent projects and their approach to automotive visualisation. Understanding their style and values will help you tailor your answers and show that you're genuinely interested in being part of their team.
✨Prepare for Technical Questions
Expect technical questions related to 3D modelling, texturing, and rendering. Brush up on industry terminology and be prepared to explain your methods. This will demonstrate your expertise and confidence in your craft.